#include "wx/list.h"
#include "wx/validate.h"
+#define wxControlNameStr _T("control")
+
// General item class
-class WXDLLEXPORT wxControl: public wxWindow
+class WXDLLEXPORT wxControl: public wxControlBase
{
DECLARE_ABSTRACT_CLASS(wxControl)
-
+
public:
wxControl();
- ~wxControl();
-
+ wxControl( wxWindow *parent,
+ wxWindowID id,
+ const wxPoint &pos = wxDefaultPosition,
+ const wxSize &size = wxDefaultSize,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString &name = wxControlNameStr )
+ {
+ Create(parent, id, pos, size, style, validator, name);
+ }
+
+ bool Create(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxControlNameStr);
+
// simulates the event, returns TRUE if the event was processed
virtual void Command(wxCommandEvent& WXUNUSED(event)) { }
-
+
// calls the callback and appropriate event handlers, returns TRUE if
// event was processed
virtual bool ProcessCommand(wxCommandEvent& event);
-
+
virtual void SetLabel(const wxString& label);
virtual wxString GetLabel() const ;
-
+
#if WXWIN_COMPATIBILITY
void Callback(const wxFunction function) { m_callback = function; }; // Adds callback
-
+
wxFunction GetCallback() { return m_callback; }
#endif // WXWIN_COMPATIBILITY
-
+
bool InSetValue() const { return m_inSetValue; }
-
+
protected:
+ // calls wxControlBase::CreateControl, also sets foreground, background and
+ // font to parent's values
+ bool CreateControl(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxValidator& validator,
+ const wxString& name);
+
#if WXWIN_COMPATIBILITY
wxFunction m_callback; // Callback associated with the window
#endif // WXWIN_COMPATIBILITY
-
+
bool m_inSetValue; // Motif: prevent callbacks being called while
- // in SetValue
-
+ // in SetValue
+
DECLARE_EVENT_TABLE()
};
#endif
- // _WX_CONTROL_H_
+// _WX_CONTROL_H_