- // managing "pending delete" list: in GUI mode we can't immediately delete
- // some objects because there may be unprocessed events for them and so we
- // only do it during the next idle loop iteration while this is, of course,
- // unnecessary in wxBase, so we have a few functions to abstract these
- // operations
-
- // add the object to the pending delete list in GUI, delete it immediately
- // in wxBase
- virtual void ScheduleForDestroy(wxObject *object) = 0;
-
- // remove this object from the pending delete list in GUI, do nothing in
- // wxBase
- virtual void RemoveFromPendingDelete(wxObject *object) = 0;
-
-
- // return information about what toolkit is running; we need for two things
- // that are both contained in wxBase:
- // - wxGetOsVersion() behaves differently in GUI and non-GUI builds under
- // Unix: in the former case it returns the information about the toolkit
- // and in the latter -- about the OS, so we need to virtualize it
- // - wxDynamicLibrary::CanonicalizePluginName() must embed toolkit
- // signature in DLL name
- virtual wxToolkitInfo& GetToolkitInfo() = 0;
+#if wxUSE_SOCKETS
+ // this function is used by wxNet library to set the default socket manager
+ // to use: doing it like this allows us to keep all socket-related code in
+ // wxNet instead of having to pull it in wxBase itself as we'd have to do
+ // if we really implemented wxSocketManager here
+ //
+ // we don't take ownership of this pointer, it should have a lifetime
+ // greater than that of any socket (e.g. be a pointer to a static object)
+ static void SetDefaultSocketManager(wxSocketManager *manager)
+ {
+ ms_manager = manager;
+ }
+
+ // return socket manager: this is usually different for console and GUI
+ // applications (although some ports use the same implementation for both)
+ virtual wxSocketManager *GetSocketManager() { return ms_manager; }
+#endif
+
+ // create a new, port specific, instance of the event loop used by wxApp
+ virtual wxEventLoopBase *CreateEventLoop() = 0;
+
+#if wxUSE_TIMER
+ // return platform and toolkit dependent wxTimer implementation
+ virtual wxTimerImpl *CreateTimerImpl(wxTimer *timer) = 0;
+#endif
+
+#if wxUSE_THREADS
+ virtual void MutexGuiEnter();
+ virtual void MutexGuiLeave();
+#endif
+
+ // functions returning port-specific information
+ // ------------------------------------------------------------------------
+
+ // return information about the (native) toolkit currently used and its
+ // runtime (not compile-time) version.
+ // returns wxPORT_BASE for console applications and one of the remaining
+ // wxPORT_* values for GUI applications.
+ virtual wxPortId GetToolkitVersion(int *majVer = NULL, int *minVer = NULL) const = 0;
+
+ // return true if the port is using wxUniversal for the GUI, false if not
+ virtual bool IsUsingUniversalWidgets() const = 0;
+
+ // return the name of the Desktop Environment such as
+ // "KDE" or "GNOME". May return an empty string.
+ virtual wxString GetDesktopEnvironment() const = 0;
+
+ // returns a short string to identify the block of the standard command
+ // line options parsed automatically by current port: if this string is
+ // empty, there are no such options, otherwise the function also fills
+ // passed arrays with the names and the descriptions of those options.
+ virtual wxString GetStandardCmdLineOptions(wxArrayString& names,
+ wxArrayString& desc) const
+ {
+ wxUnusedVar(names);
+ wxUnusedVar(desc);
+
+ return wxEmptyString;
+ }
+
+
+protected:
+#if wxUSE_STACKWALKER
+ // utility function: returns the stack frame as a plain wxString
+ virtual wxString GetAssertStackTrace();
+#endif
+
+private:
+ static wxSocketManager *ms_manager;