%% Modified by:
%% Created: 02.11.99
%% RCS-ID: $Id$
-%% Copyright: (c) wxWindows team
-%% License: wxWindows license
+%% Copyright: (c) wxWidgets team
+%% License: wxWidgets license
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% NB: please keep the subsections in alphabetic order!
-\section{wxWindows samples}\label{samples}
+\section{wxWidgets samples}\label{samples}
-Probably the best way to learn wxWindows is by reading the source of some 50+
-samples provided with it. Many aspects of wxWindows programming can be learnt
+Probably the best way to learn wxWidgets is by reading the source of some 50+
+samples provided with it. Many aspects of wxWidgets programming can be learnt
from them, but sometimes it is not simple to just choose the right sample to
look at. This overview aims at describing what each sample does/demonstrates to
make it easier to find the relevant one if a simple grep through all sources
didn't help. They also provide some notes about using the samples and what
-features of wxWindows are they supposed to test.
+features of wxWidgets are they supposed to test.
-There are currently more than 50 different samples as part of wxWindows and
-this list is not complete. You should start your tour of wxWindows with the
-\helpref{minimal sample}{sampleminimal} which is the wxWindows version of
-"Hello, world!". It shows the basic structure of wxWindows program and is the
+There are currently more than 50 different samples as part of wxWidgets and
+this list is not complete. You should start your tour of wxWidgets with the
+\helpref{minimal sample}{sampleminimal} which is the wxWidgets version of
+"Hello, world!". It shows the basic structure of wxWidgets program and is the
most commented sample of all - looking at its source code is recommended.
The next most useful sample is probably the \helpref{controls}{samplecontrols}
-one which shows many of wxWindows standard controls, such as buttons,
+one which shows many of wxWidgets standard controls, such as buttons,
listboxes, checkboxes, comboboxes etc.
Other, more complicated controls, have their own samples. In this category you
Finally, it might be helpful to do a search in the entire sample directory if
you can't find the sample you showing the control you are interested in by
-name. Most of wxWindows classes, occur in at least one of the samples.
+name. Most of wxWidgets classes, occur in at least one of the samples.
\subsection{Minimal sample}\label{sampleminimal}
The minimal sample is what most people will know under the term Hello World,
i.e. a minimal program that doesn't demonstrate anything apart from what is
needed to write a program that will display a "hello" dialog. This is usually
-a good starting point for learning how to use wxWindows.
+a good starting point for learning how to use wxWidgets.
\subsection{Art provider sample}\label{sampleartprovider}
The {\tt artprov} sample shows how you can customize the look of standard
-wxWindows dialogs by replacing default bitmaps/icons with your own versions.
+wxWidgets dialogs by replacing default bitmaps/icons with your own versions.
It also shows how you can use wxArtProvider to
get stock bitmaps for use in your application.
\subsection{Controls sample}\label{samplecontrols}
The controls sample is the main test program for most simple controls used in
-wxWindows. The sample tests their basic functionality, events, placement,
+wxWidgets. The sample tests their basic functionality, events, placement,
modification in terms of colour and font as well as the possibility to change
the controls programmatically, such as adding item to a list box etc. Apart
from that, the sample uses a \helpref{wxNotebook}{wxnotebook} and tests most
\subsection{Dialogs sample}\label{sampledialogs}
-This sample shows how to use the common dialogs available from wxWindows. These
+This sample shows how to use the common dialogs available from wxWidgets. These
dialogs are described in details in the \helpref{Common dialogs overview}{commondialogsoverview}.
shown in a new frame.
So far, everything we mentioned was implemented with minimal amount of code
-using standard wxWindows classes. The more advanced features are demonstrated
+using standard wxWidgets classes. The more advanced features are demonstrated
if you create a shape frame from the main frame menu. A shape is a geometric
object which has a position, size and color. It models some
application-specific data in this sample. A shape object supports its own
should be used whenever it is not known at compile time, which control
will receive which event or which controls are actually going to be in
a dialog or frame. This is most typically the case for any scripting
-language that would work as a wrapper for wxWindows or programs where
+language that would work as a wrapper for wxWidgets or programs where
forms or similar datagrams can be created by the uses.
