]> git.saurik.com Git - wxWidgets.git/blobdiff - src/palmos/dcclient.cpp
no real change: just rename "near" into "onNearPart" (MSVC doesn't like 'near' as...
[wxWidgets.git] / src / palmos / dcclient.cpp
index 643514095a1b08370ef8010fe5505ee1790031db..b6313e826a6ec2a4ebb33b0a9c669efaa728cd84 100644 (file)
 // headers
 // ----------------------------------------------------------------------------
 
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-    #pragma implementation "dcclient.h"
-#endif
-
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
     #pragma hdrstop
 #endif
 
-#include "wx/string.h"
-#include "wx/log.h"
-#include "wx/window.h"
-
 #include "wx/dcclient.h"
+#include "wx/palmos/dcclient.h"
+
+#ifndef WX_PRECOMP
+    #include "wx/string.h"
+    #include "wx/log.h"
+    #include "wx/window.h"
+#endif
 
 // ----------------------------------------------------------------------------
 // array/list types
 
 struct WXDLLEXPORT wxPaintDCInfo
 {
-    wxPaintDCInfo(wxWindow *win, wxDC *dc)
+    wxPaintDCInfo(wxWindow *win, wxPaintDCImpl *dc)
     {
-        handle = win->GetWinHandle();
-        hdc    = dc->GetHDC();
-        count  = 1;
+        hwnd = win->GetHWND();
+        hdc = dc->GetHDC();
+        count = 1;
     }
 
-    WXWINHANDLE handle;       // window for this DC
-    WXHDC       hdc;        // the DC handle
-    size_t     count;      // usage count
+    WXHWND    hwnd;       // window for this DC
+    WXHDC     hdc;        // the DC handle
+    size_t    count;      // usage count
 };
 
 #include "wx/arrimpl.cpp"
 
-WX_DEFINE_OBJARRAY(wxArrayDCInfo);
-
-// ----------------------------------------------------------------------------
-// macros
-// ----------------------------------------------------------------------------
-
-IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
-IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
-IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxClientDC)
-IMPLEMENT_CLASS(wxPaintDCEx, wxPaintDC)
-
-// ----------------------------------------------------------------------------
-// global variables
-// ----------------------------------------------------------------------------
-
-#ifdef __WXDEBUG__
-    int g_isPainting = 0;
-#endif // __WXDEBUG__
+WX_DEFINE_OBJARRAY(wxArrayDCInfo)
 
 // ===========================================================================
 // implementation
 // ===========================================================================
 
 // ----------------------------------------------------------------------------
-// wxWindowDC
+// wxWindowDCImpl
 // ----------------------------------------------------------------------------
 
-wxWindowDC::wxWindowDC()
+IMPLEMENT_ABSTRACT_CLASS(wxWindowDCImpl, wxPalmDCImpl)
+
+wxWindowDCImpl::wxWindowDCImpl( wxDC *owner ) :
+   wxPalmDCImpl( owner )
 {
 }
 
-wxWindowDC::wxWindowDC(wxWindow *canvas)
+wxWindowDCImpl::wxWindowDCImpl( wxDC *owner, wxWindow *window ) :
+   wxPalmDCImpl( owner )
 {
+    wxCHECK_RET( window, wxT("invalid window in wxWindowDCImpl") );
 }
 
-void wxWindowDC::InitDC()
+void wxWindowDCImpl::InitDC()
 {
+
+    // since we are a window dc we need to grab the palette from the window
+#if wxUSE_PALETTE
+    InitializePalette();
+#endif
 }
 
-void wxWindowDC::DoGetSize(int *width, int *height) const
+void wxWindowDCImpl::DoGetSize(int *width, int *height) const
 {
+    wxCHECK_RET( m_window, wxT("wxWindowDCImpl without a window?") );
+
+    m_window->GetSize(width, height);
 }
 
 // ----------------------------------------------------------------------------
-// wxClientDC
+// wxClientDCImpl
 // ----------------------------------------------------------------------------
 
-wxClientDC::wxClientDC()
+IMPLEMENT_ABSTRACT_CLASS(wxClientDCImpl, wxWindowDCImpl)
+
+wxClientDCImpl::wxClientDCImpl( wxDC *owner ) :
+   wxWindowDCImpl( owner )
 {
 }
 
-wxClientDC::wxClientDC(wxWindow *canvas)
+wxClientDCImpl::wxClientDCImpl( wxDC *owner, wxWindow *window ) :
+   wxWindowDCImpl( owner )
 {
 }
 
-void wxClientDC::InitDC()
+void wxClientDCImpl::InitDC()
 {
+    wxWindowDCImpl::InitDC();
+
+    // in wxUniv build we must manually do some DC adjustments usually
+    // performed by Windows for us
+    //
+    // we also need to take the menu/toolbar manually into account under
+    // Windows CE because they're just another control there, not anything
+    // special as usually under Windows
+#if defined(__WXUNIVERSAL__) || defined(__WXWINCE__)
+    wxPoint ptOrigin = m_window->GetClientAreaOrigin();
+    if ( ptOrigin.x || ptOrigin.y )
+    {
+        // no need to shift DC origin if shift is null
+        SetDeviceOrigin(ptOrigin.x, ptOrigin.y);
+    }
+
+    // clip the DC to avoid overwriting the non client area
+    SetClippingRegion(wxPoint(0,0), m_window->GetClientSize());
+#endif // __WXUNIVERSAL__ || __WXWINCE__
 }
 
