+static bool wxHandleSpecialKeys(wxKeyEvent& event)
+{
+ // Add an easy way to capture screenshots:
+ if ( event.m_keyCode == WXK_SNAPSHOT
+ #ifdef __WXDEBUG__ // FIXME_MGL - remove when KB_sysReq works in MGL!
+ || (event.m_keyCode == WXK_F1 &&
+ event.m_shiftDown && event.m_controlDown)
+ #endif
+ )
+ {
+ wxCaptureScreenshot(event.m_altDown/*only active wnd?*/);
+ return true;
+ }
+
+ return false;
+}
+
+static ibool MGLAPI wxWindowKeybHandler(window_t *wnd, event_t *e)
+{
+ wxWindowMGL *win = (wxWindowMGL*)MGL_wmGetWindowUserData(wnd);
+
+ if ( !win->IsEnabled() ) return FALSE;
+
+ wxPoint where;
+ MGL_wmCoordGlobalToLocal(win->GetHandle(),
+ e->where_x, e->where_y, &where.x, &where.y);
+
+ wxKeyEvent event;
+ event.SetEventObject(win);
+ event.SetTimestamp(e->when);
+ event.m_keyCode = wxScanToKeyCode(e, true);
+ event.m_scanCode = 0; // not used by wx at all
+ event.m_x = where.x;
+ event.m_y = where.y;
+ event.m_shiftDown = ( e->modifiers & EVT_SHIFTKEY ) != 0;
+ event.m_controlDown = ( e->modifiers & EVT_CTRLSTATE ) != 0;
+ event.m_altDown = ( e->modifiers & EVT_LEFTALT ) != 0;
+ event.m_metaDown = ( e->modifiers & EVT_RIGHTALT ) != 0;
+
+ if ( e->what == EVT_KEYUP )
+ {
+ event.SetEventType(wxEVT_KEY_UP);
+ return win->GetEventHandler()->ProcessEvent(event);
+ }
+ else
+ {
+ bool ret;
+ wxKeyEvent event2;
+
+ event.SetEventType(wxEVT_KEY_DOWN);
+ event2 = event;
+
+ ret = win->GetEventHandler()->ProcessEvent(event);
+
+ // wxMSW doesn't send char events with Alt pressed
+ // Only send wxEVT_CHAR event if not processed yet. Thus, ALT-x
+ // will only be sent if it is not in an accelerator table:
+ event2.m_keyCode = wxScanToKeyCode(e, false);
+ if ( !ret && event2.m_keyCode != 0 )
+ {
+ event2.SetEventType(wxEVT_CHAR);
+ ret = win->GetEventHandler()->ProcessEvent(event2);
+ }
+
+ // Synthetize navigation key event, but do it only if the TAB key
+ // wasn't handled yet:
+ if ( !ret && event.m_keyCode == WXK_TAB &&
+ win->GetParent() && win->GetParent()->HasFlag(wxTAB_TRAVERSAL) )
+ {
+ wxNavigationKeyEvent navEvent;
+ navEvent.SetEventObject(win->GetParent());
+ // Shift-TAB goes in reverse direction:
+ navEvent.SetDirection(!event.m_shiftDown);
+ // Ctrl-TAB changes the (parent) window, i.e. switch notebook page:
+ navEvent.SetWindowChange(event.m_controlDown);
+ navEvent.SetCurrentFocus(wxStaticCast(win, wxWindow));
+ ret = win->GetParent()->GetEventHandler()->ProcessEvent(navEvent);
+ }
+
+ // Finally, process special meaning keys that are usually
+ // a responsibility of OS or window manager:
+ if ( !ret )
+ ret = wxHandleSpecialKeys(event);
+
+ return ret;
+ }
+}
+
+// ---------------------------------------------------------------------------
+// event tables
+// ---------------------------------------------------------------------------
+
