// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "slider.h"
-#endif
-
#include "wx/defs.h"
#if wxUSE_SLIDER
#include "wx/slider.h"
#include "wx/mac/uma.h"
-#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxSlider, wxControl)
BEGIN_EVENT_TABLE(wxSlider, wxControl)
END_EVENT_TABLE()
-#endif
// The dimensions of the different styles of sliders (From Aqua document)
#define wxSLIDER_DIMENSIONACROSS 15
/* This is overloaded in wxSlider so that the proper width/height will always be used
* for the slider different values would cause redrawing and mouse detection problems */
-void wxSlider::SetSizeHints( int minW, int minH,
- int maxW , int maxH ,
- int incW , int incH )
+void wxSlider::DoSetSizeHints( int minW, int minH,
+ int maxW , int maxH ,
+ int incW , int incH )
{
wxSize size = GetBestSize();
if(GetWindowStyle() & wxSL_VERTICAL) {
- wxWindow::SetSizeHints(size.x, minH, size.x, maxH, incW, incH);
+ wxWindow::DoSetSizeHints(size.x, minH, size.x, maxH, incW, incH);
}
else {
- wxWindow::SetSizeHints(minW, size.y, maxW, size.y, incW, incH);
+ wxWindow::DoSetSizeHints(minW, size.y, maxW, size.y, incW, incH);
}
}