class WXDLLEXPORT wxBitmapButton: public wxButton
{
- DECLARE_DYNAMIC_CLASS(wxBitmapButton)
- public:
- inline wxBitmapButton(void) { m_marginX = wxDEFAULT_BUTTON_MARGIN; m_marginY = wxDEFAULT_BUTTON_MARGIN; }
- inline wxBitmapButton(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr)
- {
- Create(parent, id, bitmap, pos, size, style, validator, name);
- }
-
- bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr);
-
- virtual void SetLabel(const wxBitmap& bitmap)
- {
- SetBitmapLabel(bitmap);
- }
-
- virtual void SetBitmapLabel(const wxBitmap& bitmap);
+ DECLARE_DYNAMIC_CLASS(wxBitmapButton)
+
+public:
+ wxBitmapButton() { m_marginX = wxDEFAULT_BUTTON_MARGIN; m_marginY = wxDEFAULT_BUTTON_MARGIN; }
+ wxBitmapButton(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr)
+ {
+ Create(parent, id, bitmap, pos, size, style, validator, name);
+ }
+
+ bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr);
+
+ virtual void SetLabel(const wxBitmap& bitmap)
+ {
+ SetBitmapLabel(bitmap);
+ }
+
+ virtual void SetBitmapLabel(const wxBitmap& bitmap);
#if WXWIN_COMPATIBILITY
- inline wxBitmap *GetBitmap(void) const { return (wxBitmap *) & m_buttonBitmap; }
+ wxBitmap *GetBitmap() const { return (wxBitmap *) & m_buttonBitmap; }
#endif
- inline wxBitmap& GetBitmapLabel(void) const { return (wxBitmap&) m_buttonBitmap; }
- inline wxBitmap& GetBitmapSelected(void) const { return (wxBitmap&) m_buttonBitmapSelected; }
- inline wxBitmap& GetBitmapFocus(void) const { return (wxBitmap&) m_buttonBitmapFocus; }
- inline wxBitmap& GetBitmapDisabled(void) const { return (wxBitmap&) m_buttonBitmapDisabled; }
-
- inline void SetBitmapSelected(const wxBitmap& sel) { m_buttonBitmapSelected = sel; };
- inline void SetBitmapFocus(const wxBitmap& focus) { m_buttonBitmapFocus = focus; };
- inline void SetBitmapDisabled(const wxBitmap& disabled) { m_buttonBitmapDisabled = disabled; };
-
- inline void SetMargins(int x, int y) { m_marginX = x; m_marginY = y; }
- inline int GetMarginX(void) { return m_marginX; }
- inline int GetMarginY(void) { return m_marginY; }
-
- // Implementation
- virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
- virtual void DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel );
- virtual void DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel );
- virtual void DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg );
-
- protected:
- wxBitmap m_buttonBitmap;
- wxBitmap m_buttonBitmapSelected;
- wxBitmap m_buttonBitmapFocus;
- wxBitmap m_buttonBitmapDisabled;
- int m_marginX;
- int m_marginY;
+ wxBitmap& GetBitmapLabel() const { return (wxBitmap&) m_buttonBitmap; }
+ wxBitmap& GetBitmapSelected() const { return (wxBitmap&) m_buttonBitmapSelected; }
+ wxBitmap& GetBitmapFocus() const { return (wxBitmap&) m_buttonBitmapFocus; }
+ wxBitmap& GetBitmapDisabled() const { return (wxBitmap&) m_buttonBitmapDisabled; }
+
+ void SetBitmapSelected(const wxBitmap& sel) { m_buttonBitmapSelected = sel; };
+ void SetBitmapFocus(const wxBitmap& focus) { m_buttonBitmapFocus = focus; };
+ void SetBitmapDisabled(const wxBitmap& disabled) { m_buttonBitmapDisabled = disabled; };
+
+ void SetMargins(int x, int y) { m_marginX = x; m_marginY = y; }
+ int GetMarginX() const { return m_marginX; }
+ int GetMarginY() const { return m_marginY; }
+
+ // Implementation
+ virtual void SetDefault();
+ virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
+ virtual void DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel );
+ virtual void DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel );
+ virtual void DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg );
+
+protected:
+ wxBitmap m_buttonBitmap;
+ wxBitmap m_buttonBitmapSelected;
+ wxBitmap m_buttonBitmapFocus;
+ wxBitmap m_buttonBitmapDisabled;
+ int m_marginX;
+ int m_marginY;
};
#endif