+ // Allows processing the tab key to go to the next control
+ if (event.GetKeyCode() == WXK_TAB)
+ {
+ wxNavigationKeyEvent NavEvent;
+ NavEvent.SetEventObject(this);
+ NavEvent.SetDirection(true);
+ NavEvent.SetWindowChange(false);
+
+ // Get the parent of the combo and have it process the navigation?
+ if (m_cb->GetParent()->GetEventHandler()->ProcessEvent(NavEvent))
+ return;
+ }
+
+ // send the event to the combobox class in case the user has bound EVT_CHAR
+ wxKeyEvent kevt(event);
+ kevt.SetEventObject(m_cb);
+ if (m_cb->GetEventHandler()->ProcessEvent(kevt))
+ // If the event was handled and not skipped then we're done
+ return;
+
+ if ( event.GetKeyCode() == WXK_RETURN )
+ {
+ wxCommandEvent event(wxEVT_COMMAND_TEXT_ENTER, m_cb->GetId());
+ event.SetString( GetValue() );
+ event.SetInt( m_cb->GetSelection() );
+ event.SetEventObject( m_cb );
+
+ // This will invoke the dialog default action,
+ // such as the clicking the default button.
+ if (!m_cb->GetEventHandler()->ProcessEvent( event ))
+ {
+ wxWindow *parent = GetParent();
+ while ( parent && !parent->IsTopLevel() && parent->GetDefaultItem() == NULL )
+ parent = parent->GetParent() ;
+
+ if ( parent && parent->GetDefaultItem() )
+ {
+ wxButton *def = wxDynamicCast(parent->GetDefaultItem(), wxButton);
+ if ( def && def->IsEnabled() )
+ {
+ wxCommandEvent event( wxEVT_COMMAND_BUTTON_CLICKED, def->GetId() );
+ event.SetEventObject(def);
+ def->Command(event);
+ }
+ }
+
+ return;
+ }
+ }