#include <wx/tokenzr.h>
-// The following code forces a reference to all of the Scintilla lexers.
-// If we don't do something like this, then the linker tends to "optimize"
-// them away. (eric@sourcegear.com)
-
-int wxForceScintillaLexers(void)
-{
- extern LexerModule lmAda;
- extern LexerModule lmAVE;
- extern LexerModule lmConf;
- extern LexerModule lmCPP;
- extern LexerModule lmNncrontab;
- extern LexerModule lmEiffel;
- extern LexerModule lmHTML;
- extern LexerModule lmLISP;
- extern LexerModule lmLua;
- extern LexerModule lmBatch; // In LexOthers.cxx
- extern LexerModule lmPascal;
- extern LexerModule lmPerl;
- extern LexerModule lmPython;
- extern LexerModule lmRuby;
- extern LexerModule lmSQL;
- extern LexerModule lmVB;
-
- if ( &lmAda
- && &lmAVE
- && &lmConf
- && &lmCPP
- && &lmNncrontab
- && &lmEiffel
- && &lmHTML
- && &lmLISP
- && &lmLua
- && &lmBatch
- && &lmPascal
- && &lmPerl
- && &lmPython
- && &lmRuby
- && &lmSQL
- && &lmVB )
- {
- return 1;
- }
- else
- {
- return 0;
- }
-}
//----------------------------------------------------------------------
-const wxChar* wxSTCNameStr = "stcwindow";
+const wxChar* wxSTCNameStr = wxT("stcwindow");
DEFINE_EVENT_TYPE( wxEVT_STC_CHANGE )
DEFINE_EVENT_TYPE( wxEVT_STC_STYLENEEDED )
IMPLEMENT_CLASS(wxStyledTextCtrl, wxControl)
IMPLEMENT_DYNAMIC_CLASS(wxStyledTextEvent, wxCommandEvent)
+// forces the linking of the lexer modules
+int Scintilla_LinkLexers();
+
//----------------------------------------------------------------------
// Constructor and Destructor
style | wxVSCROLL | wxHSCROLL | wxWANTS_CHARS | wxCLIP_CHILDREN,
wxDefaultValidator, name)
{
- wxForceScintillaLexers();
+ Scintilla_LinkLexers();
m_swx = new ScintillaWX(this);
m_stopWatch.Start();
m_lastKeyDownConsumed = FALSE;
m_vScrollBar = NULL;
m_hScrollBar = NULL;
+#if wxUSE_UNICODE
+ // Put Scintilla into unicode (UTF-8) mode
+ SetCodePage(wxSTC_CP_UTF8);
+#endif
}
static wxColour wxColourFromSpec(const wxString& spec) {
- // spec should be #RRGGBB
- char* junk;
- int red = strtol(spec.Mid(1,2), &junk, 16);
- int green = strtol(spec.Mid(3,2), &junk, 16);
- int blue = strtol(spec.Mid(5,2), &junk, 16);
+ // spec should be "#RRGGBB"
+ long red, green, blue;
+ red = green = blue = 0;
+ spec.Mid(1,2).ToLong(&red, 16);
+ spec.Mid(3,2).ToLong(&green, 16);
+ spec.Mid(5,2).ToLong(&blue, 16);
return wxColour(red, green, blue);
}
void wxStyledTextCtrl::OnSize(wxSizeEvent& evt) {
wxSize sz = GetClientSize();
m_swx->DoSize(sz.x, sz.y);
+ Refresh(FALSE);
}
void wxStyledTextCtrl::OnMouseLeftDown(wxMouseEvent& evt) {
void wxStyledTextCtrl::OnChar(wxKeyEvent& evt) {
- long key = evt.KeyCode();
-
-// printf("OnChar key:%%d consumed:%%d ctrl:%%d alt:%%d\n",
-// key, m_lastKeyDownConsumed, evt.ControlDown(), evt.AltDown());
-
- // AltGr keys???
- // \|@#¬[]{}?£$~ ã,õ,Ã,Õ, ñ, Ñ
+ int key = evt.GetKeyCode();
// On (some?) non-US keyboards the AltGr key is required to enter some
// common characters. It comes to us as both Alt and Ctrl down so we need
bool alt = evt.AltDown();
bool skip = ((ctrl || alt) && ! (ctrl && alt));
- if (key <= 0xff && key >= 32 && !m_lastKeyDownConsumed && !skip) {
+ //printf("OnChar key:%%d consumed:%%d ctrl:%%d alt:%%d skip:%%d\n",
+ // key, m_lastKeyDownConsumed, ctrl, alt, skip);
+
+ if (key <= WXK_START && /*key >= 32 &&*/ !m_lastKeyDownConsumed && !skip) {
m_swx->DoAddChar(key);
return;
}
void wxStyledTextCtrl::OnKeyDown(wxKeyEvent& evt) {
- long key = evt.KeyCode();
+ int key = evt.GetKeyCode();
bool shift = evt.ShiftDown(),
- ctrl = evt.ControlDown(),
- alt = evt.AltDown();
+ ctrl = evt.ControlDown(),
+ alt = evt.AltDown();
int processed = m_swx->DoKeyDown(key, shift, ctrl, alt, &m_lastKeyDownConsumed);
case SCN_MODIFIED:
evt.SetEventType(wxEVT_STC_MODIFIED);
evt.SetModificationType(scn.modificationType);
- if (scn.text)
- evt.SetText(wxString(scn.text, scn.length));
+ if (scn.text) {
+ // The unicode conversion MUST have a null byte to terminate the
+ // string so move it into a buffer first and give it one.
+ wxMemoryBuffer buf(scn.length+1);
+ buf.AppendData((void*)scn.text, scn.length);
+ buf.AppendByte(0);
+ evt.SetText(wxString(buf, wxConvUTF8));
+ }
evt.SetLength(scn.length);
evt.SetLinesAdded(scn.linesAdded);
evt.SetLine(scn.line);
evt.SetLength(scn.length);
break;
- case SCN_POSCHANGED:
- evt.SetEventType(wxEVT_STC_POSCHANGED);
- break;
-
case SCN_PAINTED:
evt.SetEventType(wxEVT_STC_PAINTED);
break;