#endif
#include "wx/display.h"
+#include "wx/intl.h"
+#include "wx/log.h"
#ifndef WX_PRECOMP
#include "wx/dynarray.h"
#include <X11/Xlib.h>
#include <X11/Xlibint.h>
#include <X11/extensions/Xinerama.h>
+#ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
+ #include <X11/extensions/xf86vmode.h>
+#endif
}
class wxDisplayUnixPriv
for (i = 0; i < numscreens; ++i)
{
if (p.x >= screenarr[i].x_org &&
- p.x <= screenarr[i].x_org + screenarr[i].width &&
+ p.x < screenarr[i].x_org + screenarr[i].width &&
p.y >= screenarr[i].y_org &&
- p.y <= screenarr[i].y_org + screenarr[i].height)
+ p.y < screenarr[i].y_org + screenarr[i].height)
{
which_screen = i;
}
{
wxSize size = wxGetDisplaySize();
if (p.x >= 0 &&
- p.x <= size.GetWidth() &&
- p.y > 0 &&
- p.y <= size.GetHeight())
+ p.x < size.GetWidth() &&
+ p.y >= 0 &&
+ p.y < size.GetHeight())
{
return 0;
}
- return -1
+ return -1;
}
}
XineramaScreenInfo *screenarr;
int numscreens;
screenarr = XineramaQueryScreens(disp, &numscreens);
+
m_priv->m_rect = wxRect(screenarr[index].x_org, screenarr[index].y_org,
screenarr[index].width, screenarr[index].height);
m_priv->m_depth = DefaultDepth(disp, DefaultScreen(disp));
return wxEmptyString;
}
-#endif /* wxUSE_DISPLAY */
+#ifdef HAVE_X11_EXTENSIONS_XF86VMODE_H
+
+//
+// See (http://www.xfree86.org/4.2.0/XF86VidModeDeleteModeLine.3.html) for more
+// info about xf86 video mode extensions
+//
+
+//free private data common to x (usually s3) servers
+#define wxClearXVM(vm) if(vm.privsize) XFree(vm.c_private)
+
+//Correct res rate from GLFW, which probably has the perfect license :)
+#define wxCRR2(v,dc) (int) (((1000.0f * (float) dc) /*PIXELS PER SECOND */) / ((float) v.htotal * v.vtotal /*PIXELS PER FRAME*/) + 0.5f)
+#define wxCRR(v) wxCRR2(v,v.dotclock)
+#define wxCVM2(v, dc) wxVideoMode(v.hdisplay, v.vdisplay, DefaultDepth((Display*)wxGetDisplay(), DefaultScreen((Display*)wxGetDisplay())), wxCRR2(v,dc))
+#define wxCVM(v) wxCVM2(v, v.dotclock)
+
+wxArrayVideoModes wxDisplay::GetModes(const wxVideoMode& mode) const
+{
+ //Convenience...
+ Display* pDisplay = (Display*) wxGetDisplay(); //default display
+ int nScreen = DefaultScreen(pDisplay); //default screen of (default) display...
+
+ //Some variables..
+ XF86VidModeModeInfo** ppXModes; //Enumerated Modes (Don't forget XFree() :))
+ int nNumModes; //Number of modes enumerated....
+
+ wxArrayVideoModes Modes; //modes to return...
+
+ if (XF86VidModeGetAllModeLines(pDisplay, nScreen, &nNumModes, &ppXModes) == TRUE)
+ {
+ for (int i = 0; i < nNumModes; ++i)
+ {
+ if (mode == wxDefaultVideoMode || //According to display.h All modes valid if dafault mode...
+ mode.Matches(wxCVM((*ppXModes[i]))) ) //...?
+ {
+ Modes.Add(wxCVM((*ppXModes[i])));
+ }
+ wxClearXVM((*ppXModes[i]));
+ // XFree(ppXModes[i]); //supposed to free?
+ }
+ XFree(ppXModes);
+ }
+ else //OOPS!
+ {
+ wxLogSysError(_("Failed to enumerate video modes"));
+ }
+
+ return Modes;
+}
+
+wxVideoMode wxDisplay::GetCurrentMode() const
+{
+ XF86VidModeModeLine VM;
+ int nDotClock;
+ XF86VidModeGetModeLine((Display*)wxGetDisplay(), DefaultScreen((Display*)wxGetDisplay()),
+ &nDotClock, &VM);
+ wxClearXVM(VM);
+ return wxCVM2(VM, nDotClock);
+}
+
+bool wxDisplay::ChangeMode(const wxVideoMode& mode)
+{
+ //This gets kind of tricky AND complicated :) :\ :( :)
+ {
+ bool bRet = false;
+ //Some variables..
+ XF86VidModeModeInfo** ppXModes; //Enumerated Modes (Don't forget XFree() :))
+ int nNumModes; //Number of modes enumerated....
+
+ if(XF86VidModeGetAllModeLines((Display*)wxGetDisplay(), DefaultScreen((Display*)wxGetDisplay()), &nNumModes, &ppXModes) == TRUE)
+ {
+ if (mode == wxDefaultVideoMode)
+ {
+ bRet = XF86VidModeSwitchToMode((Display*)wxGetDisplay(), DefaultScreen((Display*)wxGetDisplay()),
+ ppXModes[0]) == TRUE;
+
+ for (int i = 0; i < nNumModes; ++i)
+ {
+ wxClearXVM((*ppXModes[i]));
+ // XFree(ppXModes[i]); //supposed to free?
+ }
+ XFree(ppXModes);
+
+ return bRet;
+ }
+ for (int i = 0; i < nNumModes; ++i)
+ {
+ if (!bRet &&
+ ppXModes[i]->hdisplay == mode.w &&
+ ppXModes[i]->vdisplay == mode.h &&
+ wxCRR((*ppXModes[i])) == mode.refresh)
+ {
+ //switch!
+ bRet = XF86VidModeSwitchToMode((Display*)wxGetDisplay(), DefaultScreen((Display*)wxGetDisplay()),
+ ppXModes[i]) == TRUE;
+ }
+ wxClearXVM((*ppXModes[i]));
+ // XFree(ppXModes[i]); //supposed to free?
+ }
+ XFree(ppXModes);
+
+ return bRet;
+ }
+ else //OOPS!
+ {
+ wxLogSysError(_("Failed to change video mode"));
+ return false;
+ }
+ }
+}
+
+
+#else // !HAVE_X11_EXTENSIONS_XF86VMODE_H
+
+wxArrayVideoModes wxDisplay::GetModes(const wxVideoMode& mode) const
+{
+ Display *disp = (Display*)wxGetDisplay();
+ int count_return;
+ int* depths = XListDepths(disp, 0, &count_return);
+ wxArrayVideoModes modes;
+ if (depths)
+ {
+ int x;
+ for (x = 0; x < count_return; ++x)
+ {
+ modes.Add(wxVideoMode(m_priv->m_rect.GetWidth(), m_priv->m_rect.GetHeight(), depths[x]));
+ }
+ }
+ return modes;
+}
+
+wxVideoMode wxDisplay::GetCurrentMode() const
+{
+ // Not implemented
+ return wxVideoMode();
+}
+
+bool wxDisplay::ChangeMode(const wxVideoMode& mode)
+{
+ // Not implemented
+ return false;
+}
+
+#endif // !HAVE_X11_EXTENSIONS_XF86VMODE_H
+
+#endif /* wxUSE_DISPLAY */