// Created: 14.08.00
// RCS-ID: $Id$
// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
-// Licence: wxWindows license
+// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_UNIV_SETUP_H_
// This setting determines the compatibility with 2.0 API: set it to 1 to
// enable it
//
-// Default is 1.
+// Default is 0.
//
// Recommended setting: 0 (please update your code instead!)
#define WXWIN_COMPATIBILITY_2_2 0
-// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
-// but this is very dangerous because you can mistakenly pass an icon instead
-// of a bitmap to a function taking "const wxBitmap&" - which will *not* work
-// because an icon is not a valid bitmap
+// This setting determines the compatibility with 2.2 API: set it to 0 to
+// flag all cases of using deprecated functions.
//
-// Starting from 2.1.12, you have the choice under this backwards compatible
-// behaviour (your code will still compile, but probably won't behave as
-// expected!) and not deriving wxIcon class from wxBitmap, but providing a
-// conversion ctor wxBitmap(const wxIcon&) instead.
+// Default is 1 but please try building your code with 0 as the default will
+// change to 0 in the next version and the deprecated functions will disappear
+// in the version after it completely.
//
-// Recommended setting: 0
-#define wxICON_IS_BITMAP 0
+// Recommended setting: 0 (please update your code)
+#define WXWIN_COMPATIBILITY_2_4 1
// Define as 1 for font size to be backward compatible to 1.63 and earlier.
// 1.64 and later define point sizes to be compatible with Windows.
// Recommended setting: 1 (always)
#define wxUSE_LOG 1
-// Support for command line parsing using wxCmdLineParser class.
-//
-// Default is 1
-//
-// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
-#define wxUSE_CMDLINE_PARSER 1
-
// Recommended setting: 1
#define wxUSE_LOGWINDOW 1
// Recommended setting: 1
#define wxUSE_LOG_DIALOG 1
+// Support for command line parsing using wxCmdLineParser class.
+//
+// Default is 1
+//
+// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
+#define wxUSE_CMDLINE_PARSER 1
+
// Support for multithreaded applications: if 1, compile in thread classes
// (thread.h) and make the library a bit more thread safe. Although thread
// support is quite stable by now, you may still consider recompiling the
// Recommended setting: 1
#define wxUSE_PROTOCOL 1
-// Define this to use wxURL class.
-#define wxUSE_URL 1
-
// The settings for the individual URL schemes
#define wxUSE_PROTOCOL_FILE 1
#define wxUSE_PROTOCOL_FTP 1
#define wxUSE_PROTOCOL_HTTP 1
+// Define this to use wxURL class.
+#define wxUSE_URL 1
+
// Support for regular expression matching via wxRegEx class: enable this to
// use POSIX regular expressions in your code. You need to compile regex
// library from src/regex to use it under Windows.
#define wxUSE_SYSTEM_OPTIONS 1
// wxWave class
-#if defined(__WIN32__)
- #define wxUSE_WAVE 1
-#else
- #define wxUSE_WAVE 1
-#endif
+#define wxUSE_WAVE 1
// ----------------------------------------------------------------------------
// Individual GUI controls
#define wxUSE_STATTEXT 1 // wxStaticText
#define wxUSE_STATBMP 1 // wxStaticBitmap
#define wxUSE_TEXTCTRL 1 // wxTextCtrl
-#define wxUSE_TOGGLEBTN 0 // requires wxButton //? not supported in generic and wrong in msw
+#define wxUSE_TOGGLEBTN 0 // requires wxButton // currently not supported
#define wxUSE_TREECTRL 1 // wxTreeCtrl
// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
// wxUSE_TOOLBAR_SIMPLE.
#define wxUSE_TOOLBAR 1
#define wxUSE_TOOLBAR_NATIVE 0
-#define wxUSE_TOOLBAR_SIMPLE 0
+#define wxUSE_TOOLBAR_SIMPLE 1
// this setting is obsolete, value is ignored
#define wxUSE_BUTTONBAR 0
// Recommended setting: 1 (can be safely set to 0, not used by the library)
#define wxUSE_CARET 1
+// Use wxDisplay class: it allows enumerating all displays on a system and
+// working with them.
