// Name: thread.cpp
// Purpose: wxThread Implementation
// Author: Original from Wolfram Gloger/Guilhem Lavaux
-// Modified by:
+// Modified by: Vadim Zeitlin to make it work :-)
// Created: 04/22/98
// RCS-ID: $Id$
-// Copyright: (c) Wolfram Gloger (1996, 1997); Guilhem Lavaux (1998)
+// Copyright: (c) Wolfram Gloger (1996, 1997); Guilhem Lavaux (1998),
+// Vadim Zeitlin (1999)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
{
STATE_IDLE = 0,
STATE_RUNNING,
+ STATE_PAUSED,
STATE_CANCELED,
STATE_EXITED
};
// id of the main thread - the one which can call GUI functions without first
// calling wxMutexGuiEnter()
-static HANDLE s_idMainThread;
+static DWORD s_idMainThread = 0;
+
+// if it's FALSE, some secondary thread is holding the GUI lock
+static bool s_bGuiOwnedByMainThread = TRUE;
// critical section which controls access to all GUI functions: any secondary
// thread (i.e. except the main one) must enter this crit section before doing
// any GUI calls
-static wxCriticalSection *s_critsectGui;
+static wxCriticalSection *s_critsectGui = NULL;
+
+// critical section which protects s_nWaitingForGui variable
+static wxCriticalSection *s_critsectWaitingForGui = NULL;
+
+// number of threads waiting for GUI in wxMutexGuiEnter()
+static size_t s_nWaitingForGui = 0;
// ============================================================================
// Windows implementation of thread classes
class wxThreadInternal
{
public:
- static DWORD WinThreadStart(LPVOID arg);
+ static DWORD WinThreadStart(wxThread *thread);
- HANDLE thread_id;
- int state;
- int prio, defer;
- DWORD tid;
+ HANDLE hThread;
+ thread_state state;
+ int prio, defer;
+ DWORD tid;
};
-DWORD wxThreadInternal::WinThreadStart(LPVOID arg)
+DWORD wxThreadInternal::WinThreadStart(wxThread *thread)
{
- wxThread *ptr = (wxThread *)arg;
- DWORD ret;
-
- ret = (DWORD)ptr->Entry();
- ptr->p_internal->state = STATE_EXITED;
+ DWORD ret = (DWORD)thread->Entry();
+ thread->p_internal->state = STATE_EXITED;
+ thread->OnExit();
return ret;
}
wxThreadError wxThread::Create()
{
- int prio = p_internal->prio;
-
- p_internal->thread_id = CreateThread(NULL, 0,
- (LPTHREAD_START_ROUTINE)wxThreadInternal::WinThreadStart,
- (void *)this, CREATE_SUSPENDED, &p_internal->tid);
-
- if ( p_internal->thread_id == NULL )
+ p_internal->hThread = ::CreateThread
+ (
+ NULL, // default security
+ 0, // default stack size
+ (LPTHREAD_START_ROUTINE)
+ wxThreadInternal::WinThreadStart, // entry point
+ (void *)this, // parameter
+ CREATE_SUSPENDED, // flags
+ &p_internal->tid // [out] thread id
+ );
+
+ if ( p_internal->hThread == NULL )
{
wxLogSysError(_("Can't create thread"));
return wxTHREAD_NO_RESOURCE;
}
- int win_prio;
+ int win_prio, prio = p_internal->prio;
if (prio <= 20)
win_prio = THREAD_PRIORITY_LOWEST;
else if (prio <= 40)
win_prio = THREAD_PRIORITY_NORMAL;
}
- SetThreadPriority(p_internal->thread_id, win_prio);
-
- ResumeThread(p_internal->thread_id);
- p_internal->state = STATE_RUNNING;
+ if ( SetThreadPriority(p_internal->hThread, win_prio) == 0 )
+ {
+ wxLogSysError(_("Can't set thread priority"));
+ }
- return wxTHREAD_NO_ERROR;
+ return Resume();
}
wxThreadError wxThread::Destroy()
{
- if (p_internal->state != STATE_RUNNING)
+ if ( p_internal->state != STATE_RUNNING )
return wxTHREAD_NOT_RUNNING;
if ( p_internal->defer )
+ {
// soft termination: just set the flag and wait until the thread
// auto terminates
p_internal->state = STATE_CANCELED;
+ }
else
+ {
// kill the thread
- TerminateThread(p_internal->thread_id, 0);
+ OnExit();
+ if ( ::TerminateThread(p_internal->hThread, 0) == 0 )
+ {
+ wxLogLastError("TerminateThread");
+ }
+ }
return wxTHREAD_NO_ERROR;
}
wxThreadError wxThread::Pause()
{
- DWORD nSuspendCount = ::SuspendThread(p_internal->thread_id);
+ DWORD nSuspendCount = ::SuspendThread(p_internal->hThread);
if ( nSuspendCount == (DWORD)-1 )
{
- wxLogSysError(_("Can not suspend thread %x"), p_internal->thread_id);
+ wxLogSysError(_("Can not suspend thread %x"), p_internal->hThread);
return wxTHREAD_MISC_ERROR; // no idea what might provoke this error...
