// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "spinbutt.h"
-#pragma implementation "spinbuttbase.h"
-#endif
-
#include "wx/defs.h"
#if wxUSE_SPINBTN
// wxWin macros
// ----------------------------------------------------------------------------
-#if !USE_SHARED_LIBRARY
- IMPLEMENT_DYNAMIC_CLASS(wxSpinButton, wxControl)
- IMPLEMENT_DYNAMIC_CLASS(wxSpinEvent, wxScrollEvent)
-#endif
+IMPLEMENT_DYNAMIC_CLASS(wxSpinButton, wxControl)
+IMPLEMENT_DYNAMIC_CLASS(wxSpinEvent, wxScrollEvent)
wxSpinButton::wxSpinButton()
: wxSpinButtonBase()
int wxSpinButton::GetValue() const
{
- return m_value;
+ int n = m_value;
+
+ if (n < m_min) n = m_min;
+ if (n > m_max) n = m_max;
+
+ return n;
}
void wxSpinButton::SetValue(int val)