wxSizerFlags& Centre() { return Align(wxALIGN_CENTRE); }
wxSizerFlags& Center() { return Centre(); }
- wxSizerFlags& Top()
- {
- m_flags &= ~(wxALIGN_BOTTOM | wxALIGN_CENTRE_VERTICAL);
- return *this;
+ wxSizerFlags& Top()
+ {
+ m_flags &= ~(wxALIGN_BOTTOM | wxALIGN_CENTRE_VERTICAL);
+ return *this;
}
- wxSizerFlags& Left()
- {
- m_flags &= ~(wxALIGN_RIGHT | wxALIGN_CENTRE_HORIZONTAL);
- return *this;
+ wxSizerFlags& Left()
+ {
+ m_flags &= ~(wxALIGN_RIGHT | wxALIGN_CENTRE_HORIZONTAL);
+ return *this;
}
- wxSizerFlags& Right()
- {
- m_flags = (m_flags & ~wxALIGN_CENTRE_HORIZONTAL) | wxALIGN_RIGHT;
- return *this;
+ wxSizerFlags& Right()
+ {
+ m_flags = (m_flags & ~wxALIGN_CENTRE_HORIZONTAL) | wxALIGN_RIGHT;
+ return *this;
}
- wxSizerFlags& Bottom()
- {
- m_flags = (m_flags & ~wxALIGN_CENTRE_VERTICAL) | wxALIGN_BOTTOM;
- return *this;
+ wxSizerFlags& Bottom()
+ {
+ m_flags = (m_flags & ~wxALIGN_CENTRE_VERTICAL) | wxALIGN_BOTTOM;
+ return *this;
}
public:
// window
wxSizerItem( wxWindow *window,
- int proportion,
- int flag,
- int border,
- wxObject* userData );
+ int proportion=0,
+ int flag=0,
+ int border=0,
+ wxObject* userData=NULL );
// window with flags
wxSizerItem(wxWindow *window, const wxSizerFlags& flags)
// subsizer
wxSizerItem( wxSizer *sizer,
- int proportion,
- int flag,
- int border,
- wxObject* userData );
+ int proportion=0,
+ int flag=0,
+ int border=0,
+ wxObject* userData=NULL );
// sizer with flags
wxSizerItem(wxSizer *sizer, const wxSizerFlags& flags)
// spacer
wxSizerItem( int width,
int height,
- int proportion,
- int flag,
- int border,
- wxObject* userData);
+ int proportion=0,
+ int flag=0,
+ int border=0,
+ wxObject* userData=NULL);
// spacer with flags
wxSizerItem(int width, int height, const wxSizerFlags& flags)
wxPoint GetPosition() const
{ return m_pos; }
- // Called once the first component of an item has been decided. This is
- // used in algorithms that depend on knowing the size in one direction
- // before the min size in the other direction can be known.
+ // Called once the first component of an item has been decided. This is
+ // used in algorithms that depend on knowing the size in one direction
+ // before the min size in the other direction can be known.
// Returns true if it made use of the information (and min size was changed).
bool InformFirstDirection( int direction, int size, int availableOtherDir=-1 );
private:
DECLARE_CLASS(wxSizerItem)
- DECLARE_NO_COPY_CLASS(wxSizerItem)
+ wxDECLARE_NO_COPY_CLASS(wxSizerItem);
};
WX_DECLARE_EXPORTED_LIST( wxSizerItem, wxSizerItemList );
wxSizerItem* Add( int width, int height, const wxSizerFlags& flags);
wxSizerItem* Add( wxSizerItem *item);
- wxSizerItem* AddSpacer(int size);
+ virtual wxSizerItem *AddSpacer(int size);
wxSizerItem* AddStretchSpacer(int prop = 1);
wxSizerItem* Insert(size_t index,
wxSizerItem* Insert(size_t index,
int width,
int height,
- const wxSizerFlags& flags);
- virtual wxSizerItem* Insert( size_t index, wxSizerItem *item);
+ const wxSizerFlags& flags);
+
+ // NB: do _not_ override this function in the derived classes, this one is
+ // virtual for compatibility reasons only to allow old code overriding
+ // it to continue to work, override DoInsert() instead in the new code
+ virtual wxSizerItem* Insert(size_t index, wxSizerItem *item);
wxSizerItem* InsertSpacer(size_t index, int size);
wxSizerItem* InsertStretchSpacer(size_t index, int prop = 1);
// Returns true if it made use of the informtion (and recalculated min size)
virtual bool InformFirstDirection( int WXUNUSED(direction), int WXUNUSED(size), int WXUNUSED(availableOtherDir) )
{ return false; }
-
+
void SetMinSize( int width, int height )
{ DoSetMinSize( width, height ); }
void SetMinSize( const wxSize& size )
m_position = pos;
m_size = size;
Layout();
+
+ // This call is required for wxWrapSizer to be able to calculate its
+ // minimal size correctly.