}
+ p_internal->state = STATE_PAUSED;
+
return wxTHREAD_NO_ERROR;
}
wxThreadError wxThread::Resume()
{
- DWORD nSuspendCount = ::ResumeThread(p_internal->thread_id);
+ DWORD nSuspendCount = ::ResumeThread(p_internal->hThread);
if ( nSuspendCount == (DWORD)-1 )
{
- wxLogSysError(_("Can not resume thread %x"), p_internal->thread_id);
+ wxLogSysError(_("Can not resume thread %x"), p_internal->hThread);
return wxTHREAD_MISC_ERROR; // no idea what might provoke this error...
}
+ p_internal->state = STATE_RUNNING;
+
return wxTHREAD_NO_ERROR;
}
if (p_internal->state == STATE_IDLE)
return NULL;
- if (wxThread::IsMain())
- s_critsectGui->Leave();
- WaitForSingleObject(p_internal->thread_id, INFINITE);
- if (wxThread::IsMain())
- s_critsectGui->Enter();
+ // FIXME this dead locks... wxThread class design must be changed
+#if 0
+ WaitForSingleObject(p_internal->hThread, INFINITE);
+#else
+ ::TerminateThread(p_internal->hThread, 0);
+#endif // 0
- GetExitCodeThread(p_internal->thread_id, &exit_code);
- CloseHandle(p_internal->thread_id);
+ GetExitCodeThread(p_internal->hThread, &exit_code);
+ CloseHandle(p_internal->hThread);
p_internal->state = STATE_IDLE;
bool wxThread::IsMain()
{
- return (GetCurrentThread() == s_idMainThread);
+ return ::GetCurrentThreadId() == s_idMainThread;
}
wxThread::wxThread()
bool wxThreadModule::OnInit()
{
+ s_critsectWaitingForGui = new wxCriticalSection();
+
s_critsectGui = new wxCriticalSection();
s_critsectGui->Enter();
- s_idMainThread = GetCurrentThread();
+
+ s_idMainThread = ::GetCurrentThreadId();
return TRUE;
}
delete s_critsectGui;
s_critsectGui = NULL;
}
+
+ wxDELETE(s_critsectWaitingForGui);
}
+// ----------------------------------------------------------------------------
// under Windows, these functions are implemented usign a critical section and
// not a mutex, so the names are a bit confusing
+// ----------------------------------------------------------------------------
+
void WXDLLEXPORT wxMutexGuiEnter()
{
- //s_critsectGui->Enter();
+ // this would dead lock everything...
+ wxASSERT_MSG( !wxThread::IsMain(),
+ "main thread doesn't want to block in wxMutexGuiEnter()!" );
+
+ // the order in which we enter the critical sections here is crucial!!
+
+ // set the flag telling to the main thread that we want to do some GUI
+ {
+ wxCriticalSectionLocker enter(*s_critsectWaitingForGui);
+
+ s_nWaitingForGui++;
+ }
+
+ wxWakeUpMainThread();
+
+ // now we may block here because the main thread will soon let us in
+ // (during the next iteration of OnIdle())
+ s_critsectGui->Enter();
}
void WXDLLEXPORT wxMutexGuiLeave()
{
- //s_critsectGui->Leave();
+ wxCriticalSectionLocker enter(*s_critsectWaitingForGui);
+
+ if ( wxThread::IsMain() )
+ {
+ s_bGuiOwnedByMainThread = FALSE;
+ }
+ else
+ {
+ // decrement the number of waiters now
+ wxASSERT_MSG( s_nWaitingForGui > 0,
+ "calling wxMutexGuiLeave() without entering it first?" );
+
+ s_nWaitingForGui--;
+
+ wxWakeUpMainThread();
+ }
+
+ s_critsectGui->Leave();
+}
+
+void WXDLLEXPORT wxMutexGuiLeaveOrEnter()
+{
+ wxASSERT_MSG( wxThread::IsMain(),
+ "only main thread may call wxMutexGuiLeaveOrEnter()!" );
+
+ wxCriticalSectionLocker enter(*s_critsectWaitingForGui);
+
+ if ( s_nWaitingForGui == 0 )
+ {
+ // no threads are waiting for GUI - so we may acquire the lock without
+ // any danger (but only if we don't already have it)
+ if ( !wxGuiOwnedByMainThread() )
+ {
+ s_critsectGui->Enter();
+
+ s_bGuiOwnedByMainThread = TRUE;
+ }
+ //else: already have it, nothing to do
+ }
+ else
+ {
+ // some threads are waiting, release the GUI lock if we have it
+ if ( wxGuiOwnedByMainThread() )
+ {
+ wxMutexGuiLeave();
+ }
+ //else: some other worker thread is doing GUI
+ }
+}
+
+bool WXDLLEXPORT wxGuiOwnedByMainThread()
+{
+ return s_bGuiOwnedByMainThread;
+}
+
+// wake up the main thread if it's in ::GetMessage()
+void WXDLLEXPORT wxWakeUpMainThread()
+{
+ // sending any message would do - hopefully WM_NULL is harmless enough
+ if ( !::PostThreadMessage(s_idMainThread, WM_NULL, 0, 0) )
+ {
+ // should never happen
+ wxLogLastError("PostThreadMessage(WM_NULL)");
+ }
}
#endif // wxUSE_THREADS