* wxGenericDragImage
*/
-class WXDLLEXPORT wxGenericDragImage: public wxObject
+class WXDLLIMPEXP_CORE wxGenericDragImage: public wxObject
{
public:
// Attributes
////////////////////////////////////////////////////////////////////////////
+#ifdef wxHAS_NATIVE_OVERLAY
+ // backing store is not used when native overlays are
+ void SetBackingBitmap(wxBitmap* WXUNUSED(bitmap)) { }
+#else
// For efficiency, tell wxGenericDragImage to use a bitmap that's already
// created (e.g. from last drag)
- void SetBackingBitmap(wxBitmap* bitmap) {
-#if !wxHAS_NATIVE_OVERLAY
- m_pBackingBitmap = bitmap;
-#endif
- }
+ void SetBackingBitmap(wxBitmap* bitmap) { m_pBackingBitmap = bitmap; }
+#endif // wxHAS_NATIVE_OVERLAY/!wxHAS_NATIVE_OVERLAY
// Operations
////////////////////////////////////////////////////////////////////////////
// Begin drag. hotspot is the location of the drag position relative to the upper-left
// corner of the image.
- bool BeginDrag(const wxPoint& hotspot, wxWindow* window, bool fullScreen = false, wxRect* rect = (wxRect*) NULL);
+ bool BeginDrag(const wxPoint& hotspot, wxWindow* window, bool fullScreen = false, wxRect* rect = NULL);
// Begin drag. hotspot is the location of the drag position relative to the upper-left
// corner of the image. This is full screen only. fullScreenRect gives the
wxWindow* m_window;
wxDC* m_windowDC;
-#if wxHAS_NATIVE_OVERLAY
+#ifdef wxHAS_NATIVE_OVERLAY
wxOverlay m_overlay;
wxDCOverlay* m_dcOverlay;
#else