]> git.saurik.com Git - wxWidgets.git/blobdiff - src/mgl/window.cpp
Fixed a bug so wxLC_VRULES works by itself.
[wxWidgets.git] / src / mgl / window.cpp
index 030db27f2d4a275ed37765e42b35771e1b2bf97e..210c50ec9bf4be4b0f6c67ab3ceb686f85c779e4 100644 (file)
 /////////////////////////////////////////////////////////////////////////////
-// Name:        gtk/window.cpp
-// Purpose:
-// Author:      Robert Roebling
-// Id:          $Id$
-// Copyright:   (c) 1998 Robert Roebling, Julian Smart
-// Licence:     wxWindows licence
+// Name:        src/mgl/window.cpp
+// Purpose:     wxWindow
+// Author:      Vaclav Slavik
+//              (based on GTK & MSW implementations)
+// RCS-ID:      $Id$
+// Copyright:   (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
+// Licence:     wxWindows license
 /////////////////////////////////////////////////////////////////////////////
 
+// ===========================================================================
+// declarations
+// ===========================================================================
+
+// ---------------------------------------------------------------------------
+// headers
+// ---------------------------------------------------------------------------
 
 #ifdef __GNUG__
     #pragma implementation "window.h"
 #endif
 
-#include "wx/defs.h"
-#include "wx/window.h"
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#ifdef __BORLANDC__
+    #pragma hdrstop
+#endif
+
+#ifndef WX_PRECOMP
+    #include "wx/window.h"
+    #include "wx/accel.h"
+    #include "wx/setup.h"
+    #include "wx/dc.h"
+    #include "wx/dcclient.h"
+    #include "wx/utils.h"
+    #include "wx/app.h"
+    #include "wx/panel.h"
+    #include "wx/caret.h"
+#endif
+
+#if wxUSE_DRAG_AND_DROP
+    #include "wx/dnd.h"
+#endif
+
+#include "wx/log.h"
+#include "wx/sysopt.h"
+#include "wx/mgl/private.h"
+#include "wx/intl.h"
+#include "wx/dcscreen.h"
+
+#include <mgraph.hpp>
+
+#if wxUSE_TOOLTIPS
+    #include "wx/tooltip.h"
+#endif
+
+// ---------------------------------------------------------------------------
+// global variables
+// ---------------------------------------------------------------------------
+
+// MGL window manager and associated DC.
+winmng_t *g_winMng = NULL;
+MGLDevCtx *g_displayDC = NULL;
+
+extern wxList WXDLLEXPORT wxPendingDelete;
+ // FIXME_MGL -- ???
+
+// the window that has keyboard+joystick focus: 
+static wxWindowMGL *g_focusedWindow = NULL;
+// the window that is currently under mouse cursor:
+static wxWindowMGL *g_windowUnderMouse = NULL;
+
+// ---------------------------------------------------------------------------
+// constants
+// ---------------------------------------------------------------------------
+
+// Custom identifiers used to distinguish between various event handlers 
+// and capture handlers passed to MGL_wm
+enum
+{
+    wxMGL_CAPTURE_MOUSE = 1,
+    wxMGL_CAPTURE_KEYB  = 2
+};
+
+
+// ---------------------------------------------------------------------------
+// private functions
+// ---------------------------------------------------------------------------
+
+// wxCreateMGL_WM creates MGL display DC and associates it with winmng_t
+// structure. Dimensions and depth of the DC are fetched from wxSystemOptions
+// object. 
+// This function is *not* called from wxApp's initialization but rather at
+// the time when WM is needed, i.e. when first wxWindow is created. This 
+// has two important effects:
+//   a) it is possible to write windowless wxMGL apps
+//   b) the app has plenty of time in wxApp::OnInit to feed wxSystemOptions
+//      with desired settings
+
+// FIXME_MGL -- move to app.cpp??