-wxClientDC::~wxClientDC()
+wxClientDCImpl::~wxClientDCImpl()
 {
 }
 
-void wxClientDC::DoGetSize(int *width, int *height) const
+void wxClientDCImpl::DoGetSize(int *width, int *height) const
 {
+    wxCHECK_RET( m_window, wxT("wxClientDCImpl without a window?") );
+
+    m_window->GetClientSize(width, height);
 }
 
 // ----------------------------------------------------------------------------
-// wxPaintDC
+// wxPaintDCImpl
 // ----------------------------------------------------------------------------
 
-wxArrayDCInfo wxPaintDC::ms_cache;
-
-wxPaintDC::wxPaintDC()
+// VZ: initial implementation (by JACS) only remembered the last wxPaintDC
+//     created and tried to reuse it - this was supposed to take care of a
+//     situation when a derived class OnPaint() calls base class OnPaint()
+//     because in this case ::BeginPaint() shouldn't be called second time.
+//
+//     I'm not sure how useful this is, however we must remember the HWND
+//     associated with the last HDC as well - otherwise we may (and will!) try
+//     to reuse the HDC for another HWND which is a nice recipe for disaster.
+//
+//     So we store a list of windows for which we already have the DC and not
+//     just one single hDC. This seems to work, but I'm really not sure about
+//     the usefullness of the whole idea - IMHO it's much better to not call
+//     base class OnPaint() at all, or, if we really want to allow it, add a
+//     "wxPaintDC *" parameter to wxPaintEvent which should be used if it's
+//     !NULL instead of creating a new DC.
+
+IMPLEMENT_ABSTRACT_CLASS(wxPaintDCImpl, wxClientDCImpl)
+
+wxArrayDCInfo wxPaintDCImpl::ms_cache;
+
+wxPaintDCImpl::wxPaintDCImpl( wxDC *owner ) :
+   wxClientDCImpl( owner )
 {
 }
 
-wxPaintDC::wxPaintDC(wxWindow *canvas)
+wxPaintDCImpl::wxPaintDCImpl( wxDC *owner, wxWindow *window ) :
+   wxClientDCImpl( owner )
 {
-}
+    wxCHECK_RET( window, wxT("NULL canvas in wxPaintDCImpl ctor") );
 
-wxPaintDC::~wxPaintDC()
-{
-}
+    m_window = window;
 
-wxPaintDCInfo *wxPaintDC::FindInCache(size_t *index) const
-{
-    return NULL;
+    // do we have a DC for this window in the cache?
+    wxPaintDCInfo *info = FindInCache();
+    if ( info )
+    {
+        m_hDC = info->hdc;
+        info->count++;
+    }
+    else // not in cache, create a new one
+    {
+        //m_hDC = (WXHDC)::BeginPaint(GetHwndOf(m_window), &g_paintStruct);
+        if (m_hDC)
+            ms_cache.Add(new wxPaintDCInfo(m_window, this));
+    }
+
+    // Note: at this point m_hDC can be NULL under MicroWindows, when dragging.
+    if (!GetHDC())
+        return;
+
+    // (re)set the DC parameters.
+    InitDC();
+
+    // the HDC can have a clipping box (which we didn't set), make sure our
+    // DoGetClippingBox() checks for it
+    m_clipping = true;
 }
 
-WXHDC wxPaintDC::FindDCInCache(wxWindow* win)
+wxPaintDCImpl::~wxPaintDCImpl()
 {
-    return 0;
-}
+    if ( m_hDC )
+    {
+        SelectOldObjects(m_hDC);
 
-/*
- * wxPaintDCEx
- */
+        size_t index;
+        wxPaintDCInfo *info = FindInCache(&index);
 
-wxPaintDCEx::wxPaintDCEx(wxWindow *canvas, WXHDC dc) : saveState(0)
-{
+        wxCHECK_RET( info, wxT("existing DC should have a cache entry") );
+
+        if ( --info->count == 0 )
+        {
+            //::EndPaint(GetHwndOf(m_window), &g_paintStruct);
+
+            ms_cache.RemoveAt(index);
+
+            // Reduce the number of bogus reports of non-freed memory
+            // at app exit
+            if (ms_cache.IsEmpty())
+                ms_cache.Clear();
+        }
+        //else: cached DC entry is still in use
+
+        // prevent the base class dtor from ReleaseDC()ing it again
+        m_hDC = 0;
+    }
 }
 
-wxPaintDCEx::~wxPaintDCEx()
+wxPaintDCInfo *wxPaintDCImpl::FindInCache(size_t *index) const
 {
+    wxPaintDCInfo *info = NULL;
+    size_t nCache = ms_cache.GetCount();
+    for ( size_t n = 0; n < nCache; n++ )
+    {
+        wxPaintDCInfo *info1 = &ms_cache[n];
+        if ( info1->hwnd == m_window->GetHWND() )
+        {
+            info = info1;
+            if ( index )
+                *index = n;
+            break;
+        }
+    }
+
+    return info;
 }
 
+// find the entry for this DC in the cache (keyed by the window)
+WXHDC wxPaintDCImpl::FindDCInCache(wxWindow* win)
+{
+    size_t nCache = ms_cache.GetCount();
+    for ( size_t n = 0; n < nCache; n++ )
+    {
+        wxPaintDCInfo *info = &ms_cache[n];
+        if ( info->hwnd == win->GetHWND() )
+        {
+            return info->hdc;
+        }
+    }
+    return 0;
+}