#include "wx/frame.h"
-#if defined( __WXMSW__ ) || defined( __WXMAC__ )
+#if defined( __WXMSW__ ) || defined( __WXMAC__ ) || defined( __WXGTK__ )
#include "wx/minifram.h"
#define wxFloatingPaneBaseClass wxMiniFrame
#else
const wxPaneInfo& pane,
wxWindowID id = wxID_ANY
);
- ~wxFloatingPane();
+ virtual ~wxFloatingPane();
void SetPaneWindow(const wxPaneInfo& pane);
private:
void OnSize(wxSizeEvent& event);