#endif // !wxHAS_NATIVE_TAB_TRAVERSAL
}
- virtual bool AcceptsFocus() const
+ WXDLLIMPEXP_INLINE_CORE virtual bool AcceptsFocus() const
{
return m_container.AcceptsFocus();
}
- virtual bool AcceptsFocusRecursively() const
+ WXDLLIMPEXP_INLINE_CORE virtual bool AcceptsFocusRecursively() const
{
return m_container.AcceptsFocusRecursively();
}
- virtual bool AcceptsFocusFromKeyboard() const
+ WXDLLIMPEXP_INLINE_CORE virtual bool AcceptsFocusFromKeyboard() const
{
return m_container.AcceptsFocusFromKeyboard();
}
- virtual void AddChild(wxWindowBase *child)
+ WXDLLIMPEXP_INLINE_CORE virtual void AddChild(wxWindowBase *child)
{
BaseWindowClass::AddChild(child);
m_container.UpdateCanFocus();
}
- virtual void RemoveChild(wxWindowBase *child)
+ WXDLLIMPEXP_INLINE_CORE virtual void RemoveChild(wxWindowBase *child)
{
#ifndef wxHAS_NATIVE_TAB_TRAVERSAL
m_container.HandleOnWindowDestroy(child);
m_container.UpdateCanFocus();
}
- virtual void SetFocus()
+ WXDLLIMPEXP_INLINE_CORE virtual void SetFocus()
{
if ( !m_container.DoSetFocus() )
BaseWindowClass::SetFocus();
// look at them.
// ----------------------------------------------------------------------------
-#ifdef WXWIN_COMPATIBILITY_2_8
+#if WXWIN_COMPATIBILITY_2_8
// common part of WX_DECLARE_CONTROL_CONTAINER in the native and generic cases,
// it should be used in the wxWindow-derived class declaration