void Register();
void Unregister();
- DECLARE_NO_COPY_CLASS(wxClassInfo)
+ wxDECLARE_NO_COPY_CLASS(wxClassInfo);
};
WXDLLIMPEXP_BASE wxObject *wxCreateDynamicObject(const wxString& name);
&basename::ms_classInfo, \
baseclsinfo2, \
(int) sizeof(name), \
- (wxObjectConstructorFn) func); \
+ func); \
\
wxClassInfo *name::GetClassInfo() const \
{ return &name::ms_classInfo; }
// be replaced by it as long as there are any compilers not supporting it
#define wxDynamicCast(obj, className) \
((className *) wxCheckDynamicCast( \
- wx_const_cast(wxObject *, wx_static_cast(const wxObject *, \
- wx_const_cast(className *, wx_static_cast(const className *, obj)))), \
+ const_cast<wxObject *>(static_cast<const wxObject *>(\
+ const_cast<className *>(static_cast<const className *>(obj)))), \
&className::ms_classInfo))
// The 'this' pointer is always true, so use this version
#else // !__WXDEBUG__
#define wxStaticCast(obj, className) \
- wx_const_cast(className *, wx_static_cast(const className *, obj))
+ const_cast<className *>(static_cast<const className *>(obj))
#endif // __WXDEBUG__
#ifdef _MSC_VER
return (wxClassInfo*) m_classInfo;
#else
- wxDynamicClassInfo *nonconst = wx_const_cast(wxDynamicClassInfo *, m_classInfo);
- return wx_static_cast(wxClassInfo *, nonconst);
+ wxDynamicClassInfo *nonconst = const_cast<wxDynamicClassInfo *>(m_classInfo);
+ return static_cast<wxClassInfo *>(nonconst);
#endif
}