+// in wxUniv this class is abstract because it doesn't have DoPopupMenu()
+IMPLEMENT_ABSTRACT_CLASS(wxWindowMGL, wxWindowBase)
+
+BEGIN_EVENT_TABLE(wxWindowMGL, wxWindowBase)
+END_EVENT_TABLE()
+
+// ===========================================================================
+// implementation
+// ===========================================================================
+
+// ----------------------------------------------------------------------------
+// constructors and such
+// ----------------------------------------------------------------------------
+
+extern wxVideoMode wxGetDefaultDisplayMode();
+
+void wxWindowMGL::Init()
+{
+ // First of all, make sure window manager is up and running. If it is
+ // not the case, initialize it in default display mode
+ if ( !g_winMng )
+ {
+ if ( !wxTheApp->SetDisplayMode(wxGetDefaultDisplayMode()) )
+ wxLogFatalError(_("Cannot initialize display."));
+ }
+
+ // mgl specific:
+ m_wnd = NULL;
+ m_isShown = true;
+ m_frozen = false;
+ m_paintMGLDC = NULL;
+ m_eraseBackground = -1;
+}
+
+// Destructor
+wxWindowMGL::~wxWindowMGL()
+{
+ SendDestroyEvent();
+
+ m_isBeingDeleted = true;
+
+ if ( gs_mouseCapture == this )
+ ReleaseMouse();
+
+ if (gs_activeFrame == this)
+ {
+ gs_activeFrame = NULL;
+ // activate next frame in Z-order:
+ if ( m_wnd->prev )
+ {
+ wxWindowMGL *win = (wxWindowMGL*)m_wnd->prev->userData;
+ win->SetFocus();
+ }
+ else if ( m_wnd->next )
+ {
+ wxWindowMGL *win = (wxWindowMGL*)m_wnd->next->userData;
+ win->SetFocus();
+ }
+ }
+
+ if ( gs_focusedWindow == this )
+ KillFocus();
+
+ if ( gs_windowUnderMouse == this )
+ gs_windowUnderMouse = NULL;
+
+ DestroyChildren();
+
+ if ( m_wnd )
+ MGL_wmDestroyWindow(m_wnd);
+}
+
+// real construction (Init() must have been called before!)
+bool wxWindowMGL::Create(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name)
+{
+ if ( !CreateBase(parent, id, pos, size, style, wxDefaultValidator, name) )
+ return false;
+
+ if ( parent )
+ parent->AddChild(this);
+
+ int x, y, w, h;
+ x = pos.x, y = pos.y;
+ if ( x == -1 )
+ x = 0; // FIXME_MGL, something better, see GTK+
+ if ( y == -1 )
+ y = 0; // FIXME_MGL, something better, see GTK+
+ AdjustForParentClientOrigin(x, y, 0);
+ w = WidthDefault(size.x);
+ h = HeightDefault(size.y);
+
+ long mgl_style = 0;
+ window_t *wnd_parent = parent ? parent->GetHandle() : NULL;
+
+ if ( style & wxFULL_REPAINT_ON_RESIZE )
+ {
+ mgl_style |= MGL_WM_FULL_REPAINT_ON_RESIZE;
+ }
+ if ( style & wxSTAY_ON_TOP )
+ {
+ mgl_style |= MGL_WM_ALWAYS_ON_TOP;
+ }
+ if ( style & wxPOPUP_WINDOW )
+ {
+ mgl_style |= MGL_WM_ALWAYS_ON_TOP;
+ // it is created hidden as other top level windows
+ m_isShown = false;
+ wnd_parent = NULL;
+ }
+
+ window_t *wnd = MGL_wmCreateWindow(g_winMng, wnd_parent, x, y, w, h);
+
+ MGL_wmSetWindowFlags(wnd, mgl_style);
+ MGL_wmShowWindow(wnd, m_isShown);
+
