return FALSE;
}
+ // explicitly say that we want to use Unicode because otherwise we get ANSI
+ // versions of _some_ messages (notably LVN_GETDISPINFOA) in MSLU build
+#if wxUSE_UNICODE
+ ::SendMessage(GetHwnd(), LVM_SETUNICODEFORMAT, TRUE, 0);
+#endif
+
// for comctl32.dll v 4.70+ we want to have this attribute because it's
// prettier (and also because wxGTK does it like this)
if ( (wstyle & LVS_REPORT) && wxTheApp->GetComCtl32Version() >= 470 )