IMPLEMENT_DYNAMIC_CLASS(wxStatusBar, wxWindow)
#include "wx/arrimpl.cpp" // This is a magic incantation which must be done!
-WX_DEFINE_OBJARRAY(wxStatusBarPaneArray)
+WX_DEFINE_EXPORTED_OBJARRAY(wxStatusBarPaneArray)
// ----------------------------------------------------------------------------
SetStatusText(text, number);
// update current status text (which will possibly be ellipsized)
// also in the native control
+
+ // SetStatusText() typically has an optimization built-in to avoid flickering
+ // which won't refresh the status bar pane if the current top of the stack
+ // is identic to the text passed to that function.
+ // Since this optimization however cannot detect push/pop operations on the stack
+ // we need to explicitely refresh the status bar pane ourselves:
+ wxRect rect;
+ GetFieldRect(number, rect);
+ Refresh(true, &rect);
+ Update();
}
void wxStatusBarBase::PopStatusText(int number)
{
- wxASSERT_MSG(m_panes[number].m_arrStack.GetCount() >= 1,
+ wxASSERT_MSG(m_panes[number].m_arrStack.GetCount() > 1,
"can't pop any further string");
// the top of the stack is the status text currently shown in the native control;
// restore the previous status text in the native control
const wxString& text = m_panes[number].m_arrStack.back();
SetStatusText(text, number);
+
+ // see comment in wxStatusBarBase::PushStatusText about why we need to explicitely
+ // refresh the status bar pane
+ wxRect rect;
+ GetFieldRect(number, rect);
+ Refresh(true, &rect);
+ Update();
}
#endif // wxUSE_STATUSBAR