+ SetMGLwindow_t(wnd);
+
+ return true;
+}
+
+void wxWindowMGL::SetMGLwindow_t(struct window_t *wnd)
+{
+ if ( m_wnd )
+ MGL_wmDestroyWindow(m_wnd);
+
+ m_wnd = wnd;
+ if ( !m_wnd ) return;
+
+ m_isShown = (bool)m_wnd->visible;
+
+ MGL_wmSetWindowUserData(m_wnd, (void*) this);
+ MGL_wmSetWindowPainter(m_wnd, wxWindowPainter);
+ MGL_wmPushWindowEventHandler(m_wnd, wxWindowMouseHandler, EVT_MOUSEEVT, 0);
+ MGL_wmPushWindowEventHandler(m_wnd, wxWindowKeybHandler, EVT_KEYEVT, 0);
+
+ if ( m_cursor.Ok() )
+ MGL_wmSetWindowCursor(m_wnd, *m_cursor.GetMGLCursor());
+ else
+ MGL_wmSetWindowCursor(m_wnd, *wxSTANDARD_CURSOR->GetMGLCursor());
+}
+
+// ---------------------------------------------------------------------------
+// basic operations
+// ---------------------------------------------------------------------------
+
+void wxWindowMGL::SetFocus()
+{
+ if ( gs_focusedWindow == this ) return;
+
+ wxWindowMGL *oldFocusedWindow = gs_focusedWindow;
+
+ if ( gs_focusedWindow )
+ {
+ gs_toBeFocusedWindow = (wxWindow*)this;
+ gs_focusedWindow->KillFocus();
+ gs_toBeFocusedWindow = NULL;
+ }
+
+ gs_focusedWindow = this;
+
+ MGL_wmCaptureEvents(GetHandle(), EVT_KEYEVT, wxMGL_CAPTURE_KEYB);
+
+ wxWindowMGL *active = wxGetTopLevelParent(this);
+ if ( !(m_windowStyle & wxPOPUP_WINDOW) && active != gs_activeFrame )
+ {
+ if ( gs_activeFrame )
+ {
+ wxActivateEvent event(wxEVT_ACTIVATE, false, gs_activeFrame->GetId());
+ event.SetEventObject(gs_activeFrame);
+ gs_activeFrame->GetEventHandler()->ProcessEvent(event);
+ }
+
+ gs_activeFrame = active;
+ wxActivateEvent event(wxEVT_ACTIVATE, true, gs_activeFrame->GetId());
+ event.SetEventObject(gs_activeFrame);
+ gs_activeFrame->GetEventHandler()->ProcessEvent(event);
+ }
+
+ wxFocusEvent event(wxEVT_SET_FOCUS, GetId());
+ event.SetEventObject(this);
+ event.SetWindow((wxWindow*)oldFocusedWindow);
+ GetEventHandler()->ProcessEvent(event);
+
+#if wxUSE_CARET
+ // caret needs to be informed about focus change
+ wxCaret *caret = GetCaret();
+ if ( caret )
+ caret->OnSetFocus();
+#endif // wxUSE_CARET
+}
+
+void wxWindowMGL::KillFocus()
+{
+ if ( gs_focusedWindow != this ) return;
+ gs_focusedWindow = NULL;
+
+ if ( m_isBeingDeleted ) return;
+
+ MGL_wmUncaptureEvents(GetHandle(), wxMGL_CAPTURE_KEYB);
+
+#if wxUSE_CARET
+ // caret needs to be informed about focus change
+ wxCaret *caret = GetCaret();
+ if ( caret )
+ caret->OnKillFocus();
+#endif // wxUSE_CARET
+
+ wxFocusEvent event(wxEVT_KILL_FOCUS, GetId());
+ event.SetEventObject(this);
+ event.SetWindow(gs_toBeFocusedWindow);
+ GetEventHandler()->ProcessEvent(event);
+}
+
+// ----------------------------------------------------------------------------
+// this wxWindowBase function is implemented here (in platform-specific file)
+// because it is static and so couldn't be made virtual
