DECLARE_DYNAMIC_CLASS(wxArrowHead)
public:
- wxArrowHead(WXTYPE type = 0, int end = 0, float size = 0.0, float dist = 0.0, const wxString& name = "", wxPseudoMetaFile *mf = NULL,
+ wxArrowHead(WXTYPE type = 0, int end = 0, double size = 0.0, double dist = 0.0, const wxString& name = "", wxPseudoMetaFile *mf = NULL,
long arrowId = -1);
~wxArrowHead();
wxArrowHead(wxArrowHead& toCopy);
inline WXTYPE _GetType() const { return m_arrowType; }
inline int GetPosition() const { return m_arrowEnd; }
inline void SetPosition(int pos) { m_arrowEnd = pos; }
- inline float GetXOffset() const { return m_xOffset; }
- inline float GetYOffset() const { return m_yOffset; }
- inline float GetSpacing() const { return m_spacing; }
- inline float GetSize() const { return m_arrowSize; }
+ inline double GetXOffset() const { return m_xOffset; }
+ inline double GetYOffset() const { return m_yOffset; }
+ inline double GetSpacing() const { return m_spacing; }
+ inline double GetSize() const { return m_arrowSize; }
inline wxString GetName() const { return m_arrowName; }
- inline void SetXOffset(float x) { m_xOffset = x; }
- inline void SetYOffset(float y) { m_yOffset = y; }
+ inline void SetXOffset(double x) { m_xOffset = x; }
+ inline void SetYOffset(double y) { m_yOffset = y; }
inline wxPseudoMetaFile *GetMetaFile() const { return m_metaFile; }
inline long GetId() const { return m_id; }
inline int GetArrowEnd() const { return m_arrowEnd; }
- inline float GetArrowSize() const { return m_arrowSize; }
- void SetSize(float size);
- inline void SetSpacing(float sp) { m_spacing = sp; }
+ inline double GetArrowSize() const { return m_arrowSize; }
+ void SetSize(double size);
+ inline void SetSpacing(double sp) { m_spacing = sp; }
protected:
WXTYPE m_arrowType;
int m_arrowEnd; // Position on line
- float m_xOffset; // Distance from arc start or end, w.r.t. point on arrowhead
+ double m_xOffset; // Distance from arc start or end, w.r.t. point on arrowhead
// nearest start or end. If zero, use default spacing.
- float m_yOffset; // vertical offset (w.r.t. a horizontal line). Normally zero.
- float m_spacing; // Spacing from the last arrowhead
- float m_arrowSize; // Length of arrowhead
+ double m_yOffset; // vertical offset (w.r.t. a horizontal line). Normally zero.
+ double m_spacing; // Spacing from the last arrowhead
+ double m_arrowSize; // Length of arrowhead
wxString m_arrowName; // Name of arrow
bool m_saveToFile; // TRUE if we want to save custom arrowheads to file.
wxPseudoMetaFile* m_metaFile; // Pseudo metafile if this is a custom arrowhead
// moveControlPoints must be disabled when a control point is being
// dragged.
void OnMoveLink(wxDC& dc, bool moveControlPoints = TRUE);
- bool OnMovePre(wxDC& dc, float x, float y, float old_x, float old_y, bool display = TRUE);
+ bool OnMovePre(wxDC& dc, double x, double y, double old_x, double old_y, bool display = TRUE);
void OnDraw(wxDC& dc);
void OnDrawContents(wxDC& dc);
void OnDrawControlPoints(wxDC& dc);
void OnEraseControlPoints(wxDC& dc);
void OnErase(wxDC& dc);
- virtual inline void OnMoveControlPoint(int WXUNUSED(which), float WXUNUSED(x), float WXUNUSED(y)) {}
- void OnDrawOutline(wxDC& dc, float x, float y, float w, float h);
- void GetBoundingBoxMin(float *w, float *h);
+ virtual inline void OnMoveControlPoint(int WXUNUSED(which), double WXUNUSED(x), double WXUNUSED(y)) {}
+ void OnDrawOutline(wxDC& dc, double x, double y, double w, double h);
+ void GetBoundingBoxMin(double *w, double *h);
void FormatText(wxDC& dc, const wxString& s, int regionId = 0);
- virtual void SetEnds(float x1, float y1, float x2, float y2);
- virtual void GetEnds(float *x1, float *y1, float *x2, float *y2);
+ virtual void SetEnds(double x1, double y1, double x2, double y2);
+ virtual void GetEnds(double *x1, double *y1, double *x2, double *y2);
inline virtual wxShape *GetFrom() { return m_from; }
inline virtual wxShape *GetTo() { return m_to; }
inline virtual int GetAttachmentFrom() { return m_attachmentFrom; }
// This function can be used by e.g. line-routing routines to
// get the actual points on the two node images where the lines will be drawn
// to/from.