+ InformFirstDirection(wxHORIZONTAL, size.x, size.y);
}
void SetDimension(int x, int y, int width, int height)
{ SetDimension(wxPoint(x, y), wxSize(width, height)); }
+ size_t GetItemCount() const { return m_children.GetCount(); }
+ bool IsEmpty() const { return m_children.IsEmpty(); }
+
wxSizerItem* GetItem( wxWindow *window, bool recursive = false );
wxSizerItem* GetItem( wxSizer *sizer, bool recursive = false );
wxSizerItem* GetItem( size_t index );
virtual bool DoSetItemMinSize( wxSizer *sizer, int width, int height );
virtual bool DoSetItemMinSize( size_t index, int width, int height );
+ // insert a new item into m_children at given index and return the item
+ // itself
+ virtual wxSizerItem* DoInsert(size_t index, wxSizerItem *item);
+
private:
DECLARE_CLASS(wxSizer)
};
class WXDLLIMPEXP_CORE wxGridSizer: public wxSizer
{
public:
+ // ctors specifying the number of columns only: number of rows will be
+ // deduced automatically depending on the number of sizer elements
+ wxGridSizer( int cols, int vgap, int hgap );
+ wxGridSizer( int cols, const wxSize& gap = wxSize(0, 0) );
+
+ // ctors specifying the number of rows and columns
wxGridSizer( int rows, int cols, int vgap, int hgap );
- wxGridSizer( int cols, int vgap = 0, int hgap = 0 );
+ wxGridSizer( int rows, int cols, const wxSize& gap );
virtual void RecalcSizes();
virtual wxSize CalcMin();
- void SetCols( int cols ) { m_cols = cols; }
- void SetRows( int rows ) { m_rows = rows; }
+ void SetCols( int cols )
+ {
+ wxASSERT_MSG( cols >= 0, "Number of columns must be non-negative");
+ m_cols = cols;
+ }
+
+ void SetRows( int rows )
+ {
+ wxASSERT_MSG( rows >= 0, "Number of rows must be non-negative");
+ m_rows = rows;
+ }
+
void SetVGap( int gap ) { m_vgap = gap; }
void SetHGap( int gap ) { m_hgap = gap; }
int GetCols() const { return m_cols; }
int GetVGap() const { return m_vgap; }
int GetHGap() const { return m_hgap; }
+ int GetEffectiveColsCount() const { return m_cols ? m_cols : CalcCols(); }
+ int GetEffectiveRowsCount() const { return m_rows ? m_rows : CalcRows(); }
+
+ // return the number of total items and the number of columns and rows
+ // (for internal use only)
+ int CalcRowsCols(int& rows, int& cols) const;
+
protected:
+ // the number of rows/columns in the sizer, if 0 then it is determined
+ // dynamically depending on the total number of items
int m_rows;
int m_cols;
+
+ // gaps between rows and columns
int m_vgap;
int m_hgap;
- // return the number of total items and the number of columns and rows
- int CalcRowsCols(int& rows, int& cols) const;
+ virtual wxSizerItem *DoInsert(size_t index, wxSizerItem *item);
void SetItemBounds( wxSizerItem *item, int x, int y, int w, int h );
+ // returns the number of columns/rows needed for the current total number
+ // of children (and the fixed number of rows/columns)
+ int CalcCols() const
+ {
+ wxCHECK_MSG
+ (
+ m_rows, 0,
+ "Can't calculate number of cols if number of rows is not specified"
+ );
+
+ return (m_children.GetCount() + m_rows - 1) / m_rows;
+ }
+
+ int CalcRows() const
+ {
+ wxCHECK_MSG
+ (
+ m_cols, 0,