+// ----------------------------------------------------------------------------
+wxWindow *wxWindowBase::DoFindFocus()
+{
+ return (wxWindow*)gs_focusedWindow;
+}
+
+bool wxWindowMGL::Show(bool show)
+{
+ if ( !wxWindowBase::Show(show) )
+ return false;
+
+ MGL_wmShowWindow(m_wnd, show);
+
+ if (!show && gs_activeFrame == this)
+ {
+ // activate next frame in Z-order:
+ if ( m_wnd->prev )
+ {
+ wxWindowMGL *win = (wxWindowMGL*)m_wnd->prev->userData;
+ win->SetFocus();
+ }
+ else if ( m_wnd->next )
+ {
+ wxWindowMGL *win = (wxWindowMGL*)m_wnd->next->userData;
+ win->SetFocus();
+ }
+ else
+ {
+ gs_activeFrame = NULL;
+ }
+ }
+
+ return true;
+}
+
+// Raise the window to the top of the Z order
+void wxWindowMGL::Raise()
+{
+ MGL_wmRaiseWindow(m_wnd);
+}
+
+// Lower the window to the bottom of the Z order
+void wxWindowMGL::Lower()
+{
+ MGL_wmLowerWindow(m_wnd);
+}
+
+void wxWindowMGL::DoCaptureMouse()
+{
+ if ( gs_mouseCapture )
+ MGL_wmUncaptureEvents(gs_mouseCapture->m_wnd, wxMGL_CAPTURE_MOUSE);
+
+ gs_mouseCapture = this;
+ MGL_wmCaptureEvents(m_wnd, EVT_MOUSEEVT, wxMGL_CAPTURE_MOUSE);
+}
+
+void wxWindowMGL::DoReleaseMouse()
+{
+ wxASSERT_MSG( gs_mouseCapture == this, wxT("attempt to release mouse, but this window hasn't captured it") );
+
+ MGL_wmUncaptureEvents(m_wnd, wxMGL_CAPTURE_MOUSE);
+ gs_mouseCapture = NULL;
+}
+
+/* static */ wxWindow *wxWindowBase::GetCapture()
+{
+ return (wxWindow*)gs_mouseCapture;
+}
+
+bool wxWindowMGL::SetCursor(const wxCursor& cursor)
+{
+ if ( !wxWindowBase::SetCursor(cursor) )
+ {
+ // no change
+ return false;
+ }
+
+ if ( m_cursor.Ok() )
+ MGL_wmSetWindowCursor(m_wnd, *m_cursor.GetMGLCursor());
+ else
+ MGL_wmSetWindowCursor(m_wnd, *wxSTANDARD_CURSOR->GetMGLCursor());
+
+ return true;
+}
+
+void wxWindowMGL::WarpPointer(int x, int y)
+{
+ int w, h;
+ wxDisplaySize(&w, &h);
+
+ ClientToScreen(&x, &y);
+ if ( x < 0 )
+ x = 0;
+ if ( y < 0 )
+ y = 0;
+ if ( x >= w )
+ x = w-1;
+ if ( y >= h )
+ y = h-1;
+
+ EVT_setMousePos(x, y);
+}
+
+// Set this window to be the child of 'parent'.
+bool wxWindowMGL::Reparent(wxWindowBase *parent)
+{
+ if ( !wxWindowBase::Reparent(parent) )
+ return false;
+
+ MGL_wmReparentWindow(m_wnd, parent->GetHandle());
+
+ return true;
+}
+
+
+// ---------------------------------------------------------------------------
+// drag and drop
+// ---------------------------------------------------------------------------
+
+#if wxUSE_DRAG_AND_DROP
+
+void wxWindowMGL::SetDropTarget(wxDropTarget *pDropTarget)
+{
+ if ( m_dropTarget != 0 ) {
+ m_dropTarget->Revoke(m_hWnd);
+ delete m_dropTarget;
+ }
+
+ m_dropTarget = pDropTarget;
+ if ( m_dropTarget != 0 )
+ m_dropTarget->Register(m_hWnd);
+}
+// FIXME_MGL
+#endif // wxUSE_DRAG_AND_DROP
+
+// old style file-manager drag&drop support: we retain the old-style
+// DragAcceptFiles in parallel with SetDropTarget.