+bool wxCreateMGL_WM()
+{
+    int mode;
+    int width = 640, height = 480, depth = 16;
+    int refresh = MGL_DEFAULT_REFRESH;
+    
+#if wxUSE_SYSTEM_OPTIONS
+    if ( wxSystemOptions::HasOption(wxT("mgl.screen-width") )
+        width = wxSystemOptions::GetOptionInt(wxT("mgl.screen-width"));
+    if ( wxSystemOptions::HasOption(wxT("mgl.screen-height") )
+        height = wxSystemOptions::GetOptionInt(wxT("mgl.screen-height"));
+    if ( wxSystemOptions::HasOption(wxT("mgl.screen-depth") )
+        depth = wxSystemOptions::GetOptionInt(wxT("mgl.screen-depth"));
+    if ( wxSystemOptions::HasOption(wxT("mgl.screen-refresh") )
+        refresh = wxSystemOptions::GetOptionInt(wxT("mgl.screen-refresh"));
+#endif
+        
+    mode = MGL_findMode(width, height, depth);
+    if ( mode == -1 )
+    {
+        wxLogWarning(_("Mode %ix%i-%i not available, falling back to default mode."), width, height, depth);
+        mode = 0; // always available
+    }
+    g_displayDC = new MGLDisplayDC(mode, 1, refresh);
+    if ( !g_displayDC->isValid() )
+    {
+        delete g_displayDC;
+        g_displayDC = NULL;
+        return FALSE;
+    }
+    
+    g_winMng = MGL_wmCreate(g_displayDC->getDC());
+    if (!g_winMng)
+        return FALSE;
+    
+    return TRUE;
+}
+
+void wxDestroyMGL_WM()
+{
+    if ( g_winMng )
+    {
+        MGL_wmDestroy(g_winMng);
+        g_winMng = NULL;
+    }
+    if ( g_displayDC )
+    {
+        delete g_displayDC;
+        g_displayDC = NULL;
+    }
+}
+
+// ---------------------------------------------------------------------------
+// MGL_WM hooks:
+// ---------------------------------------------------------------------------
+
+static void wxWindowPainter(window_t *wnd, MGLDC *dc)
+{
+    wxWindowMGL *w = (wxWindow*) wnd->userData;
+    if (w)
+    {
+        MGLDevCtx ctx(dc);
+        w->HandlePaint(&ctx);
+    }
+}
+
+// ---------------------------------------------------------------------------
+// event tables
+// ---------------------------------------------------------------------------
+
+// in wxUniv/MSW this class is abstract because it doesn't have DoPopupMenu()
+// method
+IMPLEMENT_ABSTRACT_CLASS(wxWindowMGL, wxWindowBase)
+
+BEGIN_EVENT_TABLE(wxWindowMGL, wxWindowBase)
+END_EVENT_TABLE()
+
+// ===========================================================================
+// implementation
+// ===========================================================================
+
+// ----------------------------------------------------------------------------
+// constructors and such
+// ----------------------------------------------------------------------------
+
+void wxWindowMGL::Init()
+{
+    // generic:
+    InitBase();
+
+    // mgl specific:
+    if ( !g_winMng && !wxCreateMGL_WM() )
+        wxFatalError(_T("Can't initalize MGL, aborting!"));
+
+    m_wnd = NULL;
+    m_isShown = TRUE;
+    m_isBeingDeleted = FALSE;
+    m_isEnabled = TRUE;
+    m_frozen = FALSE;
+    m_paintMGLDC = NULL;
+}
+
+// Destructor
+wxWindowMGL::~wxWindowMGL()
+{
+    m_isBeingDeleted = TRUE;
+
+    if ( g_focusedWindow == this )
+        KillFocus();
+
+#if 0 // -- fixme - do we need this?
+    // VS: make sure there's no wxFrame with last focus set to us:
+    for (wxWindow *win = GetParent(); win; win = win->GetParent())
+    {
+        wxFrame *frame = wxDynamicCast(win, wxFrame);
+        if ( frame )
+        {
+            if ( frame->GetLastFocus() == this )
+                frame->SetLastFocus((wxWindow*)NULL);
+            break;
+        }
+    }
+#endif
+
+    // VS: destroy children first and _then_ detach *this from its parent.
+    //     If we'd do it the other way around, children wouldn't be able
+    //     find their parent frame (see above).
+    DestroyChildren();
 
-IMPLEMENT_DYNAMIC_CLASS(wxWindowMGL, wxWindowBase)
+    if ( m_parent )
+        m_parent->RemoveChild(this);
 
-wxWindow *g_captureWindow = NULL;
-wxWindow *g_focusWindow = NULL;
+    if ( m_wnd )
+        MGL_wmDestroyWindow(m_wnd);
+}
 
-/* static */
-wxWindow *wxWindowBase::GetCapture()
+// real construction (Init() must have been called before!)
+bool wxWindowMGL::Create(wxWindow *parent,
+                         wxWindowID id,
+                         const wxPoint& pos,
+                         const wxSize& size,
+                         long style,
+                         const wxString& name)
 {
-    return (wxWindow *)g_captureWindow;
+    // FIXME_MGL -- temporary!
+    //wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindow without parent") );
+
+    if ( !CreateBase(parent, id, pos, size, style, wxDefaultValidator, name) )
+        return FALSE;
+
+    if ( parent ) // FIXME_MGL temporary
+        parent->AddChild(this);
+    else
+        m_isShown=FALSE;// FIXME_MGL -- temporary, simulates wxTLW/wxFrame
+
+    if ( style & wxPOPUP_WINDOW )
+    {
+        // it is created hidden as other top level windows
+        m_isShown = FALSE;
+    }
+
+    m_wnd = MGL_wmCreateWindow(g_winMng,
+                               parent ? parent->GetHandle() : NULL,
+                               pos.x, pos.y, size.x, size.y);
+    MGL_wmShowWindow(m_wnd, m_isShown);
+    MGL_wmSetWindowUserData(m_wnd, (void*) this);
+    MGL_wmSetWindowPainter(m_wnd, wxWindowPainter);
+    return TRUE;
 }
 
+// ---------------------------------------------------------------------------
+// basic operations
+// ---------------------------------------------------------------------------
+
+void wxWindowMGL::SetFocus()
+{
+    if (g_focusedWindow)
+        g_focusedWindow->KillFocus();
+    
+    g_focusedWindow = this;
+    
+    MGL_wmCaptureEvents(GetHandle(), EVT_KEYEVT | EVT_JOYEVT, wxMGL_CAPTURE_KEYB);
+
+#if wxUSE_CARET
+    // caret needs to be informed about focus change
+    wxCaret *caret = GetCaret();
+    if (caret)
+        caret->OnSetFocus();
+#endif // wxUSE_CARET
+
+    if (IsTopLevel())
+    {
+        wxActivateEvent event(wxEVT_ACTIVATE, TRUE, GetId());
+        event.SetEventObject(this);
+        GetEventHandler()->ProcessEvent(event);
+    }
+    
+    wxFocusEvent event(wxEVT_SET_FOCUS, GetId());
+    event.SetEventObject(this);
+    GetEventHandler()->ProcessEvent(event);
+}
+
+void wxWindowMGL::KillFocus()
+{
+    if ( g_focusedWindow != this ) return;
+    g_focusedWindow = NULL;
+
+    if ( m_isBeingDeleted ) return;
+    
+    MGL_wmUncaptureEvents(GetHandle(), wxMGL_CAPTURE_KEYB);
+
+#if wxUSE_CARET
+    // caret needs to be informed about focus change
+    wxCaret *caret = GetCaret();
+    if ( caret )
+        caret->OnKillFocus();
+#endif // wxUSE_CARET
+
+    if ( IsTopLevel() )
+    {
+        wxActivateEvent event(wxEVT_ACTIVATE, FALSE, GetId());
+        event.SetEventObject(this);
+        GetEventHandler()->ProcessEvent(event);
+    }
+
+    wxFocusEvent event(wxEVT_KILL_FOCUS, GetId());
+    event.SetEventObject(this);
+    GetEventHandler()->ProcessEvent(event);
+}
+
+// ----------------------------------------------------------------------------
+// this wxWindowBase function is implemented here (in platform-specific file)
+// because it is static and so couldn't be made virtual
+// ----------------------------------------------------------------------------
 wxWindow *wxWindowBase::FindFocus()
 {
-    // the cast is necessary when we compile in wxUniversal mode
-    return (wxWindow *)g_focusWindow;
+    return (wxWindow*)g_focusedWindow;
+}
+
+bool wxWindowMGL::Show(bool show)
+{
+    if ( !wxWindowBase::Show(show) )
+        return FALSE;
+
+    MGL_wmShowWindow(m_wnd, show);
+    return TRUE;
+}
+
+// Raise the window to the top of the Z order
+void wxWindowMGL::Raise()
+{
+    MGL_wmRaiseWindow(m_wnd);
+}
+
+// Lower the window to the bottom of the Z order
+void wxWindowMGL::Lower()
+{
+    MGL_wmLowerWindow(m_wnd);
+}
+
+void wxWindowMGL::CaptureMouse()
+{
+    MGL_wmCaptureEvents(m_wnd, EVT_MOUSEEVT, wxMGL_CAPTURE_MOUSE);
+}
+
+void wxWindowMGL::ReleaseMouse()
+{
+    MGL_wmUncaptureEvents(m_wnd, wxMGL_CAPTURE_MOUSE);
+}
+
+/* static */ wxWindow *wxWindowBase::GetCapture()
+{
+    for (captureentry_t *c = g_winMng->capturedEvents; c; c = c->next)
+    {
+        if ( c->id == wxMGL_CAPTURE_MOUSE )
+            return (wxWindow*)c->wnd->userData;
+    }
+    return NULL;
+}
+
+bool wxWindowMGL::SetCursor(const wxCursor& cursor)
+{
+    if ( !wxWindowBase::SetCursor(cursor) )
+    {
+        // no change
+        return FALSE;
+    }
+
+    if ( m_cursor.Ok() )
+        MGL_wmSetWindowCursor(m_wnd, *m_cursor.GetMGLCursor());
+
+    return TRUE;
+}
+
+void wxWindowMGL::WarpPointer(int x, int y)
+{
+    ClientToScreen(&x, &y);
+    EVT_setMousePos(x, y);
+}
+
+#if WXWIN_COMPATIBILITY
+// If nothing defined for this, try the parent.
+// E.g. we may be a button loaded from a resource, with no callback function
+// defined.
+void wxWindowMGL::OnCommand(wxWindow& win, wxCommandEvent& event)
+{
+    if ( GetEventHandler()->ProcessEvent(event)  )
+        return;
+    if ( m_parent )
+        m_parent->GetEventHandler()->OnCommand(win, event);
+}
+#endif // WXWIN_COMPATIBILITY_2
+
+#if WXWIN_COMPATIBILITY
+wxObject* wxWindowMGL::GetChild(int number) const
+{
+    // Return a pointer to the Nth object in the Panel
+    wxNode *node = GetChildren().First();
+    int n = number;
+    while (node && n--)
+        node = node->Next();
+    if ( node )
+    {
+        wxObject *obj = (wxObject *)node->Data();
+        return(obj);
+    }
+    else
+        return NULL;
+}
+#endif // WXWIN_COMPATIBILITY
+
+// Set this window to be the child of 'parent'.
+bool wxWindowMGL::Reparent(wxWindowBase *parent)
+{
+    if ( !wxWindowBase::Reparent(parent) )
+        return FALSE;
+
+    MGL_wmReparentWindow(m_wnd, parent->GetHandle());
+
+    return TRUE;
+}
+
+
+// ---------------------------------------------------------------------------
+// drag and drop
+// ---------------------------------------------------------------------------
+
+#if wxUSE_DRAG_AND_DROP
+
+void wxWindowMGL::SetDropTarget(wxDropTarget *pDropTarget)
+{
+    if ( m_dropTarget != 0 ) {
+        m_dropTarget->Revoke(m_hWnd);
+        delete m_dropTarget;
+    }
+
+    m_dropTarget = pDropTarget;
+    if ( m_dropTarget != 0 )
+        m_dropTarget->Register(m_hWnd);
+}
+// FIXME_MGL
+#endif // wxUSE_DRAG_AND_DROP
+
+// old style file-manager drag&drop support: we retain the old-style
+// DragAcceptFiles in parallel with SetDropTarget.
