#if wxUSE_STL
- #undef WX_DEFINE_LIST
- #define WX_DEFINE_LIST(name) \
- void _WX_LIST_HELPER_##name::DeleteFunction( _WX_LIST_ITEM_TYPE_##name X ) \
- { \
- delete X; \
- }
+#undef WX_DEFINE_LIST
+#define WX_DEFINE_LIST(name) \
+ void _WX_LIST_HELPER_##name::DeleteFunction( _WX_LIST_ITEM_TYPE_##name X )\
+ { \
+ delete X; \
+ } \
+ name::BaseListType name::EmptyList;
-#else // if !wxUSE_STL
+#else // !wxUSE_STL
#define _DEFINE_LIST(T, name) \
void wx##name##Node::DeleteData() \
// don't pollute preprocessor's name space
//#undef _DEFINE_LIST
-#endif
+#endif // wxUSE_STL/!wxUSE_STL