+wxMemoryOutputStream::wxMemoryOutputStream(void *data, size_t len)
+{
+ m_o_streambuf = new wxStreamBuffer(wxStreamBuffer::write);
+ if ( data )
+ m_o_streambuf->SetBufferIO(data, len);
+ m_o_streambuf->Fixed(false);
+ m_o_streambuf->Flushable(false);