+void wxWindowMGL::DragAcceptFiles(bool WXUNUSED(accept))
+{
+#if 0 // FIXME_MGL
+ HWND hWnd = GetHwnd();
+ if ( hWnd )
+ ::DragAcceptFiles(hWnd, (BOOL)accept);
+#endif
+}
+
+// ---------------------------------------------------------------------------
+// moving and resizing
+// ---------------------------------------------------------------------------
+
+// Get total size
+void wxWindowMGL::DoGetSize(int *x, int *y) const
+{
+ wxASSERT_MSG( m_wnd, wxT("invalid window") );
+
+ if (x) *x = m_wnd->width;
+ if (y) *y = m_wnd->height;
+}
+
+void wxWindowMGL::DoGetPosition(int *x, int *y) const
+{
+ wxASSERT_MSG( m_wnd, wxT("invalid window") );
+
+ int pX = 0, pY = 0;
+ AdjustForParentClientOrigin(pX, pY, 0);
+
+ if (x) *x = m_wnd->x - pX;
+ if (y) *y = m_wnd->y - pY;
+}
+
+void wxWindowMGL::DoScreenToClient(int *x, int *y) const
+{
+ int ax, ay;
+ MGL_wmCoordGlobalToLocal(m_wnd, 0, 0, &ax, &ay);
+ if (x)
+ (*x) += ax;
+ if (y)
+ (*y) += ay;
+}
+
+void wxWindowMGL::DoClientToScreen(int *x, int *y) const
+{
+ int ax, ay;
+ MGL_wmCoordLocalToGlobal(m_wnd, 0, 0, &ax, &ay);
+ if (x)
+ (*x) += ax;
+ if (y)
+ (*y) += ay;
+}
+
+// Get size *available for subwindows* i.e. excluding menu bar etc.
+void wxWindowMGL::DoGetClientSize(int *x, int *y) const
+{
+ DoGetSize(x, y);
+}
+
+void wxWindowMGL::DoMoveWindow(int x, int y, int width, int height)
+{
+ wxRect rcClient(GetClientRect());
+
+ MGL_wmSetWindowPosition(m_wnd, x, y, width, height);
+
+ // When the origin or a window stays fixed but the height or width
+ // changes, invalidate the old and new non-client areas
+ if ( !HasFlag(wxFULL_REPAINT_ON_RESIZE) &&
+ m_wnd->x == x && m_wnd->y == y &&
+ rcClient.Intersect(GetClientRect()) != wxRect(0, 0, width, height) )
+ {
+ wxRegion rgn(0, 0, width, height);
+ rgn.Subtract(rcClient);
+
+ // This should work I think, but doesn't seem to:
+ //MGL_wmInvalidateWindowRegion(m_wnd, rgn.GetMGLRegion().rgnPointer());
+
+ // Use MGL_wmInvalidateWindowRect instead:
+ for (wxRegionIterator it(rgn); it; it++)
+ {
+ rect_t rc;
+ rc.left = it.GetX();
+ rc.top = it.GetY();
+ rc.right = rc.left + it.GetW();
+ rc.bottom = rc.top + it.GetH();
+ MGL_wmInvalidateWindowRect(m_wnd, &rc);
+ }
+ }
+}
+
+// set the size of the window: if the dimensions are positive, just use them,
+// but if any of them is equal to -1, it means that we must find the value for
+// it ourselves (unless sizeFlags contains wxSIZE_ALLOW_MINUS_ONE flag, in
+// which case -1 is a valid value for x and y)
+//
+// If sizeFlags contains wxSIZE_AUTO_WIDTH/HEIGHT flags (default), we calculate
+// the width/height to best suit our contents, otherwise we reuse the current
+// width/height
+void wxWindowMGL::DoSetSize(int x, int y, int width, int height, int sizeFlags)
+{
+ // get the current size and position...
