wxNode *node = the_list->First();
while (node)
{
- char *s = (char *)node->Data();
+ wxChar *s = (wxChar *)node->Data();
Append(new wxPropertyValue(s));
node = node->Next();
}
}
else if (m_type == wxPropertyValueStringPtr)
{
- wxFAIL_MSG( "Shouldn't try to assign a wxString reference to a char* pointer.");
+ wxFAIL_MSG( wxT("Shouldn't try to assign a wxString reference to a char* pointer.") );
if (val)
*m_value.stringPtr = copystring(val);
else