+//
+// Default is 0 because it isn't yet implemented on all platforms
+//
+// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
+#define wxUSE_DISPLAY 0
+
// Miscellaneous geometry code: needed for Canvas library
#define wxUSE_GEOMETRY 0
// Default is 1.
//
// Recommended setting: 1
-#if defined(__WIN32__)
- #define wxUSE_TOOLTIPS 0 //? error 'SetWindow' cannot convert parameter 1 ...
+#ifdef __WIN32__
+ #define wxUSE_TOOLTIPS 1
#else
#define wxUSE_TOOLTIPS 0
#endif
// wxDC cacheing implementation
#define wxUSE_DC_CACHEING 1
+// Set this to 1 to enable the use of DIB's for wxBitmap to support
+// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
+#define wxUSE_DIB_FOR_BITMAP 0
+
// ----------------------------------------------------------------------------
// common dialogs
// ----------------------------------------------------------------------------
#define wxUSE_SPLASH 1
// wizards
-#define wxUSE_WIZARDDLG 0 //? error '_wxArraywxArrayPages' redefinition
+#define wxUSE_WIZARDDLG 1
// ----------------------------------------------------------------------------
// Metafiles support
// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
//
// Recommended setting: default or 0 for everything for portable programs.
-#define wxUSE_METAFILE 0
-#define wxUSE_ENH_METAFILE 0
-#define wxUSE_WIN_METAFILES_ALWAYS 0
+#if defined(__WIN32__)
+ #define wxUSE_METAFILE 1
+ #define wxUSE_ENH_METAFILE 1
+ #define wxUSE_WIN_METAFILES_ALWAYS 0
+#else
+ #define wxUSE_METAFILE 0
+ #define wxUSE_ENH_METAFILE 0
+ #define wxUSE_WIN_METAFILES_ALWAYS 0
+#endif
// ----------------------------------------------------------------------------
// Big GUI components
// smaller library.
#define wxUSE_HTML 1
-// OpenGL canvas
+// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
+// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
+// set to 1. Note that for some compilers (notably Microsoft Visual C++) you
+// will need to manually add opengl32.lib and glu32.lib to the list of
+// libraries linked with your program if you use OpenGL.
+//
+// Default is 0.
+//
+// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
#if defined(__WIN32__)
- #define wxUSE_GLCANVAS 0 //? error unresolved external symbol ...
+ #define wxUSE_GLCANVAS 1
#else
#define wxUSE_GLCANVAS 0
#endif
// Default is 1.
//
// Recommended setting: 1
-#define wxUSE_CLIPBOARD 0 //? needs wxUSE_OLE
+#define wxUSE_CLIPBOARD 1
// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
// drop
//
// Default is 1.
//
-// Recommended setting: 1
+// Recommended setting: 1 for WIN32
#define wxUSE_DATAOBJ 1
// Use wxDropTarget and wxDropSource classes for drag and drop (this is
//
// Recommended setting: 1
#if defined(__WIN32__)
- #define wxUSE_DRAG_AND_DROP 0 //? needs wxUSE_OLE
+ #define wxUSE_DRAG_AND_DROP 1
#else
#define wxUSE_DRAG_AND_DROP 0
#endif
+// Use wxAccessible for enhanced and customisable accessibility.
+// Depends on wxUSE_OLE.
+//
+// Default is 0.
+//
+// Recommended setting (at present): 0
+#define wxUSE_ACCESSIBILITY 0
+
// ----------------------------------------------------------------------------
// miscellaneous settings
// ----------------------------------------------------------------------------
// MS help
#define wxUSE_MS_HTML_HELP 1
-// Use wxHTML-based help controller?
+// Use wxHTML-based help controller
#define wxUSE_WXHTML_HELP 1
// Use resources
#endif
// Use dynamic DIB loading/saving code in utils/dib under MSW.
