#pragma implementation "fontdlg.h"
#endif
+#include "wx/fontutil.h"
#include "wx/fontdlg.h"
#include "wx/utils.h"
#include "wx/intl.h"
if (!gfont)
{
- wxMessageBox(_("Please choose a valid font."), _("Error"), wxOK);
+ wxMessageBox(_("Please choose a valid font."), _("Error"),
+ wxOK | wxICON_ERROR);
return;
}
// we ignore the facename here - should be enough to choose an arbitrary
// one if the registry/encoding are specified
- // dialog->m_fontData.EncodingInfo().facename = xfamily;
fontdata.EncodingInfo().xregistry = xregistry;
fontdata.EncodingInfo().xencoding = xencoding;
// pass fontdata to wxFont ctor so that it can get the encoding from there
// if it is already known (otherwise it will try to deduce it itself)
- dialog->m_fontData.SetChosenFont( wxFont(fontname, fontdata) );
+ dialog->m_fontData.SetChosenFont(wxFont(fontname, fontdata.GetEncoding()));
g_free( fontname );
wxFont font = m_fontData.GetInitialFont();
if( font.Ok() )
{
- wxNativeFontInfo info = font.GetNativeFontInfo();
+ wxNativeFontInfo *info = font.GetNativeFontInfo();
- if( info.xFontName.IsEmpty() )
- font.GetInternalFont();
- gtk_font_selection_dialog_set_font_name(sel, wxConvCurrent->cWX2MB(info.xFontName.GetData()));
+ if ( info )
+ {
+ const wxString& fontname = info->xFontName;
+ if ( !fontname )
+ font.GetInternalFont();
+ gtk_font_selection_dialog_set_font_name(sel,
+ wxConvCurrent->cWX2MB(fontname));
+ }
+ else
+ {
+ // this is not supposed to happen!
+ wxFAIL_MSG(_T("font is ok but no native font info?"));
+ }
}
}