#define M_BITMAPDATA ((wxBitmapRefData *)m_refData)
-class WXDLLEXPORT wxBitmapHandler: public wxObject
+class WXDLLEXPORT wxBitmapHandler: public wxBitmapHandlerBase
{
- DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
public:
- wxBitmapHandler() { m_name = ""; m_extension = ""; m_type = 0; };
-
- virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
+ wxBitmapHandler() : wxBitmapHandlerBase() { }
+
+ virtual bool Create(wxBitmap *bitmap, void *data, long flags,
+ int width, int height, int depth = 1)
+ {
+ return false;
+ }
+
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
- int desiredWidth, int desiredHeight);
- virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
-
- void SetName(const wxString& name) { m_name = name; }
- void SetExtension(const wxString& ext) { m_extension = ext; }
- void SetType(long type) { m_type = type; }
- wxString GetName() const { return m_name; }
- wxString GetExtension() const { return m_extension; }
- long GetType() const { return m_type; }
-protected:
- wxString m_name;
- wxString m_extension;
- long m_type;
+ int desiredWidth, int desiredHeight)
+ {
+ return false;
+ }
+
+ virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name,
+ int type, const wxPalette *palette = NULL)
+ {
+ return false;
+ }
+private:
+ DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
};
#define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData())
-class WXDLLEXPORT wxBitmap: public wxGDIObject
+class WXDLLEXPORT wxBitmap: public wxBitmapBase
{
DECLARE_DYNAMIC_CLASS(wxBitmap)
wxBitmap(char **data, wxControl* control);
// Load a file or resource
- wxBitmap(const wxString& name, long type = wxBITMAP_TYPE_XPM);
+ wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_XPM);
// Constructor for generalised creation from data
- wxBitmap(void *data, long type, int width, int height, int depth = 1);
+ wxBitmap(void *data, wxBitmapType type,
+ int width, int height, int depth = 1);
// If depth is omitted, will create a bitmap compatible with the display
wxBitmap(int width, int height, int depth = -1);
~wxBitmap();
virtual bool Create(int width, int height, int depth = -1);
- virtual bool Create(void *data, long type, int width, int height, int depth = 1);
+ virtual bool Create(void *data, wxBitmapType type,
+ int width, int height, int depth = 1);
wxBitmap GetSubBitmap( const wxRect& rect ) const;
- virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_XPM);
- virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
+ virtual bool LoadFile(const wxString& name,
+ wxBitmapType type = wxBITMAP_TYPE_XPM);
+ virtual bool SaveFile(const wxString& name, wxBitmapType type,
+ const wxPalette *cmap = NULL) const;
wxImage ConvertToImage() const;
bool operator != (const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; }
// Format handling
- static wxList& GetHandlers() { return sm_handlers; }
- static void AddHandler(wxBitmapHandler *handler);
- static void InsertHandler(wxBitmapHandler *handler);
- static bool RemoveHandler(const wxString& name);
- static wxBitmapHandler *FindHandler(const wxString& name);
- static wxBitmapHandler *FindHandler(const wxString& extension, long bitmapType);
- static wxBitmapHandler *FindHandler(long bitmapType);
-
static void InitStandardHandlers();
- static void CleanUpHandlers();
// Motif implementation
public:
virtual WXPixmap GetInsensPixmap(WXWidget w = (WXWidget) 0) ;
void SetPixmapNull() { M_BITMAPDATA->m_pixmap = 0; }
-protected:
- static wxList sm_handlers;
-
protected:
bool CreateFromXpm(const char **bits);
bool CreateFromImage(const wxImage& image, int depth);