-#if defined(__WIN32__)
- #define wxUSE_IMAGE_LOADING_IN_MSW 0 //? needs more testing
-#else
- #define wxUSE_IMAGE_LOADING_IN_MSW 0
-#endif
+#define wxUSE_IMAGE_LOADING_IN_MSW 0
// Use dynamic icon/cursor loading/saving code under MSW.
-#if defined(__WIN32__)
- #define wxUSE_RESOURCE_LOADING_IN_MSW 0 //? needs more testing
-#else
- #define wxUSE_RESOURCE_LOADING_IN_MSW 0
-#endif
+#define wxUSE_RESOURCE_LOADING_IN_MSW 0
// use wxExpr (a.k.a. PrologIO)
#define wxUSE_PROLOGIO 0
#define wxUSE_ICO_CUR 0
// Set to 1 to compile in wxPalette class
-#if defined(__WIN32__)
- #define wxUSE_PALETTE 1
-#else
- #define wxUSE_PALETTE 1
-#endif
+ #define wxUSE_PALETTE 1
// ----------------------------------------------------------------------------
// Windows-only settings
//
// Default is 1.
//
-// Recommended setting: 1
-#define wxUSE_OLE 0 //? needs more testing
+// Recommended setting: 1 for WIN32
+#if defined(__WIN32__)
+ #define wxUSE_OLE 1
+#else
+ #define wxUSE_OLE 0
+#endif
// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
// 3.x. This setting is ignored under Win9x and NT 4.0+.
//
// Default is 0 for (most) Win32 (systems), 1 for Win16
//
-// Recommended setting: same as default
-#if defined(__WIN95__) //? wrong test, should be positive
- #define wxUSE_CTL3D 0
-#else
- #define wxUSE_CTL3D 0 //? see above
-#endif
+// Recommended setting: 0
+#define wxUSE_CTL3D 0
// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
//
// Default is 0 for (most) Win32 (systems), 1 for Win16
//
-// Recommended setting: same as default
-#if defined(__WIN95__) //? wrong test, should be positive
- #define wxUSE_ITSY_BITSY 0
-#else
- #define wxUSE_ITSY_BITSY 0 //? see above
-#endif
+// Recommended setting: 0
+#define wxUSE_ITSY_BITSY 0
// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
// which allows to put more than ~32Kb of text in it even under Win9x (NT
//
// Recommended setting: 1, only set it to 0 if your compiler doesn't have
// or can't compile <richedit.h>
-#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
+#if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
// TODO: This should be ifdef'ed for any compilers that don't support
// RichEdit 2.0 but do have RichEdit 1.0...
- #define wxUSE_RICHEDIT 0 //? needs more testing
- #define wxUSE_RICHEDIT2 0 //? needs more testing
+ #define wxUSE_RICHEDIT 0 // currently not supported
+ #define wxUSE_RICHEDIT2 0 // currently not supported
#else
#define wxUSE_RICHEDIT 0
#define wxUSE_OWNER_DRAWN 0
#endif // __SALFORDC__
-#ifdef __TWIN32__
- #undef wxUSE_THREADS
- #define wxUSE_THREADS 0
-
- #undef wxUSE_ODBC
- #define wxUSE_ODBC 0
-#endif // __TWIN32__
-
// BC++/Win16 can't cope with the amount of data in resource.cpp
#if defined(__WIN16__) && defined(__BORLANDC__)
#undef wxUSE_WX_RESOURCES
// unknown settings
// ----------------------------------------------------------------------------
-// Use serialization (requires utils/serialize)?
-#define wxUSE_SERIAL 0
-
-// Use plotter?
-#define wxUSE_PLOT 0
-
// If 1, enables provision of run-time type information.
// NOW MANDATORY: don't change.
#define wxUSE_DYNAMIC_CLASSES 1
-//??????
-#if defined(__WIN32__)
- #define wxUSE_DISPLAY 0
-#else
- #define wxUSE_DISPLAY 0
-#endif
-
//??????
#if defined(__WIN32__)
#define wxUSE_DDE_FOR_IPC 0