virtual void SetIcon(const wxIcon& icon) { SetImage(&icon); }
virtual void SetBitmap(const wxBitmap& bitmap) { SetImage(&bitmap); }
-
- // can always be used, whether we have a bitmap or an icon in reality
- wxBitmap GetBitmap() const;
-
- // can only be used if an icon had been originally used
- wxIcon GetIcon() const;
+ virtual wxBitmap GetBitmap() const;
+ virtual wxIcon GetIcon() const;
protected: