// Purpose:
// Author: Vaclav Slavik
// Id: $Id$
-// Copyright: (c) 2001 Vaclav Slavik
+// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-
#ifndef __WX_CURSOR_H__
#define __WX_CURSOR_H__
-#ifdef __GNUG__
-#pragma interface "cursor.h"
-#endif
-
-#include "wx/defs.h"
-#include "wx/object.h"
+#include "wx/gdiobj.h"
#include "wx/gdicmn.h"
class MGLCursor;
// wxCursor
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxCursor: public wxObject
+class WXDLLEXPORT wxCursor : public wxGDIObject
{
public:
wxCursor();
wxCursor(int cursorId);
- wxCursor(const wxCursor &cursor);
wxCursor(const char bits[], int width, int height,
int hotSpotX=-1, int hotSpotY=-1,
const char maskBits[]=0, wxColour *fg=0, wxColour *bg=0);
wxCursor(const wxString& name,
long flags = wxBITMAP_TYPE_CUR_RESOURCE,
int hotSpotX = 0, int hotSpotY = 0);
- ~wxCursor();
- wxCursor& operator = ( const wxCursor& cursor );
- bool operator == (const wxCursor& cursor) const;
- bool operator != (const wxCursor& cursor) const;
- bool Ok() const;
+ virtual ~wxCursor();
// implementation
MGLCursor *GetMGLCursor() const;