+void wxWindowMGL::DragAcceptFiles(bool accept)
+{
+#if 0 // FIXME_MGL
+    HWND hWnd = GetHwnd();
+    if ( hWnd )
+        ::DragAcceptFiles(hWnd, (BOOL)accept);
+#endif
+}
+
+// ---------------------------------------------------------------------------
+// moving and resizing
+// ---------------------------------------------------------------------------
+
+// Get total size
+void wxWindowMGL::DoGetSize(int *x, int *y) const
+{
+    if (x) *x = m_wnd->width;
+    if (y) *y = m_wnd->height;
+}
+
+void wxWindowMGL::DoGetPosition(int *x, int *y) const
+{
+    if (x) *x = m_wnd->x;
+    if (y) *y = m_wnd->y;
+}
+
+void wxWindowMGL::DoScreenToClient(int *x, int *y) const
+{
+    int ax, ay;
+    wxPoint co = GetClientAreaOrigin();
+
+    MGL_wmCoordGlobalToLocal(m_wnd, m_wnd->x, m_wnd->y, &ax, &ay);
+    ax -= co.x;
+    ay -= co.y;
+    if (x)
+        *x = ax;
+    if (y)
+        *y = ay;
+}
+
+void wxWindowMGL::DoClientToScreen(int *x, int *y) const
+{
+    int ax, ay;
+    wxPoint co = GetClientAreaOrigin();
+
+    MGL_wmCoordGlobalToLocal(m_wnd, m_wnd->x+co.x, m_wnd->y+co.y, &ax, &ay);
+    if (x)
+        *x = ax;
+    if (y)
+        *y = ay;
+}
+
+// Get size *available for subwindows* i.e. excluding menu bar etc.
+void wxWindowMGL::DoGetClientSize(int *x, int *y) const
+{
+    DoGetSize(x, y);
+}
+
+void wxWindowMGL::DoMoveWindow(int x, int y, int width, int height)
+{
+    MGL_wmSetWindowPosition(GetHandle(), x, y, width, height);
+}
+
+// set the size of the window: if the dimensions are positive, just use them,
+// but if any of them is equal to -1, it means that we must find the value for
+// it ourselves (unless sizeFlags contains wxSIZE_ALLOW_MINUS_ONE flag, in
+// which case -1 is a valid value for x and y)
+//
+// If sizeFlags contains wxSIZE_AUTO_WIDTH/HEIGHT flags (default), we calculate
+// the width/height to best suit our contents, otherwise we reuse the current
+// width/height
+void wxWindowMGL::DoSetSize(int x, int y, int width, int height, int sizeFlags)
+{
+    // get the current size and position...
+    int currentX, currentY;
+    GetPosition(&currentX, &currentY);
+    int currentW,currentH;
+    GetSize(&currentW, &currentH);
+
+    // ... and don't do anything (avoiding flicker) if it's already ok
+    if ( x == currentX && y == currentY &&
+         width == currentW && height == currentH )
+    {
+        return;
+    }
+
+    if ( x == -1 && !(sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
+        x = currentX;
+    if ( y == -1 && !(sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
+        y = currentY;
+
+#if 0 // FIXME_MGL -- what's this good for?
+    AdjustForParentClientOrigin(x, y, sizeFlags);
+#endif
+
+    wxSize size(-1, -1);
+    if ( width == -1 )
+    {
+        if ( sizeFlags & wxSIZE_AUTO_WIDTH )
+        {
+            size = DoGetBestSize();
+            width = size.x;
+        }
+        else
+        {
+            // just take the current one
+            width = currentW;
+        }
+    }
+
+    if ( height == -1 )
+    {
+        if ( sizeFlags & wxSIZE_AUTO_HEIGHT )
+        {
+            if ( size.x == -1 )
+            {
+                size = DoGetBestSize();
+            }
+            //else: already called DoGetBestSize() above
+
+            height = size.y;
+        }
+        else
+        {
+            // just take the current one
+            height = currentH;
+        }
+    }
+
+    DoMoveWindow(x, y, width, height);
+
+    wxSizeEvent event(wxSize(width, height), GetId());
+    event.SetEventObject(this);
+    GetEventHandler()->ProcessEvent(event);
+}
+
+void wxWindowMGL::DoSetClientSize(int width, int height)
+{
+    SetSize(width, height);
+}
+
+// ---------------------------------------------------------------------------
+// text metrics