- void FindLineEndPoints(float *fromX, float *fromY, float *toX, float *toY);
+ void FindLineEndPoints(double *fromX, double *fromY, double *toX, double *toY);
// Format one region at this position
- void DrawRegion(wxDC& dc, wxShapeRegion *region, float x, float y);
+ void DrawRegion(wxDC& dc, wxShapeRegion *region, double x, double y);
// Erase one region at this position
- void EraseRegion(wxDC& dc, wxShapeRegion *region, float x, float y);
+ void EraseRegion(wxDC& dc, wxShapeRegion *region, double x, double y);
// Get the reference point for a label. Region x and y
// are offsets from this.
// position is 0 (middle), 1 (start), 2 (end)
- void GetLabelPosition(int position, float *x, float *y);
+ void GetLabelPosition(int position, double *x, double *y);
// Straighten verticals and horizontals
virtual void Straighten(wxDC& dc);
inline wxList *GetLineControlPoints() { return m_lineControlPoints; }
// Override dragging behaviour - don't want to be able to drag lines!
- void OnDragLeft(bool draw, float x, float y, int keys=0, int attachment = 0);
- void OnBeginDragLeft(float x, float y, int keys=0, int attachment = 0);
- void OnEndDragLeft(float x, float y, int keys=0, int attachment = 0);
+ void OnDragLeft(bool draw, double x, double y, int keys=0, int attachment = 0);
+ void OnBeginDragLeft(double x, double y, int keys=0, int attachment = 0);
+ void OnEndDragLeft(double x, double y, int keys=0, int attachment = 0);
// Control points ('handles') redirect control to the actual shape, to make it easier
// to override sizing behaviour.
- virtual void OnSizingDragLeft(wxControlPoint* pt, bool draw, float x, float y, int keys=0, int attachment = 0);
- virtual void OnSizingBeginDragLeft(wxControlPoint* pt, float x, float y, int keys=0, int attachment = 0);
- virtual void OnSizingEndDragLeft(wxControlPoint* pt, float x, float y, int keys=0, int attachment = 0);
+ virtual void OnSizingDragLeft(wxControlPoint* pt, bool draw, double x, double y, int keys=0, int attachment = 0);
+ virtual void OnSizingBeginDragLeft(wxControlPoint* pt, double x, double y, int keys=0, int attachment = 0);
+ virtual void OnSizingEndDragLeft(wxControlPoint* pt, double x, double y, int keys=0, int attachment = 0);
// Override select, to create/delete temporary label-moving objects
void Select(bool select = TRUE, wxDC* dc = NULL);
void Unlink();
void SetAttachments(int from_attach, int to_attach);
+ inline void SetAttachmentFrom(int attach) { m_attachmentFrom = attach; }
+ inline void SetAttachmentTo(int attach) { m_attachmentTo = attach; }
- bool HitTest(float x, float y, int *attachment, float *distance);
+ bool HitTest(double x, double y, int *attachment, double *distance);
#ifdef PROLOGIO
// Prolog database stuff
// Find which position we're talking about at this (x, y).
// Returns ARROW_POSITION_START, ARROW_POSITION_MIDDLE, ARROW_POSITION_END
- int FindLinePosition(float x, float y);
+ int FindLinePosition(double x, double y);
// This is really to distinguish between lines and other images.
// For lines, want to pass drag to canvas, since lines tend to prevent
// Add an arrowhead.
wxArrowHead *AddArrow(WXTYPE type, int end = ARROW_POSITION_END,
- float arrowSize = 10.0, float xOffset = 0.0, const wxString& name = "",
+ double arrowSize = 10.0, double xOffset = 0.0, const wxString& name = "",
wxPseudoMetaFile *mf = NULL, long arrowId = -1);
// Add an arrowhead in the position indicated by the reference
wxArrowHead *FindArrowHead(long arrowId);
bool DeleteArrowHead(int position, const wxString& name);
bool DeleteArrowHead(long arrowId);
- void DrawArrow(wxDC& dc, wxArrowHead *arrow, float xOffset, bool proportionalOffset);
+ void DrawArrow(wxDC& dc, wxArrowHead *arrow, double xOffset, bool proportionalOffset);
inline void SetIgnoreOffsets(bool ignore) { m_ignoreArrowOffsets = ignore; }
inline wxList& GetArrows() const { return (wxList&) m_arcArrows; }
// Find horizontal width for drawing a line with
// arrows in minimum space. Assume arrows at
// END only
- float FindMinimumWidth();
+ double FindMinimumWidth();
// Set alignment flags. ALIGNMENT NOT IMPLEMENTED.
void SetAlignmentOrientation(bool isEnd, bool isHoriz);
// probably be the same)
wxList* m_lineControlPoints;
- float m_arrowSpacing; // Separation between adjacent arrows
+ double m_arrowSpacing; // Separation between adjacent arrows
wxShape* m_to;
wxShape* m_from;
/*
- float m_actualTextWidth; // Space the text takes up
- float m_actualTextHeight; // (depends on text content unlike nodes)
+ double m_actualTextWidth; // Space the text takes up
+ double m_actualTextHeight; // (depends on text content unlike nodes)
*/
int m_attachmentTo; // Attachment point at one end
int m_attachmentFrom; // Attachment point at other end