#include "wx/dc.h"
#endif //WX_PRECOMP
+#include "wx/splitter.h"
#include "wx/renderer.h"
-
#include "wx/msw/uxtheme.h"
// ----------------------------------------------------------------------------
wxRendererNative& wxRendererNative::GetDefault()
{
wxUxThemeEngine *themeEngine = wxUxThemeEngine::Get();
- return themeEngine && themeEngine->IsAppThemedEx() ? wxRendererXP::Get()
- : wxRendererMSW::Get();
+ return themeEngine && themeEngine->IsAppThemed() ? wxRendererXP::Get()
+ : wxRendererMSW::Get();
}
/* static */
static const wxCoord SASH_WIDTH = 4;
wxSplitterRenderParams
-wxRendererXP::GetSplitterParams(const wxWindow * WXUNUSED(win))
+wxRendererXP::GetSplitterParams(const wxWindow * win)
{
- return wxSplitterRenderParams(SASH_WIDTH, 0, false);
+ if (win->GetWindowStyle() & wxSP_NO_XP_THEME)
+ return m_rendererNative.GetSplitterParams(win);
+ else
+ return wxSplitterRenderParams(SASH_WIDTH, 0, false);
}
void
-wxRendererXP::DrawSplitterBorder(wxWindow * WXUNUSED(win),
- wxDC& WXUNUSED(dc),
- const wxRect& WXUNUSED(rect),
- int WXUNUSED(flags))
+wxRendererXP::DrawSplitterBorder(wxWindow * win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags)
{
+ if (win->GetWindowStyle() & wxSP_NO_XP_THEME)
+ {
+ m_rendererNative.DrawSplitterBorder(win, dc, rect, flags);
+ }
}
void
const wxSize& size,
wxCoord position,
wxOrientation orient,
- int WXUNUSED(flags))
+ int flags)
{
+ if (win->GetWindowStyle() & wxSP_NO_XP_THEME)
+ {
+ m_rendererNative.DrawSplitterSash(
+ win, dc, size, position, orient, flags);
+ return;
+ }
+
// I don't know if it is correct to use the rebar background for the
// splitter but it least this works ok in the default theme
wxUxThemeHandle hTheme(win, L"REBAR");