// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "spinctlg.h"
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
+#pragma implementation "spinctrl.h"
#endif
-#include "wx/defs.h"
-
-#ifndef WX_PRECOMP
- #include "wx/textctrl.h"
-#endif //WX_PRECOMP
+#include "wx/wxprec.h"
#if wxUSE_SPINCTRL
#include "wx/spinbutt.h"
#include "wx/spinctrl.h"
+#include "wx/textctrl.h"
-#include "wx/spinctrl.h"
-
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
+// the focus rect around a text may have 4 pixels in each direction
+// we handle these problems right now in an extended vis region of a window
+static const wxCoord TEXTBORDER = 4 ;
// the margin between the text control and the spin
-static const wxCoord MARGIN = 2;
+static const wxCoord MARGIN = 8 - TEXTBORDER;
// ----------------------------------------------------------------------------
// wxSpinCtrlText: text control used by spin control
{
public:
wxSpinCtrlText(wxSpinCtrl *spin, const wxString& value)
- : wxTextCtrl(spin , -1, value)
+ : wxTextCtrl(spin , -1, value, wxDefaultPosition, wxSize(40, -1))
{
m_spin = spin;
+
+ // remove the default minsize, the spinctrl will have one instead
+ SetSizeHints(-1,-1);
}
protected:
if ( m_spin->GetTextValue(&val) )
{
m_spin->GetSpinButton()->SetValue(val);
+
+ // Send event that the text was manually changed
+ wxCommandEvent event(wxEVT_COMMAND_TEXT_UPDATED, m_spin->GetId());
+ event.SetEventObject(m_spin);
+ event.SetInt(val);
+
+ m_spin->GetEventHandler()->ProcessEvent(event);
}
event.Skip();
: wxSpinButton(spin )
{
m_spin = spin;
-
SetWindowStyle(style | wxSP_VERTICAL);
+
+ // TODO: The spin button gets truncated a little bit due to size
+ // differences so change it's default size a bit. SMALL still gets a
+ // bit truncated, but MINI seems to be too small... Readdress this
+ // when the textctrl issues are all sorted out.
+ //SetWindowVariant(wxWINDOW_VARIANT_SMALL);
+
+ // remove the default minsize, the spinctrl will have one instead
+ SetSizeHints(-1,-1);
}
protected:
void OnSpinButton(wxSpinEvent& eventSpin)
{
-#if defined(__WXMAC__) || defined(__WXMOTIF__)
m_spin->SetTextValue(eventSpin.GetPosition());
wxCommandEvent event(wxEVT_COMMAND_SPINCTRL_UPDATED, m_spin->GetId());
event.SetInt(eventSpin.GetPosition());
m_spin->GetEventHandler()->ProcessEvent(event);
-#else
- m_spin->SetTextValue(eventSpin.GetPosition());
- eventSpin.Skip();
-#endif
}
private:
int initial,
const wxString& name)
{
- if ( !wxControl::Create(parent, id, wxDefaultPosition, wxDefaultSize, style,
+ m_macIsUserPane = true;
+ if ( !wxControl::Create(parent, id, pos, size, style,
wxDefaultValidator, name) )
{
return FALSE;
wxSize csize = size ;
m_text = new wxSpinCtrlText(this, value);
m_btn = new wxSpinCtrlButton(this, style);
-
+
m_btn->SetRange(min, max);
m_btn->SetValue(initial);
+ if ( size.x == -1 ){
+ csize.x = m_text->GetSize().x + MARGIN + m_btn->GetSize().x ;
+ }
+
if ( size.y == -1 ) {
- csize.y = m_text->GetSize().y ;
+ csize.y = m_text->GetSize().y + 2 * TEXTBORDER ; //allow for text border highlights
+ if ( m_btn->GetSize().y > csize.y )
+ csize.y = m_btn->GetSize().y ;
}
- DoSetSize(pos.x , pos.y , csize.x, csize.y);
+
+ //SetSize(csize);
+
+ //MacPostControlCreate(pos, csize);
+ SetInitialBestSize(csize);
return TRUE;
}
wxSize wxSpinCtrl::DoGetBestSize() const
{
+ if (!m_btn || !m_text)
+ return GetSize();
+
wxSize sizeBtn = m_btn->GetBestSize(),
sizeText = m_text->GetBestSize();
- return wxSize(sizeBtn.x + sizeText.x + MARGIN, sizeText.y);
+ sizeText.y += 2 * TEXTBORDER ;
+ sizeText.x += 2 * TEXTBORDER ;
+
+ int height;
+ if (sizeText.y > sizeBtn.y)
+ height = sizeText.y;
+ else
+ height = sizeBtn.y;
+
+ return wxSize(sizeBtn.x + sizeText.x + MARGIN, height );
}
void wxSpinCtrl::DoMoveWindow(int x, int y, int width, int height)
{
- wxControl::DoMoveWindow(x, y, width, height);
-
// position the subcontrols inside the client area
wxSize sizeBtn = m_btn->GetSize();
+ wxSize sizeText = m_text->GetSize();
+
+ wxControl::DoMoveWindow(x, y, width, height);
- wxCoord wText = width - sizeBtn.x;
- m_text->SetSize(0, 0, wText, height);
- m_btn->SetSize(0 + wText + MARGIN, 0, -1, -1);
+ wxCoord wText = width - sizeBtn.x - MARGIN - 2 * TEXTBORDER;
+
+ m_text->SetSize(TEXTBORDER, (height - sizeText.y) / 2, wText, -1);
+ m_btn->SetSize(0 + wText + MARGIN + 2 * TEXTBORDER , (height - sizeBtn.y) / 2 , -1, -1 );
}
// ----------------------------------------------------------------------------
return TRUE;
}
+void wxSpinCtrl::SetFocus()
+{
+ if ( m_text != NULL) {
+ m_text->SetFocus();
+ }
+}
+
// ----------------------------------------------------------------------------
// value and range access
// ----------------------------------------------------------------------------
m_btn->SetRange(min, max);
}
+void wxSpinCtrl::SetSelection(long from, long to)
+{
+ // if from and to are both -1, it means (in wxWidgets) that all text should
+ // be selected
+ if ( (from == -1) && (to == -1) )
+ {
+ from = 0;
+ }
+ m_text->SetSelection(from, to);
+}
+
#endif // wxUSE_SPINCTRL