- def __repr__(self):
- return "<%s.%s; proxy of C++ wxGLContext instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
- def __init__(self, *args, **kwargs):
- """
- __init__(self, bool isRGB, GLCanvas win, wxPalette palette=wxNullPalette,
- GLContext other=None) -> GLContext
- """
- newobj = _glcanvas.new_GLContext(*args, **kwargs)
- self.this = newobj.this
- self.thisown = 1
- del newobj.thisown
- def __del__(self, destroy=_glcanvas.delete_GLContext):
- """__del__(self)"""
- try:
- if self.thisown: destroy(self)
- except: pass
-
- def SetCurrent(*args, **kwargs):
- """SetCurrent(self)"""
- return _glcanvas.GLContext_SetCurrent(*args, **kwargs)
-
- def SetColour(*args, **kwargs):
- """SetColour(self, String colour)"""
- return _glcanvas.GLContext_SetColour(*args, **kwargs)
-
- def SwapBuffers(*args, **kwargs):
- """SwapBuffers(self)"""
- return _glcanvas.GLContext_SwapBuffers(*args, **kwargs)
-
- def GetWindow(*args, **kwargs):
- """GetWindow(self) -> Window"""
- return _glcanvas.GLContext_GetWindow(*args, **kwargs)
-
-
-class GLContextPtr(GLContext):
- def __init__(self, this):
- self.this = this
- if not hasattr(self,"thisown"): self.thisown = 0
- self.__class__ = GLContext
-_glcanvas.GLContext_swigregister(GLContextPtr)
+ thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
+ __repr__ = _swig_repr
+ def __init__(self, *args, **kwargs):
+ """__init__(self, GLCanvas win, GLContext other=None) -> GLContext"""
+ _glcanvas.GLContext_swiginit(self,_glcanvas.new_GLContext(*args, **kwargs))
+ __swig_destroy__ = _glcanvas.delete_GLContext
+ __del__ = lambda self : None;
+_glcanvas.GLContext_swigregister(GLContext)