HIRect splitterRect = CGRectMake( rect.x , rect.y , rect.width , rect.height );
CGContextRef cgContext ;
#if wxMAC_USE_CORE_GRAPHICS
HIRect splitterRect = CGRectMake( rect.x , rect.y , rect.width , rect.height );
CGContextRef cgContext ;
#if wxMAC_USE_CORE_GRAPHICS
dc.SetPen(*wxTRANSPARENT_PEN);
dc.SetBrush(m_sash_brush);
dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
dc.SetPen(*wxTRANSPARENT_PEN);
dc.SetBrush(m_sash_brush);
dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
-void wxDefaultDockArt::DrawBackground(wxDC& dc, wxWindow *window, int, const wxRect& rect)
+void wxDefaultDockArt::DrawBackground(wxDC& dc, wxWindow *WXUNUSED(window), int, const wxRect& rect)
dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
}
dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
}
-void wxDefaultDockArt::DrawBorder(wxDC& dc, wxWindow *window, const wxRect& _rect,
+void wxDefaultDockArt::DrawBorder(wxDC& dc, wxWindow *WXUNUSED(window), const wxRect& _rect,
if (pane.state & wxPaneInfo::optionActive)
bmp = m_active_close_bitmap;
else
bmp = m_inactive_close_bitmap;
break;
if (pane.state & wxPaneInfo::optionActive)
bmp = m_active_close_bitmap;
else
bmp = m_inactive_close_bitmap;
break;