// Created: 06.08.00
// RCS-ID: $Id$
// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
-// Licence: wxWindows license
+// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
/*
- wxRenderer class is used to draw all wxWindows controls. This is an ABC and
+ wxRenderer class is used to draw all wxWidgets controls. This is an ABC and
the look of the application is determined by the concrete derivation of
wxRenderer used in the program.
renderers and provide the functionality which is often similar or identical
in all renderers (using inheritance here would be more restrictive as the
given concrete renderer may need an arbitrary subset of the base class
- methods)
- */
+ methods).
-#ifdef __GNUG__
- #pragma interface "renderer.h"
-#endif
+ Finally note that wxRenderer supersedes wxRendererNative in wxUniv build and
+ includes the latters functionality (which it may delegate to the generic
+ implementation of the latter or reimplement itself).
+ */
#ifndef _WX_UNIV_RENDERER_H_
#define _WX_UNIV_RENDERER_H_
+#include "wx/renderer.h"
+
class WXDLLEXPORT wxDC;
class WXDLLEXPORT wxCheckListBox;
class WXDLLEXPORT wxListBox;
// wxRenderer: abstract renderers interface
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxRenderer
+class WXDLLEXPORT wxRenderer : public wxDelegateRendererNative
{
public:
// drawing functions
virtual void DrawBackground(wxDC& dc,
const wxColour& col,
const wxRect& rect,
- int flags) = 0;
+ int flags,
+ wxWindow *window = NULL ) = 0;
+
+ // draw the button surface
+ virtual void DrawButtonSurface(wxDC& dc,
+ const wxColour& col,
+ const wxRect& rect,
+ int flags )
+ { DrawBackground( dc, col, rect, flags ); }
+
// draw the label inside the given rectangle with the specified alignment
// and optionally emphasize the character with the given index
wxRect *rectIn = (wxRect *)NULL) = 0;
// draw text control border (I hate to have a separate method for this but
- // it is needed to accomodate GTK+)
+ // it is needed to accommodate GTK+)
virtual void DrawTextBorder(wxDC& dc,
wxBorder border,
const wxRect& rect,
const wxString& label,
const wxBitmap& bitmap,
const wxRect& rect,
- int flags = 0) = 0;
+ int flags = 0,
+ long style = 0) = 0;
// draw a (part of) line in the text control
virtual void DrawTextLine(wxDC& dc,
// draw the slider shaft
virtual void DrawSliderShaft(wxDC& dc,
const wxRect& rect,
+ int lenThumb,
wxOrientation orient,
int flags = 0,
+ long style = 0,
wxRect *rectShaft = NULL) = 0;
// draw the slider thumb
virtual void DrawSliderThumb(wxDC& dc,
const wxRect& rect,
wxOrientation orient,
- int flags = 0) = 0;
+ int flags = 0,
+ long style = 0) = 0;
// draw the slider ticks
virtual void DrawSliderTicks(wxDC& dc,
const wxRect& rect,
- const wxSize& sizeThumb,
+ int lenThumb,
wxOrientation orient,
int start,
int end,
int step = 1,
- int flags = 0) = 0;
+ int flags = 0,
+ long style = 0) = 0;
// draw a menu bar item
virtual void DrawMenuBarItem(wxDC& dc,
virtual void DrawStatusField(wxDC& dc,
const wxRect& rect,
const wxString& label,
- int flags = 0) = 0;
+ int flags = 0, int style = 0) = 0;
// draw complete frame/dialog titlebar
virtual void DrawFrameTitleBar(wxDC& dc,
// get the slider shaft rect from the total slider rect
virtual wxRect GetSliderShaftRect(const wxRect& rect,
- wxOrientation orient) const = 0;
+ int lenThumb,
+ wxOrientation orient,
+ long style = 0) const = 0;
// get the size of the slider thumb for the given total slider rect
virtual wxSize GetSliderThumbSize(const wxRect& rect,
+ int lenThumb,
wxOrientation orient) const = 0;
// get the size of one progress bar step (in horz and vertical directions)
const wxPoint& pt,
int flags = 0) const = 0;
-
- // get the standard icon used by wxWin dialogs - this allows the user
- // to customize the standard dialogs. The 'which' parameter is one of
- // wxICON_XXX values
- virtual wxIcon GetStdIcon(int which) const = 0;
-
// virtual dtor for any base class
virtual ~wxRenderer();
+
protected:
// draw a frame around rectFrame rectangle but not touching the rectLabel
// one: this is used by DrawFrame()