+ int currentX, currentY;
+ GetPosition(¤tX, ¤tY);
+ int currentW,currentH;
+ GetSize(¤tW, ¤tH);
+
+ // ... and don't do anything (avoiding flicker) if it's already ok
+ if ( x == currentX && y == currentY &&
+ width == currentW && height == currentH )
+ {
+ return;
+ }
+
+ if ( x == -1 && !(sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
+ x = currentX;
+ if ( y == -1 && !(sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
+ y = currentY;
+
+ AdjustForParentClientOrigin(x, y, sizeFlags);
+
+ wxSize size(-1, -1);
+ if ( width == -1 )
+ {
+ if ( sizeFlags & wxSIZE_AUTO_WIDTH )
+ {
+ size = DoGetBestSize();
+ width = size.x;
+ }
+ else
+ {
+ // just take the current one
+ width = currentW;
+ }
+ }
+
+ if ( height == -1 )
+ {
+ if ( sizeFlags & wxSIZE_AUTO_HEIGHT )
+ {
+ if ( size.x == -1 )
+ {
+ size = DoGetBestSize();
+ }
+ //else: already called DoGetBestSize() above
+
+ height = size.y;
+ }
+ else
+ {
+ // just take the current one
+ height = currentH;
+ }
+ }
+
+ int maxWidth = GetMaxWidth(),
+ minWidth = GetMinWidth(),
+ maxHeight = GetMaxHeight(),
+ minHeight = GetMinHeight();
+
+ if ( minWidth != -1 && width < minWidth ) width = minWidth;
+ if ( maxWidth != -1 && width > maxWidth ) width = maxWidth;
+ if ( minHeight != -1 && height < minHeight ) height = minHeight;
+ if ( maxHeight != -1 && height > maxHeight ) height = maxHeight;
+
+ if ( m_wnd->x != x || m_wnd->y != y ||
+ (int)m_wnd->width != width || (int)m_wnd->height != height )
+ {
+ DoMoveWindow(x, y, width, height);
+
+ wxSize newSize(width, height);
+ wxSizeEvent event(newSize, GetId());
+ event.SetEventObject(this);
+ GetEventHandler()->ProcessEvent(event);
+ }
+}
+
+void wxWindowMGL::DoSetClientSize(int width, int height)
+{
+ SetSize(width, height);
+}
+
+// ---------------------------------------------------------------------------
+// text metrics
+// ---------------------------------------------------------------------------
+
+int wxWindowMGL::GetCharHeight() const
+{
+ wxScreenDC dc;
+ dc.SetFont(m_font);
+ return dc.GetCharHeight();
+}
+
+int wxWindowMGL::GetCharWidth() const
+{
+ wxScreenDC dc;
+ dc.SetFont(m_font);
+ return dc.GetCharWidth();
+}
+
+void wxWindowMGL::GetTextExtent(const wxString& string,
+ int *x, int *y,
+ int *descent, int *externalLeading,
+ const wxFont *theFont) const
+{
+ wxScreenDC dc;
+ if (!theFont)
+ theFont = &m_font;
+ dc.GetTextExtent(string, x, y, descent, externalLeading, (wxFont*)theFont);
+}
+
+
+// ---------------------------------------------------------------------------
+// painting
+// ---------------------------------------------------------------------------
+
+void wxWindowMGL::Clear()
+{
+ wxClientDC dc((wxWindow *)this);
