]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/renderer.cpp
wxAUI: maintain minimum size of panes across dock/undock.
[wxWidgets.git] / src / msw / renderer.cpp
index 0a9dd2ed81b6e8c5b5cfcffb24a4e7f253ab1ac8..0ec34ab54c752c1953cd142dbd52ddc2c9e07ac7 100644 (file)
@@ -1,12 +1,12 @@
 ///////////////////////////////////////////////////////////////////////////////
-// Name:        msw/renderer.cpp
+// Name:        src/msw/renderer.cpp
 // Purpose:     implementation of wxRendererNative for Windows
 // Author:      Vadim Zeitlin
 // Modified by:
 // Created:     20.07.2003
 // RCS-ID:      $Id$
 // Copyright:   (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
-// License:     wxWindows license
+// License:     wxWindows licence
 ///////////////////////////////////////////////////////////////////////////////
 
 // ============================================================================
     #include "wx/string.h"
     #include "wx/window.h"
     #include "wx/dc.h"
+    #include "wx/settings.h"
 #endif //WX_PRECOMP
 
+#include "wx/splitter.h"
 #include "wx/renderer.h"
-
 #include "wx/msw/uxtheme.h"
+#include "wx/msw/private.h"
+
+// tmschema.h is in Win32 Platform SDK and might not be available with earlier
+// compilers
+#ifndef CP_DROPDOWNBUTTON
+    #define BP_PUSHBUTTON      1
+    #define BP_CHECKBOX        3
+    #define CBS_UNCHECKEDNORMAL 1
+    #define CBS_CHECKEDNORMAL   (CBS_UNCHECKEDNORMAL + 4)
+    #define CBS_MIXEDNORMAL     (CBS_CHECKEDNORMAL + 4)
+
+    #define PBS_NORMAL          1
+    #define PBS_HOT             2
+    #define PBS_PRESSED         3
+    #define PBS_DISABLED        4
+    #define PBS_DEFAULTED       5
+
+    #define CP_DROPDOWNBUTTON  1
+
+    #define CBXS_NORMAL        1
+    #define CBXS_HOT           2
+    #define CBXS_PRESSED       3
+    #define CBXS_DISABLED      4
+
+    #define TVP_GLYPH           2
+
+    #define GLPS_CLOSED         1
+    #define GLPS_OPENED         2
+
+    #define HP_HEADERITEM       1
+
+    #define HIS_NORMAL          1
+    #define HIS_HOT             2
+    #define HIS_PRESSED         3
+#endif
+
+#if defined(__WXWINCE__) && !defined(DFCS_FLAT)
+    #define DFCS_FLAT 0
+#endif
 
 // ----------------------------------------------------------------------------
 // wxRendererMSW: wxRendererNative implementation for "old" Win32 systems
@@ -45,6 +85,16 @@ public:
 
     static wxRendererNative& Get();
 
+    virtual void DrawComboBoxDropButton(wxWindow *win,
+                                        wxDC& dc,
+                                        const wxRect& rect,
+                                        int flags = 0);
+
+    virtual void DrawPushButton(wxWindow *win,
+                                wxDC& dc,
+                                const wxRect& rect,
+                                int flags = 0);
+
 private:
     DECLARE_NO_COPY_CLASS(wxRendererMSW)
 };
@@ -53,6 +103,8 @@ private:
 // wxRendererXP: wxRendererNative implementation for Windows XP and later
 // ----------------------------------------------------------------------------
 
+#if wxUSE_UXTHEME
+
 class WXDLLEXPORT wxRendererXP : public wxDelegateRendererNative
 {
 public:
@@ -60,6 +112,14 @@ public:
 
     static wxRendererNative& Get();
 