See also the \helpref{event sample}{sampleevent}
\subsection{Event sample}\label{sampleevent}
-The event sample demonstrates various features of the wxWindows events. It
+The event sample demonstrates various features of the wxWidgets events. It
shows using dynamic events and connecting/disconnecting the event handlers
during the run time and also using
\helpref{PushEventHandler()}{wxwindowpusheventhandler} and
\subsection{Except(ions) sample}\label{sampleexcept}
-This very simple sample shows how to use C++ exceptions in wxWindows programs,
+This very simple sample shows how to use C++ exceptions in wxWidgets programs,
i.e. where to catch the exception which may be thrown by the program code. It
doesn't do anything very exciting by itself, you need to study its code to
understand what goes on.
The font sample demonstrates \helpref{wxFont}{wxfont},
\helpref{wxFontEnumerator}{wxfontenumerator} and
\helpref{wxFontMapper}{wxfontmapper} classes. It allows you to see the fonts
-available (to wxWindows) on the computer and shows all characters of the
+available (to wxWidgets) on the computer and shows all characters of the
chosen font as well.
{\bf About} may give you an idea how to write good-looking about boxes.
{\bf Zip} demonstrates use of virtual file systems in wxHTML. The zip archives
-handler (ships with wxWindows) allows you to access HTML pages stored
+handler (ships with wxWidgets) allows you to access HTML pages stored
in compressed archive as if they were ordinary files.
{\bf Virtual} is yet another virtual file systems demo. This one generates pages at run-time.
\subsection{Internat(ionalization) sample}\label{sampleinternat}
-The not very clearly named internat sample demonstrates the wxWindows
+The not very clearly named internat sample demonstrates the wxWidgets
internatationalization (i18n for short from now on) features. To be more
precise, it only shows localization support, i.e. support for translating the
program messages in another language while true i18n would also involve
\subsection{Layout sample}\label{samplelayout}
The layout sample demonstrates the two different layout systems offered
-by wxWindows. When starting the program, you will see a frame with some
+by wxWidgets. When starting the program, you will see a frame with some
controls and some graphics. The controls will change their size whenever
you resize the entire frame and the exact behaviour of the size changes
is determined using the \helpref{wxLayoutConstraints}{wxlayoutconstraints}
\subsection{Render sample}\label{samplerender}
-This sample shows how to replace the default wxWindows
+This sample shows how to replace the default wxWidgets
\helpref{renderer}{wxrenderernative} and also how to write a shared library
(DLL) implementing a renderer and load and unload it during the run-time.
\helpref{SetTargetWindow}{wxscrolledwindowsettargetwindow} method and thus the effect
of scrolling does not show in the scrolled window itself, but in one of its subwindows.
-Additionally, this samples demonstrates how to optimize drawing operations in wxWindows,
+Additionally, this samples demonstrates how to optimize drawing operations in wxWidgets,
in particular using the \helpref{wxWindow::IsExposed}{wxwindowisexposed} method with
the aim to prevent unnecessary drawing in the window and thus reducing or removing
flicker on screen.
access the GUI class simultaneously. One way to prevent that is have a normal
GUI program in the main thread and some worker threads which work in the
background. In order to make communication between the main thread and the
-worker threads possible, wxWindows offers the \helpref{wxPostEvent}{wxpostevent}
+worker threads possible, wxWidgets offers the \helpref{wxPostEvent}{wxpostevent}
function and this sample makes use of this function.
The other way to use a so called Mutex (such as those offered in the \helpref{wxMutex}{wxmutex}
class) that prevent threads from accessing the GUI classes as long as any other
-thread accesses them. For this, wxWindows has the \helpref{wxMutexGuiEnter}{wxmutexguienter}
+thread accesses them. For this, wxWidgets has the \helpref{wxMutexGuiEnter}{wxmutexguienter}
and \helpref{wxMutexGuiLeave}{wxmutexguileave} functions, both of which are
used and tested in the sample as well.