/////////////////////////////////////////////////////////////////////////////
-// Name: wx/msw/setup.h
+// Name: wx/msw/wince/setup.h
// Purpose: Configuration for the library
// Author: Julian Smart
// Modified by:
#define _WX_SETUP_H_
/* --- start common options --- */
-
// ----------------------------------------------------------------------------
// global settings
// ----------------------------------------------------------------------------
// compatibility settings
// ----------------------------------------------------------------------------
-// This setting determines the compatibility with 2.2 API: set it to 1 to
+// This setting determines the compatibility with 2.4 API: set it to 1 to
// enable it but please consider updating your code instead.
//
// Default is 0
//
// Recommended setting: 0 (please update your code)
-#define WXWIN_COMPATIBILITY_2_2 0
+#define WXWIN_COMPATIBILITY_2_4 0
-// This setting determines the compatibility with 2.4 API: set it to 0 to
+// This setting determines the compatibility with 2.6 API: set it to 0 to
// flag all cases of using deprecated functions.
//
// Default is 1 but please try building your code with 0 as the default will
// in the version after it completely.
//
// Recommended setting: 0 (please update your code)
-#define WXWIN_COMPATIBILITY_2_4 1
+#define WXWIN_COMPATIBILITY_2_6 1
// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
// default system font is used for wxWindow::GetCharWidth/Height() instead of
#define wxUSE_UNICODE 0
#endif
-// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
-// and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
-// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
-// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
-// that you will have to modify the makefiles to include unicows.lib import
-// library as the first library (see installation instructions in install.txt
-// to learn how to do it when building the library or samples).
-//
-// If your compiler doesn't have unicows.lib, you can get a version of it at
-// http://libunicows.sourceforge.net
-//
-// Default is 0
-//
-// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
-#define wxUSE_UNICODE_MSLU 0
-
// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
// compiling the program in Unicode mode. More precisely, it will be possible
// to construct wxString from a wide (Unicode) string and convert any wxString
// Use standard C++ streams if 1. If 0, use wxWin streams implementation only.
#define wxUSE_STD_IOSTREAM 0
-// Enable converion to standard C++ string if 1.
+// Enable conversion to standard C++ string if 1.
#define wxUSE_STD_STRING 0
// ----------------------------------------------------------------------------
// Default is 1.
//
// Recommended setting: 1
-#define wxUSE_MEDIACTRL 1
-
-// Use QuickTime
-//
-// Default is 0
-//
-// Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
-#define wxUSE_QUICKTIME 0
-
-// Use DirectShow (requires linkage to strmiids.lib)
-//
-// Default is 0
-//
-// Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
-#define wxUSE_DIRECTSHOW 0
+#define wxUSE_MEDIACTRL 0
// Use GStreamer for Unix (req a lot of dependancies)
//
// Recommended setting: 1
#define wxUSE_CHOICEBOOK 1
+// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
+// the tabs
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_TREEBOOK 1
+
// wxTabDialog is a generic version of wxNotebook but it is incompatible with
// the new class. It shouldn't be used in new code.
//
// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
#define wxUSE_GLCANVAS 0
+// wxRichTextCtrl allows editing of styled text.
+//
+// Default is 1.
+//
+// Recommended setting: 1, set to 0 if you want compile a
+// smaller library.
+#define wxUSE_RICHTEXT 1
+
// ----------------------------------------------------------------------------
// Data transfer
// ----------------------------------------------------------------------------
// NB: stuff which doesn't work at all under CE is forcefully disabled in
// wx/msw/wince/chkconf.h
-// wxCheckListBox requires wxOwnerDrawn which is disabled below
-#undef wxUSE_CHECKLISTBOX
-#define wxUSE_CHECKLISTBOX 0
-
// Windows CE doesn't use RAS so wxDialUpManager doesn't work under it
#undef wxUSE_DIALUP_MANAGER
#define wxUSE_DIALUP_MANAGER 0
#undef wxUSE_DRAG_AND_DROP
#define wxUSE_DRAG_AND_DROP 0
-#undef wxUSE_DYNAMIC_LOADER
-#define wxUSE_DYNAMIC_LOADER 0
-
#undef wxUSE_FSVOLUME
#define wxUSE_FSVOLUME 0
#undef wxUSE_COMMON_DIALOGS
#define wxUSE_COMMON_DIALOGS 1
-// ----------------------------------------------------------------------------
-// MSW settings not supported by CE
-// ----------------------------------------------------------------------------
-
-#define wxUSE_RICHEDIT 0
-#define wxUSE_RICHEDIT2 0
-#define wxUSE_UXTHEME 0
-#define wxUSE_UXTHEME_AUTO 0
-
// ----------------------------------------------------------------------------
// Crash debugging helpers
// ----------------------------------------------------------------------------
// obsolete MSW settings, don't change
// ----------------------------------------------------------------------------
-#define wxUSE_ITSY_BITSY 0
#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
#endif // _WX_SETUP_H_