#ifndef _WX_BITMAP_H_
#define _WX_BITMAP_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "bitmap.h"
-#endif
-
#include "wx/palette.h"
// Bitmap
// Construct a mask from a mono bitmap (black meaning show pixels, white meaning transparent)
wxMask(const wxBitmap& bitmap);
- // implementation helper only : construct a mask from a 8 bit memory buffer
+ // implementation helper only : construct a mask from a 32 bit memory buffer
wxMask(const wxMemoryBuffer& buf, int width , int height , int bytesPerRow ) ;
- ~wxMask();
+ virtual ~wxMask();
bool Create(const wxBitmap& bitmap, const wxColour& colour);
bool Create(const wxBitmap& bitmap);
public:
wxBitmap(); // Platform-specific
- // Copy constructors
- wxBitmap(const wxBitmap& bitmap)
- { Ref(bitmap); }
-
// Initialize with raw data.
wxBitmap(const char bits[], int width, int height, int depth = 1);
// Convert from wxIcon
wxBitmap(const wxIcon& icon) { CopyFromIcon(icon); }
- ~wxBitmap();
+ virtual ~wxBitmap();
wxImage ConvertToImage() const;
wxMask *GetMask() const;
void SetMask(wxMask *mask) ;
- inline wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; }
inline bool operator == (const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; }
inline bool operator != (const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; }