// open specified file (may fail, use IsOpened())
wxFFile(const wxChar *filename, const wxChar *mode = _T("r"));
// attach to (already opened) file
- wxFFile(FILE *fp) { m_fp = fp; }
+ wxFFile(FILE *lfp) { m_fp = lfp; }
// open/close
// open a file (existing or not - the mode controls what happens)
bool Close();
// assign an existing file descriptor and get it back from wxFFile object
- void Attach(FILE *fp, const wxString& name = wxEmptyString)
- { Close(); m_fp = fp; m_name = name; }
+ void Attach(FILE *lfp, const wxString& name = wxEmptyString)
+ { Close(); m_fp = lfp; m_name = name; }
void Detach() { m_fp = NULL; }
FILE *fp() const { return m_fp; }