+ "Can't calculate number of cols if number of rows is not specified"
+ );
+
+ return (m_children.GetCount() + m_cols - 1) / m_cols;
+ }
+
private:
DECLARE_CLASS(wxGridSizer)
};
// wxFlexGridSizer
//---------------------------------------------------------------------------
-// the bevaiour for resizing wxFlexGridSizer cells in the "non-flexible"
-// direction
+// values which define the behaviour for resizing wxFlexGridSizer cells in the
+// "non-flexible" direction
enum wxFlexSizerGrowMode
{
// don't resize the cells in non-flexible direction at all
class WXDLLIMPEXP_CORE wxFlexGridSizer: public wxGridSizer
{
public:
- // ctors/dtor
+ // ctors specifying the number of columns only: number of rows will be
+ // deduced automatically depending on the number of sizer elements
+ wxFlexGridSizer( int cols, int vgap, int hgap );
+ wxFlexGridSizer( int cols, const wxSize& gap = wxSize(0, 0) );
+
+ // ctors specifying the number of rows and columns
wxFlexGridSizer( int rows, int cols, int vgap, int hgap );
- wxFlexGridSizer( int cols, int vgap = 0, int hgap = 0 );
- virtual ~wxFlexGridSizer();
+ wxFlexGridSizer( int rows, int cols, const wxSize& gap );
+ // dtor
+ virtual ~wxFlexGridSizer();
// set the rows/columns which will grow (the others will remain of the
// constant initial size)
void AddGrowableCol( size_t idx, int proportion = 0 );
void RemoveGrowableCol( size_t idx );
+ bool IsRowGrowable( size_t idx );
+ bool IsColGrowable( size_t idx );
// the sizer cells may grow in both directions, not grow at all or only
// grow in one direction but not the other
private:
DECLARE_CLASS(wxFlexGridSizer)
- DECLARE_NO_COPY_CLASS(wxFlexGridSizer)
+ wxDECLARE_NO_COPY_CLASS(wxFlexGridSizer);
};
//---------------------------------------------------------------------------
m_totalProportion = 0;
wxASSERT_MSG( m_orient == wxHORIZONTAL || m_orient == wxVERTICAL,
- _T("invalid value for wxBoxSizer orientation") );
+ wxT("invalid value for wxBoxSizer orientation") );
}
+ virtual wxSizerItem *AddSpacer(int size);
+
int GetOrientation() const { return m_orient; }
bool IsVertical() const { return m_orient == wxVERTICAL; }
private:
DECLARE_CLASS(wxStaticBoxSizer)
- DECLARE_NO_COPY_CLASS(wxStaticBoxSizer)
+ wxDECLARE_NO_COPY_CLASS(wxStaticBoxSizer);
};
#endif // wxUSE_STATBOX
+//---------------------------------------------------------------------------
+// wxStdDialogButtonSizer
+//---------------------------------------------------------------------------
+
#if wxUSE_BUTTON
class WXDLLIMPEXP_CORE wxStdDialogButtonSizer: public wxBoxSizer
private:
DECLARE_CLASS(wxStdDialogButtonSizer)
- DECLARE_NO_COPY_CLASS(wxStdDialogButtonSizer)
+ wxDECLARE_NO_COPY_CLASS(wxStdDialogButtonSizer);
};
#endif // wxUSE_BUTTON
}
inline void wxSizerItem::SetSpacer(int width, int height)
-{
- DoSetSpacer(wxSize(width, height));
-}
+{
+ DoSetSpacer(wxSize(width, height));
+}
#endif // WXWIN_COMPATIBILITY_2_8
+inline wxSizerItem*
+wxSizer::Insert(size_t index, wxSizerItem *item)
+{
+ return DoInsert(index, item);
+}
+
inline wxSizerItem*
wxSizer::Add( wxSizerItem *item )