#pragma interface "app.h"
#endif
-#include "wx/defs.h"
-#include "wx/object.h"
#include "wx/event.h"
+#include "wx/icon.h"
class WXDLLEXPORT wxFrame;
class WXDLLEXPORT wxWindow;
class WXDLLEXPORT wxKeyEvent;
class WXDLLEXPORT wxLog;
-static const int wxPRINT_WINDOWS = 1;
-static const int wxPRINT_POSTSCRIPT = 2;
-
-WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
-
-// Force an exit from main loop
-void WXDLLEXPORT wxExit();
-
-// Yield to other apps/messages
-bool WXDLLEXPORT wxYield();
-
// Represents the application. Derive OnInit and declare
// a new App object to start application
-class WXDLLEXPORT wxApp: public wxEvtHandler
+class WXDLLEXPORT wxApp : public wxAppBase
{
- DECLARE_DYNAMIC_CLASS(wxApp)
- wxApp();
- ~wxApp();
+ DECLARE_DYNAMIC_CLASS(wxApp)
- static void SetInitializerFunction(wxAppInitializerFunction fn) { m_appInitFn = fn; }
- static wxAppInitializerFunction GetInitializerFunction() { return m_appInitFn; }
+public:
+ wxApp();
+ virtual ~wxApp();
- virtual int MainLoop();
- void ExitMainLoop();
- bool Initialized();
- virtual bool Pending() ;
- virtual void Dispatch() ;
+ // override base class (pure) virtuals
+ virtual int MainLoop();
+ virtual void ExitMainLoop();
+ virtual bool Initialized();
+ virtual bool Pending();
+ virtual void Dispatch();
+ virtual bool Yield(bool onlyIfNeeded = FALSE);
- void OnIdle(wxIdleEvent& event);
- void OnEndSession(wxCloseEvent& event);
- void OnQueryEndSession(wxCloseEvent& event);
+ virtual wxIcon GetStdIcon(int which) const;
- // Generic
- virtual bool OnInit() { return FALSE; };
+ virtual void SetPrintMode(int mode) { m_printMode = mode; }
+ virtual int GetPrintMode() const { return m_printMode; }
- // No specific tasks to do here.
- virtual bool OnInitGui() { return TRUE; }
+ // implementation only
+ void OnIdle(wxIdleEvent& event);
+ void OnEndSession(wxCloseEvent& event);
+ void OnQueryEndSession(wxCloseEvent& event);
- // Called to set off the main loop
- virtual int OnRun() { return MainLoop(); };
- virtual int OnExit() { return 0; }
+ // Send idle event to all top-level windows.
+ // Returns TRUE if more idle time is requested.
+ bool SendIdleEvents();
- // called when a fatal exception occurs, this function should take care not
- // to do anything which might provoke a nested exception!
- virtual void OnFatalException() { }
+ // Send idle event to window and all subwindows
+ // Returns TRUE if more idle time is requested.
+ bool SendIdleEvents(wxWindow* win);
- void SetPrintMode(int mode) { m_printMode = mode; }
- int GetPrintMode() const { return m_printMode; }
+ void SetAuto3D(bool flag) { m_auto3D = flag; }
+ bool GetAuto3D() const { return m_auto3D; }
- void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
- bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; }
+protected:
+ bool m_showOnInit;
+ int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
+ bool m_auto3D ; // Always use 3D controls, except where overriden
- const wxString& GetAppName() const {
- if (m_appName != _T(""))
- return m_appName;
- else return m_className;
- }
+ /* Windows-specific wxApp definitions */
- void SetAppName(const wxString& name) { m_appName = name; };
- wxString GetClassName() const { return m_className; }
- void SetClassName(const wxString& name) { m_className = name; }
+public:
- void SetVendorName(const wxString& vendorName) { m_vendorName = vendorName; }
- const wxString& GetVendorName() const { return m_vendorName; }
+ // Implementation
+ static bool Initialize();
+ static void CleanUp();
- wxWindow *GetTopWindow() const ;
- void SetTopWindow(wxWindow *win) { m_topWindow = win; }
+ static bool RegisterWindowClasses();
+ static bool UnregisterWindowClasses();
- void SetWantDebugOutput(bool flag) { m_wantDebugOutput = flag; }
- bool GetWantDebugOutput() { return m_wantDebugOutput; }
+ // Convert Windows to argc, argv style
+ void ConvertToStandardCommandArgs(const char* p);
- // Send idle event to all top-level windows.
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents();
+ // message processing
+ // ------------------
- // Send idle event to window and all subwindows
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents(wxWindow* win);
+ // process the given message
+ virtual void DoMessage(WXMSG *pMsg);
- void SetAuto3D(bool flag) { m_auto3D = flag; }
- bool GetAuto3D() const { return m_auto3D; }
+ // retrieve the next message from the queue and process it
+ virtual bool DoMessage();
- // Creates a log object
- virtual wxLog* CreateLogTarget();
+ // preprocess the message
+ virtual bool ProcessMessage(WXMSG* pMsg);
-public:
- int argc;
- wxChar ** argv;
+ // idle processing
+ // ---------------
-protected:
- bool m_wantDebugOutput ;
- wxString m_className;
- wxString m_appName,
- m_vendorName;
- wxWindow * m_topWindow;
- bool m_exitOnFrameDelete;
- bool m_showOnInit;
- int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
- bool m_auto3D ; // Always use 3D controls, except
- // where overriden
- static wxAppInitializerFunction m_appInitFn;
-
-/* Windows-specific wxApp definitions */
+ void DeletePendingObjects();
+ bool ProcessIdle();
-public:
+#if wxUSE_RICHEDIT
+ // initialize the richedit DLL of (at least) given version, return TRUE if
+ // ok (Win95 has version 1, Win98/NT4 has 1 and 2, W2K has 3)
+ static bool InitRichEdit(int version = 2);
+#endif // wxUSE_RICHEDIT
- // Implementation
- static bool Initialize();
- static void CleanUp();
-
- static bool RegisterWindowClasses();
- // Convert Windows to argc, argv style
- void ConvertToStandardCommandArgs(char* p);
- virtual bool DoMessage();
- virtual bool ProcessMessage(WXMSG* pMsg);
- void DeletePendingObjects();
- bool ProcessIdle();
-#if wxUSE_THREADS
- void ProcessPendingEvents();
-#endif
- int GetComCtl32Version() const;
+ // returns 400, 470, 471 for comctl32.dll 4.00, 4.70, 4.71 or 0 if it
+ // wasn't found at all
+ static int GetComCtl32Version();
public:
- int m_nCmdShow;
+ int m_nCmdShow;
protected:
- bool m_keepGoing ;
+ bool m_keepGoing;
-DECLARE_EVENT_TABLE()
+ DECLARE_EVENT_TABLE()
};
#if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
-int WXDLLEXPORT wxEntry(WXHINSTANCE hInstance, WXHINSTANCE hPrevInstance, char *lpszCmdLine,
- int nCmdShow, bool enterLoop = TRUE);
+int WXDLLEXPORT wxEntry(WXHINSTANCE hInstance, WXHINSTANCE hPrevInstance,
+ char *lpszCmdLine, int nCmdShow, bool enterLoop = TRUE);
#else
int WXDLLEXPORT wxEntry(WXHINSTANCE hInstance);
#endif