#include "wx/list.h"
#include "wx/validate.h"
+#define wxControlNameStr _T("control")
+
// General item class
class WXDLLEXPORT wxControl: public wxWindow
{
public:
wxControl();
+ wxControl( wxWindow *parent,
+ wxWindowID id,
+ const wxPoint &pos = wxDefaultPosition,
+ const wxSize &size = wxDefaultSize,
+ long style = 0,
+ const wxString &name = wxControlNameStr );
+
+#if wxUSE_VALIDATORS
+ wxControl( wxWindow *parent,
+ wxWindowID id,
+ const wxPoint &pos = wxDefaultPosition,
+ const wxSize &size = wxDefaultSize,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString &name = wxControlNameStr );
+#endif
~wxControl();
// simulates the event, returns TRUE if the event was processed