}
}
- return NOT_FOUND;
+ return wxNOT_FOUND;
}
// search for an item in a sorted array (binary search)
return i;
}
- return NOT_FOUND;
+ return wxNOT_FOUND;
}
// add item at the end
void wxBaseArray::Add(long lItem)
{
int iIndex = Index(lItem);
- wxCHECK_RET( iIndex != NOT_FOUND,
+ wxCHECK_RET( iIndex != wxNOT_FOUND,
"removing inexistent item in wxArray::Remove" );
Remove((size_t)iIndex);