memcpy(m_pchData, pData->data(), nLen*sizeof(char));
}
- wxASSERT( !pData->IsShared() ); // we must be the only owner
+ wxASSERT( !GetStringData()->IsShared() ); // we must be the only owner
}
// must be called before replacing contents of this string
{
wxStringData *pData = GetStringData();
if ( pData->nAllocLength <= nLen ) {
- if ( pData->IsEmpty() )
- AllocBuffer(nLen);
+ if ( pData->IsEmpty() ) {
+ nLen += EXTRA_ALLOC;
+
+ wxStringData* pData = (wxStringData*)
+ malloc(sizeof(wxStringData) + (nLen + 1)*sizeof(char));
+ pData->nRefs = 1;
+ pData->nDataLength = 0;
+ pData->nAllocLength = nLen;
+ m_pchData = pData->data(); // data starts after wxStringData
+ m_pchData[0u] = '\0';
+ }
else if ( pData->IsShared() ) {
pData->Unlock(); // memory not freed because shared
- uint nLen = pData->nDataLength;
+ uint nOldLen = pData->nDataLength;
AllocBuffer(nLen);
- memcpy(m_pchData, pData->data(), nLen*sizeof(char));
+ memcpy(m_pchData, pData->data(), nOldLen*sizeof(char));
}
else {
nLen += EXTRA_ALLOC;
void wxString::Shrink()
{
wxStringData *pData = GetStringData();
- void *p = realloc(pData, sizeof(wxStringData) +
- (pData->nDataLength + 1)*sizeof(char));
+
+ // this variable is unused in release build, so avoid the compiler warning by
+ // just not declaring it
+#ifdef __WXDEBUG__
+ void *p =
+#endif
+ realloc(pData, sizeof(wxStringData) + (pData->nDataLength + 1)*sizeof(char));
+
wxASSERT( p != NULL ); // can't free memory?
wxASSERT( p == pData ); // we're decrementing the size - block shouldn't move!
}
// copy ctor
wxArrayString::wxArrayString(const wxArrayString& src)
{
- m_nSize = src.m_nSize;
- m_nCount = src.m_nCount;
-
- if ( m_nSize != 0 )
- m_pItems = new char *[m_nSize];
- else
- m_pItems = NULL;
+ m_nSize =
+ m_nCount = 0;
+ m_pItems = NULL;
- if ( m_nCount != 0 )
- memcpy(m_pItems, src.m_pItems, m_nCount*sizeof(char *));
+ *this = src;
}
-// copy operator
+// assignment operator
wxArrayString& wxArrayString::operator=(const wxArrayString& src)
{
- DELETEA(m_pItems);
+ Clear();
- m_nSize = src.m_nSize;
- m_nCount = src.m_nCount;
+ m_nSize = 0;
+ if ( src.m_nCount > ARRAY_DEFAULT_INITIAL_SIZE )
+ Alloc(src.m_nCount);
- if ( m_nSize != 0 )
- m_pItems = new char *[m_nCount];
- else
- m_pItems = NULL;
+ // we can't just copy the pointers here because otherwise we would share
+ // the strings with another array
+ for ( uint n = 0; n < src.m_nCount; n++ )
+ Add(src[n]);
if ( m_nCount != 0 )
memcpy(m_pItems, src.m_pItems, m_nCount*sizeof(char *));
m_pItems = new char *[m_nSize];
}
else {
+ // otherwise when it's called for the first time, nIncrement would be 0
+ // and the array would never be expanded
+ wxASSERT( ARRAY_DEFAULT_INITIAL_SIZE != 0 );
+
// add 50% but not too much
- size_t nIncrement = m_nSize >> 1;
+ size_t nIncrement = m_nSize < ARRAY_DEFAULT_INITIAL_SIZE
+ ? ARRAY_DEFAULT_INITIAL_SIZE : m_nSize >> 1;
if ( nIncrement > ARRAY_MAXSIZE_INCREMENT )
nIncrement = ARRAY_MAXSIZE_INCREMENT;
m_nSize += nIncrement;
// sort array elements using passed comparaison function
-void wxArrayString::Sort(bool bCase, bool bReverse)
+void wxArrayString::Sort(bool WXUNUSED(bCase), bool WXUNUSED(bReverse) )
{
//@@@@ TO DO
//qsort(m_pItems, m_nCount, sizeof(char *), fCmp);