if ( !MSWCreateControl(wxT("BUTTON"), label, pos, size) )
return false;
+ // Always use LTR layout. Otherwise, the label would be mirrored.
+ SetLayoutDirection(wxLayout_LeftToRight);
+
#ifndef __WXWINCE__
if (!wxSystemOptions::IsFalse(wxT("msw.staticbox.optimized-paint")))
Connect(wxEVT_PAINT, wxPaintEventHandler(wxStaticBox::OnPaint));
*exstyle = 0;
}
- return styleWin | BS_GROUPBOX;
+ styleWin |= BS_GROUPBOX;
+
+ if ( wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft )
+ {
+ // Make sure label is on the right
+ styleWin |= BS_RIGHT;
+ }
+
+ return styleWin;
}
wxSize wxStaticBox::DoGetBestSize() const
::FillRect(GetHdcOf(dc), &rc, hbr);
}
-void wxStaticBox::PaintForeground(wxDC& dc, const RECT& WXUNUSED(rc))
+void wxStaticBox::PaintForeground(wxDC& dc, const RECT& rc)
{
MSWDefWindowProc(WM_PAINT, (WPARAM)GetHdcOf(dc), 0);
// FIXME: value of x is hardcoded as this is what it is on my system,
// no idea if it's true everywhere
- // TODO: RTL?
- const int x = 9;
- const int y = dc.GetCharHeight();
+
+ const bool rtl = wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft;
+ if ( rtl )
+ ::SetTextAlign(hdc, TA_RTLREADING | TA_RIGHT);
+
+ // Get dimensions of the label
const wxString label = GetLabel();
+ int width, height;
+ dc.GetTextExtent(wxStripMenuCodes(label, wxStrip_Mnemonics), &width, &height);
+
+ int x;
+ int y = height;
// first we need to correctly paint the background of the label
// as Windows ignores the brush offset when doing it
- RECT rc = { x, 0, GetSize().x, y };
- ::DrawText(hdc, label, label.length(), &rc,
- DT_SINGLELINE | DT_VCENTER | DT_CALCRECT);
+ RECT dimensions = {0, 0, 0, y};
+ if ( !rtl )
+ {
+ x = 9;
+ dimensions.left = x;
+ dimensions.right = x + width;
+ }
+ else
+ {
+ x = rc.right - 7;
+ dimensions.left = x - width;
+ dimensions.right = x;
+ }
// need to adjust the rectangle to cover all the label background
- rc.left -= 2;
- rc.right += 2;
- rc.bottom += 2;
- PaintBackground(dc, rc);
+ dimensions.left -= 2;
+ dimensions.right += 2;
+ dimensions.bottom += 2;
+ PaintBackground(dc, dimensions);
// now draw the text
- RECT rc2 = { x, 0, GetSize().x, y };
- ::DrawText(hdc, label, label.length(), &rc2,
- DT_SINGLELINE | DT_VCENTER);
+ if ( !rtl )
+ {
+ RECT rc2 = { x, 0, x + width, y };
+ ::DrawText(hdc, label, label.length(), &rc2,
+ DT_SINGLELINE | DT_VCENTER);
+ }
+ else // RTL
+ {
+ RECT rc2 = { x, 0, x - width, y };
+ ::DrawText(hdc, label, label.length(), &rc2,
+ DT_SINGLELINE | DT_VCENTER | DT_RTLREADING);
+ }
}
}