/////////////////////////////////////////////////////////////////////////////
// Name: textdlg.h
-// Purpose: documentation for wxPasswordEntryDialog class
+// Purpose: interface of wxPasswordEntryDialog
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
@library{wxbase}
@category{cmndlg}
- @seealso
- @ref overview_wxpasswordentrydialogoverview "wxPassowrdEntryDialog overview"
+ @see @ref overview_wxpasswordentrydialogoverview "wxPassowrdEntryDialog
+ overview"
*/
class wxPasswordEntryDialog : public wxTextEntryDialog
{
};
+
/**
@class wxTextEntryDialog
@wxheader{textdlg.h}
@library{wxbase}
@category{cmndlg}
- @seealso
- @ref overview_wxtextentrydialogoverview "wxTextEntryDialog overview"
+ @see @ref overview_wxtextentrydialogoverview "wxTextEntryDialog overview"
*/
class wxTextEntryDialog : public wxDialog
{
public:
/**
Constructor. Use ShowModal() to show the dialog.
-
+
@param parent
Parent window.
@param message
};
+
// ============================================================================
// Global functions/macros
// ============================================================================
+/** @ingroup group_funcmacro_dialog */
+//@{
+
/**
- Pop up a dialog box with title set to @e caption, @e message, and a
- @e default_value. The user may type in text and press OK to return this text,
- or press Cancel to return the empty string.
- If @a centre is @true, the message text (which may include new line characters)
- is centred; if @false, the message is left-justified.
+ Pop up a dialog box with title set to @e caption, @c message, and a
+ @c default_value. The user may type in text and press OK to return this
+ text, or press Cancel to return the empty string.
+
+ If @c centre is @true, the message text (which may include new line
+ characters) is centred; if @false, the message is left-justified.
+
+ @header{wx/textdlg.h}
*/
wxString wxGetTextFromUser(const wxString& message,
const wxString& caption = "Input text",
bool centre = true);
/**
- Similar to wxGetTextFromUser but the text entered
- in the dialog is not shown on screen but replaced with stars. This is intended
- to be used for entering passwords as the function name implies.
+ Similar to wxGetTextFromUser() but the text entered in the dialog is not
+ shown on screen but replaced with stars. This is intended to be used for
+ entering passwords as the function name implies.
+
+ @header{wx/textdlg.h}
*/
wxString wxGetPasswordFromUser(const wxString& message,
const wxString& caption = "Input text",
int y = wxDefaultCoord,
bool centre = true);
+//@}
+