+    virtual void DrawHeaderButton(wxWindow *win,
+                                    wxDC& dc,
+                                    const wxRect& rect,
+                                    int flags = 0);
+    virtual void DrawTreeItemButton(wxWindow *win,
+                                    wxDC& dc,
+                                    const wxRect& rect,
+                                    int flags = 0);
     virtual void DrawSplitterBorder(wxWindow *win,
                                     wxDC& dc,
                                     const wxRect& rect,
@@ -70,12 +130,27 @@ public:
                                   wxCoord position,
                                   wxOrientation orient,
                                   int flags = 0);
-    virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
+    virtual void DrawComboBoxDropButton(wxWindow *win,
+                                        wxDC& dc,
+                                        const wxRect& rect,
+                                        int flags = 0);
+    virtual void DrawCheckBox(wxWindow *win,
+                              wxDC& dc,
+                              const wxRect& rect,
+                              int flags = 0);
+
+    virtual void DrawPushButton(wxWindow *win,
+                                wxDC& dc,
+                                const wxRect& rect,
+                                int flags = 0);
 
+    virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
 private:
     DECLARE_NO_COPY_CLASS(wxRendererXP)
 };
 
+#endif // wxUSE_UXTHEME
+
 // ============================================================================
 // wxRendererNative and wxRendererMSW implementation
 // ============================================================================
@@ -83,9 +158,13 @@ private:
 /* static */
 wxRendererNative& wxRendererNative::GetDefault()
 {
+#if wxUSE_UXTHEME
     wxUxThemeEngine *themeEngine = wxUxThemeEngine::Get();
-    return themeEngine && themeEngine->IsAppThemedEx() ? wxRendererXP::Get()
-                                                       : wxRendererMSW::Get();
+    if ( themeEngine && themeEngine->IsAppThemed() )
+        return wxRendererXP::Get();
+#endif // wxUSE_UXTHEME
+
+    return wxRendererMSW::Get();
 }
 
 /* static */
@@ -96,10 +175,54 @@ wxRendererNative& wxRendererMSW::Get()
     return s_rendererMSW;
 }
 
+void
+wxRendererMSW::DrawComboBoxDropButton(wxWindow * WXUNUSED(win),
+                                      wxDC& dc,
+                                      const wxRect& rect,
+                                      int flags)
+{
+    RECT r;
+    r.left = rect.GetLeft();
+    r.top = rect.GetTop();
+    r.bottom = rect.y + rect.height;
+    r.right = rect.x + rect.width;
+
+    int style = DFCS_SCROLLCOMBOBOX;
+    if ( flags & wxCONTROL_DISABLED )
+        style |= DFCS_INACTIVE;
+    if ( flags & wxCONTROL_PRESSED )
+        style |= DFCS_PUSHED | DFCS_FLAT;
+
+    ::DrawFrameControl(GetHdcOf(dc), &r, DFC_SCROLL, style);
+}
+
+void
+wxRendererMSW::DrawPushButton(wxWindow * WXUNUSED(win),
+                              wxDC& dc,
+                              const wxRect& rect,
+                              int flags)
+{
+    RECT r;
+    r.left = rect.GetLeft();
+    r.top = rect.GetTop();
+    r.bottom = rect.y + rect.height;
+    r.right = rect.x + rect.width;
+
+    int style = DFCS_BUTTONPUSH;
+    if ( flags & wxCONTROL_DISABLED )
+        style |= DFCS_INACTIVE;
+    if ( flags & wxCONTROL_PRESSED )
+        style |= DFCS_PUSHED | DFCS_FLAT;
+
+    ::DrawFrameControl(GetHdcOf(dc), &r, DFC_BUTTON, style);
+}
+
 // ============================================================================
 // wxRendererXP implementation
 // ============================================================================
 
+#if wxUSE_UXTHEME
+
 /* static */
 wxRendererNative& wxRendererXP::Get()
 {
@@ -108,6 +231,192 @@ wxRendererNative& wxRendererXP::Get()
     return s_rendererXP;
 }
 
