%{
-//IMP_PYCALLBACK__(wxPyTimer, wxTimer, Notify);
+IMP_PYCALLBACK__(wxPyTimer, wxTimer, Notify);
IMPLEMENT_ABSTRACT_CLASS(wxPyTimer, wxTimer);
-
-void wxPyTimer::Notify() {
- bool found;
- bool blocked = wxPyBeginBlockThreads();
- if ((found = wxPyCBH_findCallback(m_myInst, "Notify")))
- wxPyCBH_callCallback(m_myInst, Py_BuildValue("()"));
- wxPyEndBlockThreads(blocked);
- if (! found)
- wxTimer::Notify();
-}
-void wxPyTimer::base_Notify() {
- wxTimer::Notify();
-}
+wxPyTimer::wxPyTimer(wxEvtHandler *owner, int id)
+ : wxTimer(owner, id)
+{
+ if (owner == NULL)
+ SetOwner(this);
+}
%}
+MustHaveApp(wxPyTimer);
-%name(Timer) class wxPyTimer : public wxEvtHandler
+%rename(Timer) wxPyTimer;
+class wxPyTimer : public wxEvtHandler
{
public:
- %pythonAppend wxPyTimer "self._setCallbackInfo(self, Timer, 0); self._setOORInfo(self)"
-
-
- // if you don't call SetOwner() or provide an owner in the contstructor
- // then you must override Notify() inorder to receive the timer
+ // Don't let the OOR or callback info hold references to the object so
+ // there won't be a reference cycle and it can clean itself up via normal
+ // Python refcounting
+ %pythonAppend wxPyTimer
+ "self._setCallbackInfo(self, Timer, 0); self._setOORInfo(self, 0)"
+
+ // if you don't call SetOwner() or provide an owner in the ctor
+ // then you must override Notify() in order to receive the timer
// notification. If the owner is set then it will get the timer
// notifications which can be handled with EVT_TIMER.
- wxPyTimer(wxEvtHandler *owner=NULL, int id = -1);
+ wxPyTimer(wxEvtHandler *owner = NULL, int id = wxID_ANY);
+
+ // Destructor.
virtual ~wxPyTimer();
- void _setCallbackInfo(PyObject* self, PyObject* _class, int incref=1);
+ void _setCallbackInfo(PyObject* self, PyObject* _class, int incref = 1);
- // Set the owner instance that will receive the EVT_TIMER events using the
- // given id.
- void SetOwner(wxEvtHandler *owner, int id = -1);
+ // Set the owner instance that will receive the EVT_TIMER events
+ // using the given id.
+ void SetOwner(wxEvtHandler *owner, int id = wxID_ANY);
wxEvtHandler* GetOwner();
// start the timer: if milliseconds == -1, use the same value as for the
//
// it is now valid to call Start() multiple times: this just restarts the
// timer if it is already running
- virtual bool Start(int milliseconds = -1, bool oneShot = False);
+ virtual bool Start(int milliseconds = -1, bool oneShot = false);
// stop the timer
virtual void Stop();
- // override this in your wxTimer-derived class if you want to process timer
- // messages in it, use non default ctor or SetOwner() otherwise
- //virtual void Notify();
+ // override this in your wxTimer-derived class if you need to process timer
+ // messages in it; otherwise, use non-default ctor or call SetOwner()
+ virtual void Notify();
// return True if the timer is running
virtual bool IsRunning() const;
- // get the (last) timer interval in the milliseconds
+ // get the (last) timer interval in milliseconds
int GetInterval() const;
- // return True if the timer is one shot
- bool IsOneShot() const;
-
// return the timer ID
int GetId() const;
+ // return True if the timer is one shot
+ bool IsOneShot() const;
+
+ %pythoncode {
+ def Destroy(self):
+ """NO-OP: Timers must be destroyed by normal reference counting"""
+ pass
+ }
};
// wxTimerRunner: starts the timer in its ctor, stops in the dtor
+MustHaveApp(wxTimerRunner);
class wxTimerRunner
{
public:
%nokwargs wxTimerRunner;
wxTimerRunner(wxTimer& timer);
- wxTimerRunner(wxTimer& timer, int milli, bool oneShot = False);
+ wxTimerRunner(wxTimer& timer, int milli, bool oneShot = false);
~wxTimerRunner();
- void Start(int milli, bool oneShot = False);
+ void Start(int milli, bool oneShot = false);
};