// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
+
#ifdef __GNUG__
#pragma implementation "layout.h"
#endif
#include "wx/defs.h"
+#if wxUSE_CONSTRAINTS
+
#ifndef WX_PRECOMP
#include "wx/window.h"
#include "wx/utils.h"
{
}
+#endif // wxUSE_CONSTRAINTS