+// NOTE: There is no guarantee that the button drawn fills the entire rect (XP
+// default theme, for example), so the caller should have cleared button's
+// background before this call. This is quite likely a wxMSW-specific thing.
+void
+wxRendererXP::DrawComboBoxDropButton(wxWindow * win,
+                                      wxDC& dc,
+                                      const wxRect& rect,
+                                      int flags)
+{
+    wxUxThemeHandle hTheme(win, L"COMBOBOX");
+    if ( !hTheme )
+    {
+        m_rendererNative.DrawComboBoxDropButton(win, dc, rect, flags);
+        return;
+    }
+
+    RECT r;
+    wxCopyRectToRECT(rect, r);
+
+    int state;
+    if ( flags & wxCONTROL_PRESSED )
+        state = CBXS_PRESSED;
+    else if ( flags & wxCONTROL_CURRENT )
+        state = CBXS_HOT;
+    else if ( flags & wxCONTROL_DISABLED )
+        state = CBXS_DISABLED;
+    else
+        state = CBXS_NORMAL;
+
+    wxUxThemeEngine::Get()->DrawThemeBackground
+                            (
+                                hTheme,
+                                GetHdcOf(dc),
+                                CP_DROPDOWNBUTTON,
+                                state,
+                                &r,
+                                NULL
+                            );
+
+}
+
+void
+wxRendererXP::DrawHeaderButton(wxWindow *win,
+                               wxDC& dc,
+                               const wxRect& rect,
+                               int flags)
+{
+    wxUxThemeHandle hTheme(win, L"HEADER");
+    if ( !hTheme )
+    {
+        m_rendererNative.DrawHeaderButton(win, dc, rect, flags);
+        return;
+    }
+
+    RECT r;
+    wxCopyRectToRECT(rect, r);
+
+    int state;
+    if ( flags & wxCONTROL_PRESSED )
+        state = HIS_PRESSED;
+    else if ( flags & wxCONTROL_CURRENT )
+        state = HIS_HOT;
+    else
+        state = HIS_NORMAL;
+    wxUxThemeEngine::Get()->DrawThemeBackground
+                            (
+                                hTheme,
+                                GetHdcOf(dc),
+                                HP_HEADERITEM,
+                                state,
+                                &r,
+                                NULL
+                            );
+}
+
+void
+wxRendererXP::DrawTreeItemButton(wxWindow *win,
+                                 wxDC& dc,
+                                 const wxRect& rect,
+                                 int flags)
+{
+    wxUxThemeHandle hTheme(win, L"TREEVIEW");
+    if ( !hTheme )
+    {
+        m_rendererNative.DrawTreeItemButton(win, dc, rect, flags);
+        return;
+    }
+
+    RECT r;
+    wxCopyRectToRECT(rect, r);
+
+    int state = flags & wxCONTROL_EXPANDED ? GLPS_OPENED : GLPS_CLOSED;
+    wxUxThemeEngine::Get()->DrawThemeBackground
+                            (
+                                hTheme,
+                                GetHdcOf(dc),
+                                TVP_GLYPH,
+                                state,
+                                &r,
+                                NULL
+                            );
+}
+
+void
+wxRendererXP::DrawCheckBox(wxWindow *win,
+                           wxDC& dc,
+                           const wxRect& rect,
+                           int flags)
+{
+    wxUxThemeHandle hTheme(win, L"BUTTON");
+    if ( !hTheme )
+    {
+        m_rendererNative.DrawCheckBox(win, dc, rect, flags);
+        return;
+    }
+
+    RECT r;
+    wxCopyRectToRECT(rect, r);
+
+    int state;
+    if ( flags & wxCONTROL_CHECKED )
+        state = CBS_CHECKEDNORMAL;
+    else if ( flags & wxCONTROL_UNDETERMINED )
+        state = CBS_MIXEDNORMAL;
+    else
+        state = CBS_UNCHECKEDNORMAL;
+
+    // CBS_XXX is followed by CBX_XXXGOT, then CBS_XXXPRESSED and DISABLED
+    if ( flags & wxCONTROL_CURRENT )
+        state += 1;
+    else if ( flags & wxCONTROL_PRESSED )
+        state += 2;
+    else if ( flags & wxCONTROL_DISABLED )
+        state += 3;
+
+    wxUxThemeEngine::Get()->DrawThemeBackground
+                            (
+                                hTheme,
+                                GetHdcOf(dc),
+                                BP_CHECKBOX,
+                                state,
+                                &r,
+                                NULL
+                            );
+}
+
+void
+wxRendererXP::DrawPushButton(wxWindow * win,
+                             wxDC& dc,
+                             const wxRect& rect,
+                             int flags)
+{
+    wxUxThemeHandle hTheme(win, L"BUTTON");
+    if ( !hTheme )
+    {
+        m_rendererNative.DrawPushButton(win, dc, rect, flags);
+        return;
+    }
+
+    RECT r;
+    wxCopyRectToRECT(rect, r);
+
+    int state;
+    if ( flags & wxCONTROL_PRESSED )
+        state = PBS_PRESSED;
+    else if ( flags & wxCONTROL_CURRENT )
+        state = PBS_HOT;
+    else if ( flags & wxCONTROL_DISABLED )
+        state = PBS_DISABLED;
+    else if ( flags & wxCONTROL_ISDEFAULT )
+        state = PBS_DEFAULTED;
+    else
+        state = PBS_NORMAL;
+
+    wxUxThemeEngine::Get()->DrawThemeBackground
+                            (
+                                hTheme,
+                                GetHdcOf(dc),
+                                BP_PUSHBUTTON,
+                                state,
+                                &r,
+                                NULL
+                            );
+
+}
+
 // ----------------------------------------------------------------------------
 // splitter drawing
 // ----------------------------------------------------------------------------
@@ -116,17 +425,24 @@ wxRendererNative& wxRendererXP::Get()
 static const wxCoord SASH_WIDTH = 4;
 