+ wxBrush brush(GetBackgroundColour(), wxSOLID);
+ dc.SetBackground(brush);
+ dc.Clear();
+}
+
+void wxWindowMGL::Refresh(bool eraseBack, const wxRect *rect)
+{
+ if ( m_eraseBackground == -1 )
+ m_eraseBackground = eraseBack;
+ else
+ m_eraseBackground |= eraseBack;
+
+ if ( rect )
+ {
+ rect_t r;
+ r.left = rect->GetLeft(), r.right = rect->GetRight();
+ r.top = rect->GetTop(), r.bottom = rect->GetBottom();
+ MGL_wmInvalidateWindowRect(GetHandle(), &r);
+ }
+ else
+ MGL_wmInvalidateWindow(GetHandle());
+}
+
+void wxWindowMGL::Update()
+{
+ if ( !m_frozen )
+ MGL_wmUpdateDC(g_winMng);
+}
+
+void wxWindowMGL::Freeze()
+{
+ m_frozen = true;
+ m_refreshAfterThaw = false;
+}
+
+void wxWindowMGL::Thaw()
+{
+ m_frozen = false;
+ if ( m_refreshAfterThaw )
+ Refresh();
+}
+
+void wxWindowMGL::HandlePaint(MGLDevCtx *dc)
+{
+ if ( m_frozen )
+ {
+ // Don't paint anything if the window is frozen.
+ m_refreshAfterThaw = true;
+ return;
+ }
+
+#ifdef __WXDEBUG__
+ // FIXME_MGL -- debugging stuff, to be removed!
+ static int debugPaintEvents = -1;
+ if ( debugPaintEvents == -1 )
+ debugPaintEvents = wxGetEnv(wxT("WXMGL_DEBUG_PAINT_EVENTS"), NULL);
+ if ( debugPaintEvents )
+ {
+ dc->setColorRGB(255,0,255);
+ dc->fillRect(-1000,-1000,2000,2000);
+ wxMilliSleep(50);
+ }
+#endif
+
+ MGLRegion clip;
+ dc->getClipRegion(clip);
+ m_updateRegion = wxRegion(clip);
+ m_paintMGLDC = dc;
+
+#if wxUSE_CARET
+ // must hide caret temporarily, otherwise we'd get rendering artifacts
+ wxCaret *caret = GetCaret();
+ if ( caret )
+ caret->Hide();
+#endif // wxUSE_CARET
+
+ if ( m_eraseBackground != 0 )
+ {
+ wxWindowDC dc((wxWindow*)this);
+ wxEraseEvent eventEr(m_windowId, &dc);
+ eventEr.SetEventObject(this);
+ GetEventHandler()->ProcessEvent(eventEr);
+ }
+ m_eraseBackground = -1;
+
+ wxNcPaintEvent eventNc(GetId());
+ eventNc.SetEventObject(this);
+ GetEventHandler()->ProcessEvent(eventNc);
+
+ wxPaintEvent eventPt(GetId());
+ eventPt.SetEventObject(this);
+ GetEventHandler()->ProcessEvent(eventPt);
+
+#if wxUSE_CARET
+ if ( caret )
+ caret->Show();
+#endif // wxUSE_CARET
+
+ m_paintMGLDC = NULL;
+ m_updateRegion.Clear();
+}
+
+
+// Find the wxWindow at the current mouse position, returning the mouse
+// position.
+wxWindow* wxFindWindowAtPointer(wxPoint& pt)
+{
+ return wxFindWindowAtPoint(pt = wxGetMousePosition());
+}
+
+wxWindow* wxFindWindowAtPoint(const wxPoint& pt)
+{
+ window_t *wnd = MGL_wmGetWindowAtPosition(g_winMng, pt.x, pt.y);
+ return (wxWindow*)wnd->userData;
+}
+
+
+// ---------------------------------------------------------------------------
+// idle events processing
+// ---------------------------------------------------------------------------
+
+void wxWindowMGL::OnInternalIdle()