]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/motif/control.h
Added project files for wxUniv under MSW
[wxWidgets.git] / include / wx / motif / control.h
index d96d569a46dc26982f736da61354796a8e99ff64..e6f8a9acca7fe7495e236b203f4ac6b5ef8b180e 100644 (file)
 #include "wx/list.h"
 #include "wx/validate.h"
 
 #include "wx/list.h"
 #include "wx/validate.h"
 
+#define wxControlNameStr _T("control")
+
 // General item class
 // General item class
-class WXDLLEXPORT wxControl: public wxWindow
+class WXDLLEXPORT wxControl: public wxControlBase
 {
     DECLARE_ABSTRACT_CLASS(wxControl)
 
 public:
     wxControl();
 {
     DECLARE_ABSTRACT_CLASS(wxControl)
 
 public:
     wxControl();
+    wxControl( wxWindow *parent,
+               wxWindowID id,
+               const wxPoint &pos = wxDefaultPosition,
+               const wxSize &size = wxDefaultSize,
+               long style = 0,
+               const wxValidator& validator = wxDefaultValidator,
+               const wxString &name = wxControlNameStr )
+    {
+        Create(parent, id, pos, size, style, validator, name);
+    }
+
+    bool Create(wxWindow *parent, wxWindowID id,
+            const wxPoint& pos = wxDefaultPosition,
+            const wxSize& size = wxDefaultSize, long style = 0,
+            const wxValidator& validator = wxDefaultValidator,
+            const wxString& name = wxControlNameStr);
+
     ~wxControl();
 
     // simulates the event, returns TRUE if the event was processed
     ~wxControl();
 
     // simulates the event, returns TRUE if the event was processed