 wxSplitterRenderParams
-wxRendererXP::GetSplitterParams(const wxWindow * WXUNUSED(win))
+wxRendererXP::GetSplitterParams(const wxWindow * win)
 {
-    return wxSplitterRenderParams(SASH_WIDTH, 0, false);
+    if ( win->HasFlag(wxSP_NO_XP_THEME) )
+        return m_rendererNative.GetSplitterParams(win);
+    else
+        return wxSplitterRenderParams(SASH_WIDTH, 0, false);
 }
 
 void
-wxRendererXP::DrawSplitterBorder(wxWindow * WXUNUSED(win),
-                                 wxDC& WXUNUSED(dc),
-                                 const wxRect& WXUNUSED(rect),
-                                 int WXUNUSED(flags))
+wxRendererXP::DrawSplitterBorder(wxWindow * win,
+                                 wxDC& dc,
+                                 const wxRect& rect,
+                                 int flags)
 {
+    if ( win->HasFlag(wxSP_NO_XP_THEME) )
+    {
+        m_rendererNative.DrawSplitterBorder(win, dc, rect, flags);
+    }
 }
 
 void
@@ -135,38 +451,25 @@ wxRendererXP::DrawSplitterSash(wxWindow *win,
                                const wxSize& size,
                                wxCoord position,
                                wxOrientation orient,
-                               int WXUNUSED(flags))
+                               int flags)
 {
-    // I don't know if it is correct to use the rebar background for the
-    // splitter but it least this works ok in the default theme
-    wxUxThemeHandle hTheme(win, L"REBAR");
-    if ( hTheme )
+    if ( !win->HasFlag(wxSP_NO_XP_THEME) )
     {
-        RECT rect;
+        dc.SetPen(*wxTRANSPARENT_PEN);
+        dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE)));
         if ( orient == wxVERTICAL )
         {
-            rect.left = position;
-            rect.right = position + SASH_WIDTH; 
-            rect.top = 0;
-            rect.bottom = size.y;
+            dc.DrawRectangle(position, 0, SASH_WIDTH, size.y);
         }
         else // wxHORIZONTAL
         {
-            rect.left = 0;
-            rect.right = size.x;
-            rect.top = position;
-            rect.bottom = position + SASH_WIDTH;
+            dc.DrawRectangle(0, position, size.x, SASH_WIDTH);
         }
 
-        wxUxThemeEngine::Get()->DrawThemeBackground
-                                (
-                                    (WXHTHEME)hTheme,
-                                    dc.GetHDC(),
-                                    3 /* RP_BAND */,
-                                    0 /* no state */ ,
-                                    &rect,
-                                    NULL
-                                );       
+        return;
     }
+
+    m_rendererNative.DrawSplitterSash(win, dc, size, position, orient, flags);
 }
 
+#endif // wxUSE_UXTHEME