// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "splitter.h"
#endif
DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_UNSPLIT)
IMPLEMENT_DYNAMIC_CLASS(wxSplitterWindow, wxWindow)
+
+/*
+ TODO PROPERTIES
+ style wxSP_3D
+ sashpos (long , 0 )
+ minsize (long -1 )
+ object, object_ref
+ orientation
+*/
+
IMPLEMENT_DYNAMIC_CLASS(wxSplitterEvent, wxNotifyEvent)
BEGIN_EVENT_TABLE(wxSplitterWindow, wxWindow)
style &= ~wxBORDER_MASK;
style |= wxBORDER_NONE;
- // we don't need to be completely repainted after resize and doing it
- // results in horrible flicker
- style |= wxNO_FULL_REPAINT_ON_RESIZE;
-
if ( !wxWindow::Create(parent, id, pos, size, style, name) )
return FALSE;