// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "statbox.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/dcmemory.h"
#include "wx/sysopt.h"
+#include "wx/msw/uxtheme.h"
#include "wx/msw/private.h"
#include "wx/msw/missing.h"
wxGetCharSize(GetHWND(), &cx, &cy, GetFont());
int wBox;
- GetTextExtent(wxGetWindowText(m_hWnd), &wBox, &cy);
+ GetTextExtent(wxStripMenuCodes(wxGetWindowText(m_hWnd)), &wBox, &cy);
wBox += 3*cx;
int hBox = EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy);
}
}
+ if ( nMsg == WM_PRINTCLIENT )
+ {
+ // we have to process WM_PRINTCLIENT ourselves as otherwise child
+ // windows' background (eg buttons in radio box) would never be drawn
+ // unless we have a parent with non default background
+
+ // so check first if we have one
+ if ( !HandlePrintClient((WXHDC)wParam) )
+ {
+ // no, we don't, erase the background ourselves
+ // (don't use our own) - see PaintBackground for explanation
+ wxBrush brush(GetParent()->GetBackgroundColour());
+ wxFillRect(GetHwnd(), (HDC)wParam, GetHbrushOf(brush));
+ }
+
+ return 0;
+ }
+
return wxControl::MSWWindowProc(nMsg, wParam, lParam);
}
RECT rc;
::GetWindowRect(GetHwnd(), &rc);
HRGN hrgn = ::CreateRectRgn(rc.left, rc.top, rc.right + 1, rc.bottom + 1);
+ bool foundThis = false;
// iterate over all child windows (not just wxWindows but all windows)
for ( HWND child = ::GetWindow(GetHwndOf(GetParent()), GW_CHILD);
// if the window isn't visible then it doesn't need clipped
continue;
}
-
+
LONG style = ::GetWindowLong(child, GWL_STYLE);
wxString str(wxGetWindowClass(child));
str.UpperCase();
if ( str == wxT("BUTTON") && (style & BS_GROUPBOX) == BS_GROUPBOX )
{
- // Don't clip any static boxes, not just this one. This will
- // result in flicker in overlapping static boxes, but at least
- // they will all be drawn correctly and we shouldn't have
- // overlapping windows anyway.
- continue;
+ if ( child == GetHwnd() )
+ foundThis = true;
+
+ // Any static boxes below this one in the Z-order can't be clipped
+ // since if we have the case where a static box with a low Z-order
+ // is nested inside another static box with a high Z-order then the
+ // nested static box would be painted over. Doing it this way
+ // unfortunately results in flicker if the Z-order of nested static
+ // boxes is not inside (lowest) to outside (highest) but at least
+ // they are still shown.
+ if ( foundThis )
+ continue;
}
-
+
::GetWindowRect(child, &rc);
if ( ::RectInRegion(hrgn, &rc) )
{
{
style &= ~WS_CLIPSIBLINGS;
::SetWindowLong(child, GWL_STYLE, style);
-
+
// MSDN: "If you have changed certain window data using
// SetWindowLong, you must call SetWindowPos to have the
// changes take effect."
void wxStaticBox::PaintForeground(wxDC& dc, const RECT& WXUNUSED(rc))
{
- // NB: neither setting the text colour nor transparent background mode
- // doesn't change anything: the static box def window proc still
- // draws the label in its own colours, so if we want to have control
- // over this we really have to draw everything ourselves
MSWDefWindowProc(WM_PAINT, (WPARAM)GetHdcOf(dc), 0);
+
+ // when using XP themes, neither setting the text colour nor transparent
+ // background mode doesn't change anything: the static box def window proc
+ // still draws the label in its own colours, so we need to redraw the text
+ // ourselves if we have a non default fg colour
+ if ( m_hasFgCol && wxUxThemeEngine::GetIfActive() )
+ {
+ // draw over the text in default colour in our colour
+ dc.SetFont(GetFont());
+
+ HDC hdc = GetHdcOf(dc);
+ ::SetTextColor(hdc, GetForegroundColour().GetPixel());
+
+ // FIXME: value of x is hardcoded as this is what it is on my system,
+ // no idea if it's true everywhere
+ const int y = dc.GetCharHeight();
+ const int x = 9;
+
+ // TODO: RTL?
+ RECT rc = { x, 0, GetSize().x, y };
+
+ const wxString label = GetLabel();
+ ::DrawText(hdc, label, label.length(), &rc, DT_SINGLELINE | DT_VCENTER);
+ }
}
void wxStaticBox::OnPaint(wxPaintEvent& WXUNUSED(event))