+// ---------------------------------------------------------------------------
+
+int wxWindowMGL::GetCharHeight() const
+{
+    wxScreenDC dc;
+    dc.SetFont(m_font);
+    return dc.GetCharHeight();
+}
+
+int wxWindowMGL::GetCharWidth() const
+{
+    wxScreenDC dc;
+    dc.SetFont(m_font);
+    return dc.GetCharWidth();
+}
+
+void wxWindowMGL::GetTextExtent(const wxString& string,
+                             int *x, int *y,
+                             int *descent, int *externalLeading,
+                             const wxFont *theFont) const
+{
+    wxScreenDC dc;
+    if (!theFont)
+        theFont = &m_font;
+    dc.GetTextExtent(string, x, y, descent, externalLeading, (wxFont*)theFont);
+}
+
+#if wxUSE_CARET && WXWIN_COMPATIBILITY
+// ---------------------------------------------------------------------------
+// Caret manipulation
+// ---------------------------------------------------------------------------
+
+void wxWindowMGL::CreateCaret(int w, int h)
+{
+    SetCaret(new wxCaret(this, w, h));
+}
+
+void wxWindowMGL::CreateCaret(const wxBitmap *WXUNUSED(bitmap))
+{
+    wxFAIL_MSG("not implemented");
+}
+
+void wxWindowMGL::ShowCaret(bool show)
+{
+    wxCHECK_RET( m_caret, "no caret to show" );
+
+    m_caret->Show(show);
+}
+
+void wxWindowMGL::DestroyCaret()
+{
+    SetCaret(NULL);
+}
+
+void wxWindowMGL::SetCaretPos(int x, int y)
+{
+    wxCHECK_RET( m_caret, "no caret to move" );
+
+    m_caret->Move(x, y);
+}
+
+void wxWindowMGL::GetCaretPos(int *x, int *y) const
+{
+    wxCHECK_RET( m_caret, "no caret to get position of" );
+
+    m_caret->GetPosition(x, y);
+}
+#endif // wxUSE_CARET
+
+
+// ---------------------------------------------------------------------------
+// painting
+// ---------------------------------------------------------------------------
+
+void wxWindowMGL::Clear()
+{
+    wxClientDC dc((wxWindow *)this);
+    wxBrush brush(GetBackgroundColour(), wxSOLID);
+    dc.SetBackground(brush);
+    dc.Clear();
+}
+
+void wxWindowMGL::Refresh(bool WXUNUSED(eraseBack), const wxRect *rect)
+{
+    if ( rect )
+    {
+        rect_t r;
+        r.left = rect->GetLeft(), r.right = rect->GetRight();
+        r.top = rect->GetTop(), r.bottom = rect->GetBottom();
+        MGL_wmInvalidateWindowRect(GetHandle(), &r);
+    }
+    else
+        MGL_wmInvalidateWindow(GetHandle());
+}
+
+void wxWindowMGL::Update()
+{
+    if ( !m_frozen )
+        MGL_wmUpdateDC(g_winMng);
+}
+
+void wxWindowMGL::Freeze()
+{
+    m_frozen = TRUE;
+    m_refreshAfterThaw = FALSE;
+}
+
+void wxWindowMGL::Thaw()
+{
+    m_frozen = FALSE;
+    if ( m_refreshAfterThaw )
+        Refresh();
+}
+
+void wxWindowMGL::HandlePaint(MGLDevCtx *dc)
+{
+    if ( m_frozen )
+    {
+        // Don't paint anything if the window is frozen. 
+        m_refreshAfterThaw = TRUE;
+        return;
+    }
+
+    MGLRegion clip;
+    dc->getClipRegion(clip);
+    m_updateRegion = wxRegion(clip);
+    m_paintMGLDC = dc;
+
+    {
+    wxWindowDC dc((wxWindow*)this);
+    wxEraseEvent eventEr(m_windowId, &dc);
+    eventEr.SetEventObject(this);
+    GetEventHandler()->ProcessEvent(eventEr);
+    }
+
+    wxNcPaintEvent eventNc(GetId());
+    eventNc.SetEventObject(this);
+    GetEventHandler()->ProcessEvent(eventNc);
+    
+    wxPaintEvent eventPt(GetId());
+    eventPt.SetEventObject(this);
+    GetEventHandler()->ProcessEvent(eventPt);
+
+    m_paintMGLDC = NULL;
+    m_updateRegion.Clear();
+}
+
+
+// Find the wxWindow at the current mouse position, returning the mouse
+// position.
+wxWindow* wxFindWindowAtPointer(wxPoint& pt)
+{
+    return wxFindWindowAtPoint(pt = wxGetMousePosition());
+}
+
+wxWindow* wxFindWindowAtPoint(const wxPoint& pt)
+{
+    window_t *wnd = MGL_wmGetWindowAtPosition(g_winMng, pt.x, pt.y);
+    return (wxWindow*)wnd->userData;
 }