#define wxICONIZE 0x4000
#define wxMINIMIZE wxICONIZE
#define wxMAXIMIZE 0x2000
-#define wxCLOSE_BOX 0x1000
+#define wxCLOSE_BOX 0x1000 // == wxHELP so can't be used with it
#define wxSYSTEM_MENU 0x0800
#define wxMINIMIZE_BOX 0x0400
#define wxMAXIMIZE_BOX 0x0200
#define wxTINY_CAPTION 0x0080 // clashes with wxNO_DEFAULT
-#define wxRESIZE_BORDER 0x0040
+#define wxRESIZE_BORDER 0x0040 // == wxCLOSE
#if WXWIN_COMPATIBILITY_2_8
// HORIZ and VERT styles are equivalent anyhow so don't use different names
// enable/disable close button [x]
virtual bool EnableCloseButton(bool WXUNUSED(enable) ) { return false; }
- // Set the shape of the window to the given region.
- // Returns true if the platform supports this feature (and the
- // operation is successful.)
- virtual bool SetShape(const wxRegion& WXUNUSED(region)) { return false; }
-
// Attracts the users attention to this window if the application is
// inactive (should be called when a background event occurs)
virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
virtual void OSXSetModified(bool modified) { m_modified = modified; }
virtual bool OSXIsModified() const { return m_modified; }
+ virtual void SetRepresentedFilename(const wxString& WXUNUSED(filename)) { }
+
protected:
// the frame client to screen translation should take account of the
// toolbar which may shift the origin of the client area
// include the real class declaration
-#if defined(__WXPALMOS__)
- #include "wx/palmos/toplevel.h"
- #define wxTopLevelWindowNative wxTopLevelWindowPalm
-#elif defined(__WXMSW__)
+#if defined(__WXMSW__)
#include "wx/msw/toplevel.h"
#define wxTopLevelWindowNative wxTopLevelWindowMSW
#elif defined(__WXGTK20__)
#elif defined(__WXX11__)
#include "wx/x11/toplevel.h"
#define wxTopLevelWindowNative wxTopLevelWindowX11
-#elif defined(__WXMGL__)
- #include "wx/mgl/toplevel.h"
- #define wxTopLevelWindowNative wxTopLevelWindowMGL
#elif defined(__WXDFB__)
#include "wx/dfb/toplevel.h"
#define wxTopLevelWindowNative wxTopLevelWindowDFB