virtual void DrawBackground(wxDC& dc,
const wxColour& col,
const wxRect& rect,
- int flags)
- { m_renderer->DrawBackground(dc, col, rect, flags); }
+ int flags,
+ wxWindow *window = NULL )
+ { m_renderer->DrawBackground(dc, col, rect, flags, window ); }
virtual void DrawLabel(wxDC& dc,
const wxString& label,
const wxRect& rect,
const wxString& label,
const wxBitmap& bitmap,
const wxRect& rect,
- int flags = 0)
- { m_renderer->DrawToolBarButton(dc, label, bitmap, rect, flags); }
+ int flags = 0,
+ long style = 0)
+ { m_renderer->DrawToolBarButton(dc, label, bitmap, rect, flags, style); }
virtual void DrawTextLine(wxDC& dc,
const wxString& text,
const wxRect& rect,
int selStart = -1,
- int selEnd = -1)
- { m_renderer->DrawTextLine(dc, text, rect, selStart, selEnd); }
+ int selEnd = -1,
+ int flags = 0)
+ { m_renderer->DrawTextLine(dc, text, rect, selStart, selEnd, flags); }
virtual void DrawLineWrapMark(wxDC& dc, const wxRect& rect)
{ m_renderer->DrawLineWrapMark(dc, rect); }
virtual void DrawSliderShaft(wxDC& dc,
const wxRect& rect,
+ int lenThumb,
wxOrientation orient,
int flags = 0,
+ long style = 0,
wxRect *rectShaft = NULL)
- { m_renderer->DrawSliderShaft(dc, rect, orient, flags, rectShaft); }
+ { m_renderer->DrawSliderShaft(dc, rect, lenThumb, orient, flags, style, rectShaft); }
virtual void DrawSliderThumb(wxDC& dc,
const wxRect& rect,
wxOrientation orient,
- int flags = 0)
- { m_renderer->DrawSliderThumb(dc, rect, orient, flags); }
+ int flags = 0,
+ long style = 0)
+ { m_renderer->DrawSliderThumb(dc, rect, orient, flags, style); }
virtual void DrawSliderTicks(wxDC& dc,
const wxRect& rect,
- const wxSize& sizeThumb,
+ int lenThumb,
wxOrientation orient,
int start,
int end,
- int step = 1,
- int flags = 0)
- { m_renderer->DrawSliderTicks(dc, rect, sizeThumb, orient,
- start, end, start, flags); }
+ int WXUNUSED(step) = 1,
+ int flags = 0,
+ long style = 0)
+ { m_renderer->DrawSliderTicks(dc, rect, lenThumb, orient,
+ start, end, start, flags, style); }
virtual void DrawMenuBarItem(wxDC& dc,
const wxRect& rect,
virtual void DrawStatusField(wxDC& dc,
const wxRect& rect,
const wxString& label,
- int flags = 0)
- { m_renderer->DrawStatusField(dc, rect, label, flags); }
+ int flags = 0, int style = 0)
+ { m_renderer->DrawStatusField(dc, rect, label, flags, style); }
virtual void DrawFrameTitleBar(wxDC& dc,
const wxRect& rect,
virtual void GetComboBitmaps(wxBitmap *bmpNormal,
wxBitmap *bmpFocus,
wxBitmap *bmpPressed,
- wxBitmap *bmpDisabled) const
+ wxBitmap *bmpDisabled)
{ m_renderer->GetComboBitmaps(bmpNormal, bmpFocus,
bmpPressed, bmpDisabled); }
virtual wxCoord GetSliderTickLen() const
{ return m_renderer->GetSliderTickLen(); }
virtual wxRect GetSliderShaftRect(const wxRect& rect,
- wxOrientation orient) const
- { return GetSliderShaftRect(rect, orient); }
+ int lenThumb,
+ wxOrientation orient,
+ long style = 0) const
+ { return m_renderer->GetSliderShaftRect(rect, lenThumb, orient, style); }
virtual wxSize GetSliderThumbSize(const wxRect& rect,
+ int lenThumb,
wxOrientation orient) const
- { return m_renderer->GetSliderThumbSize(rect, orient); }
+ { return m_renderer->GetSliderThumbSize(rect, lenThumb, orient); }
virtual wxSize GetProgressBarStep() const
{ return m_renderer->GetProgressBarStep(); }
virtual wxSize GetMenuBarItemSize(const wxSize& sizeText) const
const wxPoint& pt,
int flags) const
{ return m_renderer->HitTestFrame(rect, pt, flags); }
- virtual wxIcon GetStdIcon(int which) const
- { return m_renderer->GetStdIcon(which); }
+
+ virtual void DrawHeaderButton(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags = 0)
+ { m_renderer->DrawHeaderButton(win, dc, rect, flags); }
+ virtual void DrawTreeItemButton(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags = 0)
+ { m_renderer->DrawTreeItemButton(win, dc, rect, flags); }
protected:
wxRenderer *m_renderer;
// common part of DrawItems() and DrawCheckItems()
void DoDrawItems(const wxListBox *listbox,
size_t itemFirst, size_t itemLast,
- bool isCheckLbox = FALSE);
+ bool isCheckLbox = false);
wxWindow *m_window;
wxRenderer *m_renderer;